CaravannerUnbound
Soroborean Caravanners offer travel to every standing city, from anywhere. Configurable & story-aware. For Definitive Edition.
| Date uploaded | a day ago |
| Version | 1.0.2 |
| Download link | Spencer4792-CaravannerUnbound-1.0.2.zip |
| Downloads | 23 |
| Dependency string | Spencer4792-CaravannerUnbound-1.0.2 |
This mod requires the following mods to function
README
CaravannerUnbound
Unchains the Soroborean Caravanner's fast-travel service in Outward Definitive Edition.
In vanilla DE, each caravanner offers only one random destination, re-rolled every 72 in-game hours — and caravanners outside cities rarely offer anything but Harmattan. This mod makes every standing city — Cierzo, Berg, Levant, Monsoon, Harmattan, and New Sirocco — available at once, from anywhere the caravanner will talk to you.
Features
- Travel from anywhere — the vanilla "only in cities" restriction is lifted (and can be restored in config if you only want the expanded destination list).
- Story-aware — destroyed or blockaded cities stay off the list, and New Sirocco only appears once its caravan trader is established. Turn
RespectStoryEventsoff if you'd rather ignore that. - Configurable destinations — individual on/off toggle for each city in the config (works with the in-game Configuration Manager, default F5).
- Update-resilient — the mod validates everything it touches at startup and logs a precise warning if a game patch changes something, instead of failing silently. Story-event IDs are read from the game's own constants rather than hardcoded.
How it works
The vanilla destination logic runs completely untouched — including its random 72-hour destination roll — and the mod then appends the cities the roll didn't pick, using the game's own route data. Vanilla multiplayer syncing is preserved: in co-op, only the host expands the list and clients receive it normally.
Requirements
- Outward Definitive Edition on the Mono branch (Steam: Properties → Betas →
default-mono) - BepInEx pack for Outward
Config
BepInEx/config/com.spencer4792.caravannerunbound.cfg (created on first launch):
| Setting | Default | Effect |
|---|---|---|
| Enabled | true | Master switch |
| RespectStoryEvents | true | Destroyed/unbuilt cities stay unavailable |
| OnlyOfferTravelInCities | false | Restore the vanilla in-city-only rule |
| Destinations / <City> | true | Offer that city |
Background
I noticed a lot of mods that altered the Soroborean Caravanners were no longer functioning properly on Definitive Edition. Rather than patch up old code, CaravannerUnbound was written from scratch for DE with a different approach: additive, config-driven, and resilient to game updates.
Source
Source code is included and MIT licensed — fork it, learn from it, build on it.
CHANGELOG
Changelog
1.0.0
- Initial release for Outward Definitive Edition
- All six cities offered as caravanner destinations from anywhere
- Config: master switch, per-city toggles, story-event respect, optional vanilla in-city rule
1.0.1
- Fix: destinations were not added because DE's caravanner only offers one random destination (re-rolled every 72 game hours) from its candidate pool; dedupe now checks the actual offered list by TravelData.Destination instead of the candidate pool
1.0.2
- Fix internal assembly name (was a generic build artifact name, which could collide with other mods built the same way and prevent them or this mod from loading)
- Rebuilt against BepInEx 5.4.8 / HarmonyX 2.3.2 to match the Outward BepInEx pack; removes the version warning on launch