SmarterHauling
Optimize how characters store and haul items; including telling characters to haul specific items to specific containers or racks.
| Date uploaded | 10 months ago |
| Version | 1.0.2 |
| Download link | bitMods-SmarterHauling-1.0.2.zip |
| Downloads | 123 |
| Dependency string | bitMods-SmarterHauling-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_Ostranauts
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2303bitMods-LaunchControl
LaunchControl is a C# modding toolkit for Ostranauts, providing shared systems, commands, and utilities to accelerate building advanced mods.
Preferred version: 1.0.5Robyn-OstraAutoloader
A hassle-free automatic mod organizer for Ostranauts that also supports loading from the Plugins dir
Preferred version: 0.1.10README
Smarter Hauling
Smarter Hauling improves the way your crew manages inventory in Ostranauts. Instead of hauling one item at a time and then returning to storage, crew members will now fill their pockets with multiple items before making the trip. You can also tell storage containers which types of items they should hold, so the right things end up in the right places.
What it does
Container preferences: Right-click any storage container to open its settings. You can pick categories of items or specific items you want that container to accept. When crew haul items, they will automatically deliver them to the container you configured. If no preferences are set, hauling works the same as it always has.
How it works:
- Select any container on your ship
- Click the new "Storage Settings" button that appears in the tooltip
- A settings panel will appear showing all available item categories
- Click the checkbox icons to configure what the container accepts:
- :green_circle: Green Checkmark = This category/item is fully enabled (all items will be stored here)
- :yellow_circle: Yellow Square = This category is partially enabled (some subcategories/items are enabled, but not all)
- :red_circle: Red Square = This category/item is disabled (won't be stored here)
Example uses:
- Mark a freezer to only accept food items
- Dedicate a specific locker for tools and equipment
- Set up a medical bay storage to only accept medical supplies
- Create organized tool chests that only accept specific item types
What you should know
- Preferences only affect hauling. You can still manually place any item in any container.
- If a container has no preferences set, hauling uses the default zone rules from the game.
- Multiple containers can accept the same category. The mod picks the one with the most empty space.
- Items that do not fit any container's preferences will be hauled to the default storage zone.
- Damaged or loose containers are ignored by the preference system.
CHANGELOG
Changelog
1.0.4
Features
- NPCs (not in your crew) will periodically recharge their EVA oxygen and batteries, preventing them from suffocating to death
- NPCS and PCs (in your company) will seek out EVA chargers to swap their batteries when they run low.
- NPCS and PCs (in your company) will seek out O2 bottles in haul zones to swap out their bottles when they run low.
- NPCS and PCs (in your company) will remove their helmet if the atmosphere is breathable and their suit no longer has battery or O2 remaining.
1.0.3
Bug Fixes
- Depositing items into containers now requires line of sight (no more teleporting items through doors and walls)
Features
- Backpacks, specialty totes, toolboxes, and smart crates are now capable of having storage preferences set on them.
- Being interrupted from our container drop now produces an aLog.