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Date uploaded 3 years ago
Version 1.6.0
Download link VoyageDB_Modding_Home-Grunt_Mode-1.6.0.zip
Downloads 133
Dependency string VoyageDB_Modding_Home-Grunt_Mode-1.6.0

This mod requires the following mods to function

northstar-Northstar-1.20.0 icon
northstar-Northstar

Titanfall 2 modding and custom server framework.

Preferred version: 1.20.0

README

Grunt Mode that Replaces Attrition ( Will influnce other modes )

Versions between 1.5.0 - 1.5.3 is broken without nessie.tempfix

Please Add +sv_max_props_multiplayer 200000 +sv_max_prop_data_dwords_multiplayer 300000 to startup args

You can use the function RegisterGruntModePlayerClass( string className, void functionref( entity ) classLoadoutFunction, bool isSpecialist ) to register your own classes

Score Events:

Start with player grunts and normal grunts

  • 50: Spectres spawning

  • 100: Reapers and Prowlers spawning

  • 180: Reapers spawning

  • 200: Gunships spawning

  • 250: Titan and NPC pilots spawning

Player's Classes:

  • Assault Grunt: r97, archer and frag

  • Heavy Grunt: spitfire and archer

  • Rifleman Grunt: flatline, archer and frag

  • Shotgun Grunt: eva-8, archer and frag

  • Sniper Grunt: dmr, chargerifle and electric smoke

  • Engineer: l-star, thunderbolt and satchel, one turret in inventory

  • Specialist Grunt: car, mgl and firestar, two drones in inventory

  • Shield Captain: r201, mgl and electric smoke, carrying a mobile particle wall

  • Shock Grunt: volt, thunderbolt and arc grenade, one arc trap in inventory

  • Spectre: mastiff, chargerifle and satchel, double jumping, no wallclimb

  • Sonar Pulser: alternator, archer and pulse blade

  • Ninja: no mainweapon, mgl and smoke launcher, regenerating kunai and shuriken

  • Beast King: no mainweapon, sword and regenerating prowlers

  • Jumper: devotion, mgl, one jumppad usage

  • Shifter: double-take, thunderbolt and arc grenade, one longer phaseshift usage