| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | Dubdubaba-OutHard_Gameplay_Overhaul-1.0.0.zip |
| Downloads | 239 |
| Dependency string | Dubdubaba-OutHard_Gameplay_Overhaul-1.0.0 |
This mod requires the following mods to function
Dubdubaba-OuthardAlchemyAndEnchanting
This dependency has a modified version of the HearthScrolls mod by IggyTheMad, Beard Additions mod by stormcancer and Game Settings by GymMed for the Outhard Gameplay Overhaul mod.
Preferred version: 0.0.2IggyTheMad-AlternateStart
19 Brand New Start Scenarios with an alternative intro Quest, some with unique gameplay changes to spice new playthroughs or join factions immediately
Preferred version: 1.4.1IggyTheMad-TrueHardcore
For NORMAL & Hardcore Modes. Improved AI, deadlier scenarios, hardened survival and unique mechanics.
Preferred version: 3.2.1Proboina-Proboinas_Backpack_Expansion
Enchantments and some changes to dephen the mechanics behind backpacks
Preferred version: 1.1.1Godofdrakes-WeaponPalettes
A mod for Outward to enable per-weapon quickslots
Preferred version: 1.2.0gothiska-APP
Advanced Picks and 'Poons. New gathering tools that provide bonuses(including harvesting sickle!)
Preferred version: 0.9.6Mefino-Outward_Config_Manager
BepInEx's in-game configuration manager, customized for Outward.
Preferred version: 17.2.0notgoodnotbad-ResetManaAugmentation
Adds special fruit. Speak to chef merchants if you want to obtain one
Preferred version: 1.0.0Permittivity-Boss_Rush
Allows you to consequtively fight all the Unknown Arena Bosses in the game in a random order. You may access the boss fights by interacting with a new spiritual and purple tree in Enmerkar Forest, for more information check the Thunderstore Page.
Preferred version: 1.2.0Permittivity-NPC_Weapons
Makes NPC weapons available to the player through Drops, Crafting and the Legacy system.
Preferred version: 3.2.0Permittivity-RespawnableUniques
Allows the unique enemies to be respawned including the unique enemies added with Outward Definitive Edition as well as the First Cannibal, Royal Manticore, Tyrant of the Hive and the Guardian of the Compass.
Preferred version: 1.0.0sinai-dev-CombatHUD
Adds extra combat-related HUD elements including status timers, floating damage indicators, etc.
Preferred version: 5.4.1sinai-dev-PvP
A mod for PvP in Outward. Friendly Fire/Targeting mode, Deathmatch, etc.
Preferred version: 3.1.0SLExtendedEffects-SideLoader_ExtendedEffects
Adds a collection of custom SL_Effect behaviours for use with SideLoader.
Preferred version: 1.2.4SpicerXD-Raid_Mode
Raid Mode let's you play with all your friends and improves the co-op experience! <3
Preferred version: 4.2.3Vheos-VheosModPack
The legendary mod that does way too much. Allows you to configure, balance and add various game mechanics!
Preferred version: 2.1.0README
OutHard gameplay overhaul
Whats is this mod?
This mod overhauls the trainers' Skilltrees, making them more specialized and geared towards a fluid and challenging co-op gameplay, as well as inviting the player to meet new trainers to increase their arsenal of tactics and improve the playing experience.
What has changed?
The focus of this mod is to make the experience of playing outward with friends more fun and challenging, from drastic changes to the skills and mechanics of the vanilla game to the addition of new mechanics through new skills and trainers. expect a new adventure where you and your allies must specialize and become powerful together to face the dangers of Aurai.
what's next?
I'll always be looking for ways to make gamplay more fun and challenging by adding new trainers and skills whenever I have the time/creativity and as far as possible keep it all well tied and balanced.
Future plans
more balance, trainers, items, skills and ways to make your group's life more miserable :).
Communication
To report any bugs join Outward Modding Community on Discord.
Hall of legends
Emo, the Dark weaver of coding, without your guidance and help in coding this mod none of this would have happened.
Gnarly, Malzatra and PraxiBee, loyal companions who helped forge this mod through exhaustive testing and fierce patience as they listened to my changes and bullshist during the process.
Sinai, I never got to know him, but his knowledge and service to the outward community echo to this days encouraging new moders to do new work. rest in peace legend, wherever you are.
StormCancer and IggyTheMad, Noble mentors who instructed me in the dark and twisted paths of outward modding, without their insigts and knowledge none of this would have happened.
