RunicScrolls
Enables the player to cast runes using consumable runic scrolls that goes into the quiver slot rather than a lexicon.
| Date uploaded | 3 years ago |
| Version | 4.0.0 |
| Download link | ehaugw-RunicScrolls-4.0.0.zip |
| Downloads | 219 |
| Dependency string | ehaugw-RunicScrolls-4.0.0 |
This mod requires the following mods to function
README
Mods by ehaugw | Support me on Patreon
This mods was confirmed to work with the (at that time) current base game (Outward Definitive Edition) at December 22, 2022. Due to significant changes in a few mod frameworks' infrastructures, it is recommended that you update all mods that are older than November 08, 2022.
Summary
What's the purpose of "Runic Scrolls"?
- To provide an alternative to a Lexicon for people who rarely cast Rune Magic.
- Said alternative should be expensive to not make Internalized Lexicon redundant.
Manual Installation
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Ensure that you are opted in to the default-mono branch.
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Ensure that BepInEx is installed.
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Make sure all dependencies are installed. The mod depends on these and will not work without them!
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Uninstall previous versions of the mod.
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Download "RunicScrolls.zip".
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Move "RunicScrolls.zip" into the "Outward" game folder.
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Right click "RunicScrolls.zip" and click "Extract Here".
Manual Uninstallation
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Version 1.0.0 and onwards
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Navigate to "Outward/BepInEx/plugins/".
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Delete the "RunicScrolls" folder.
Features
"Runic Scrolls" implements one new item:
Runic Scroll Recipe scroll can be bought from any alchemist
- Stacks to 15.
- Equipped in the arrow slot.
- Can be used to cast one Rune Magic without a Lexicon, and one scroll is consumed when doing so.
Patch notes
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Version 4.0.0
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Updated to work with, and only with, Outward Definitive Edition.
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Version 3.1.0
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Compatability patch.
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Version 3.0.0
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Can be played with (and only with) the base game update related to The Three Brothers.
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Version 2.0.2
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Added Outward SideLoader as a hard dependency.
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Version 2.0.1
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Can be played with (and only with) the base game update that happened on 16th of June, 2020.
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Version 1.3.0
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Patched to support the most recent Outward SideLoader.
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Added: Bastard weapons can be used with two-handed weapon skills.
Other mods by ehaugw (this list may be outdated)
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Remove alchemy loopholes that obliterates the game economy.
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Provide more interesting options for bow users by offering them Palladium, Poison and Fire Arrows.
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Provide a more immersive gaming experience.
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Provide a simple test to check if Outward SideLoader is loading.
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The visual change to the backpack near the campfire in the game's main menu confirms that the Outward SideLoader is doing it's job.
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Provide more gear options for players who wish to increase their Holy Damage bonus.
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Ensuring that the highest possible Holy Damage bonus is not affected by this mod.
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Provide more options for players who wish to look like someone doing Elatt's bidding
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Provide interesting moveset combinations to the user.
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Introduce significant variations between weapons of the same type.
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Make rarely used weapons more viable by giving them better movesets rather than better stats.
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Enable the user to play as a heavily armored warrior that is in control of the battlefield.
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Provide other defensive options than Rune Sage, Monk Warrior and Cabal Hermit.
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Provide more gear options for players who wish to increase their lightning damage bonus.
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Ensuring that the highest possible lightning damage bonus is not affected by this mod.
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To provide an alternative to a Lexicon for people who rarely cast Rune Magic.
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Said alternative should be expensive to not make Internalized Lexicon redundant.
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Enable a coop player to mimic a rest while his sorry excuse of a partner is wasting time organizing his backpack and talking to merchants.
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Provide a ever so slightly useful alternative to just waiting when you need an important cooldown before a dangerous fight.
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Provide an alternative to other sitting mods, that is balanced and consistent with the game design (thus ruling out "Medidation", as passive mana regen in Outward is related to sleep).
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Aid people in their quest for joining the "free-cam-master-race".
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Enable the user to play as a holy warrior with divine magic.
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Give the user a legit reason to sacrifice health and stamina on a melee character.
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Enable the user to play an all out melee character without mana, while still casting a few spells.
Credits
Thanks to Sinai for making the Outward Explorer, and always beeing up for discussing solutions to anything.