| Date uploaded | 2 days ago |
| Version | 1.0.1 |
| Download link | Tchernobill-Dialogue_Audio_Addon-1.0.1.zip |
| Downloads | 23 |
| Dependency string | Tchernobill-Dialogue_Audio_Addon-1.0.1 |
This mod requires the following mods to function
README
Features
Framework mod that allows adding / overriding dialogues with SideLoader for other mods.
Details
As a mod builder using this, you only need to add .wav files to your mod under Sideloader/AudioClip and add sideloader and this mod as dependencies.
The name of each wave file is used as a key and must match exactly the game's dialogue line name.
To find the dialogue line name:
Activate this mod and enable (via Outward Configuration Manager: F5) Dialogue Audio Addon / LogDialogueClipNames.
Provoque the dialogue in the game and look for "[DialogueAudioAddon] Reading dialogue :" in the game's log file (output_log.txt).
CHANGELOG
Update 1.0.1
Allows to add sounds to dialogues that previously had none. Still requires those sounds to have a "meta" dialogue identifier.
Update 1.0.0
Initial version.