Installation
- 1 Download BepInEx
- 2 Download SideLoader
- 3 Download SideLoader ExtendedEffects
- 4 Download PvP
- 5 Download Blacksmiths Toolbox
- 6 Download Raid Mode
- 7 Unpack the contents of the zip file into the ...OutwardDefinitiveEd\BepInEx\plugins
Whats New:
This mod is part of a mod pack that I've been idealizing for a while. Due to the limitations of R2modman, I wasn't able to upload it completely with all the other mods and configurations I had in mind, but thanks to the Outward modding community on discord, I'm able to make it available for download there in the #Modpacks section.
Trainers:
The trainers have been reformulated to provide more focused choices in their niches and offer a range of new possibilities for builds. explore, search, discover... maybe old friends have something new to say.
Magic:
Outward magic has always been surrounded by ritualism and mystery, precise procedures that generate fantastic results... no spoilers here my friend... explore the world of aurai to reveal its secrets.
Combat:
Combat is deadlier than ever, with the additions of TrueHardcore, PvP and the vheos mod pack you and your allies should be much more prepared and cautious when facing any enemy.
survival:
Survival has become more difficult... silver is harder to come by, the cost of repairing and maintaining equipment and the knowledge to obtain it has become more significant. you will no longer be able to eat, drink and sleep to maintain buffs at all times because your satiety will have a much greater impact on gameplay.
crafting:
No more wiki or knowledge of higher deities my friend, learn the recipes and craft your items and equipment. ignored recipes and hungry vendors await you... not every dirty pleb can get his hands on that great life potion. don't worry though, new tools and ways to get items have been added to make your life less miserable... AH!! there's also a gift from your ancestors, a powerful elixir that can make you turn back from poor choices... at a price.
what to do?:
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Once you've created your character, you'll be in the between; by talking to the spirit guides, you'll be able to choose how your new life will begin.
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the Raid mod settings allow up to 10 allies to join you on your adventure, from the moment you select your start your friends can join you. but beware, the more players are online in the session the more difficult the enemies will be.
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LEAVE FRIENDFIRE MODE ON!!! seriously, most of the abilities in this modpack have been designed to work with friendfire on, leaving it off can lead to bugs and malfunctions.
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You'll notice that when you create your character you'll receive new recipes and unique skills and as soon as you select your new start you'll receive skills related to that start.
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This modpack has been tested and "balanced" taking into account only the mods that you will find on the modpacks page of the community discord. For this reason and because I don't have the time for it, I will only be offering support for problems related to the mods contained in this modpack.
CHANGELOG
Outhard 7.13.29
Class Changelog
Warrior Monk
- The total damage of the Mana Push + Enlightened Spirit combo has been reduced, and it no longer applies the Holy Blaze status effect.
Tramon Assassin
- The Greed Pockets skill no longer reduces the character's movement speed.
Cabal Hermit
- The Manathrower skill has been adjusted and no longer deals damage based on the staff’s damage.
- The Channeling Staff skill has been adjusted and no longer deals damage based on the staff’s damage.
- The Elemental Dispersion skill has been adjusted and no longer deals damage based on the staff’s damage.
Global additions
- The Guard Breach status effect has been adjusted. Now the chance of additional debuffs has been reduced to 25%, and the chance of receiving an additional disease has been reduced to 10%. The build-up per damage type has been reduced to 25%, and after suffering a Guard Breach, the character cannot suffer additional levels for 5 seconds. Its duration has been reduced to 60 seconds to match the other debuffs.
- Disease icons no longer display a green arrow when they are fading out. This change was made because it interfered with the update from the old icons to the new ones.
- The overall damage of skills that deal damage and impact damage based on weapon damage has been adjusted.
- The decay/healing time for diseases has been returned to its vanilla values. The refresh time for additional effects caused by diseases has been increased, making their activation noticeably more delayed.
Item Status Balance
- Backpacks have undergone changes to their base stats, and some now grant special bonuses to balance them and make less popular options more viable.
- Backpacks can now receive certain specific enchantments.
Bugfixes
- Fixed the FlashFreeze status effect, which was not granting the ice damage bonus.
- Fixed the impact damage of the Runic Shield item, which was causing excessively high damage for a runic item.
- Fixed the contract usage animation, which prevented movement and granted contract benefits more than once.
- Attempted fix for disease status icons that were displaying the old icons.
Visit the mod page on Thunderstore for general information about the mod and installation procedures. https://thunderstore.io/c/outward/p/Dubdubaba/OutHard_Gameplay_Overhaul/ https://thunderstore.io/c/outward/p/Dubdubaba/OuthardAdditionalContent/