You are viewing a potentially older version of this package. View all versions.
Andrey04o-PeakVR-1.2.0 icon

PeakVR

Climbing PEAKs in VR

Date uploaded 2 weeks ago
Version 1.2.0
Download link Andrey04o-PeakVR-1.2.0.zip
Downloads 344
Dependency string Andrey04o-PeakVR-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301
PEAKModding-PEAKLib_Core-1.7.2 icon
PEAKModding-PEAKLib_Core

Core module of the PEAKLib community API.

Preferred version: 1.7.2
PEAKModding-PEAKLib_UI-1.6.1 icon
PEAKModding-PEAKLib_UI

UI module of the PEAKLib community API.

Preferred version: 1.6.1
PEAKModding-ModConfig-1.6.0 icon
PEAKModding-ModConfig

Easily configure mods inside your game.

Preferred version: 1.6.0

README

PeakVR

PeakVR is a mod that adds full 6DOF VR support into PEAK.

This mod, as the Lethal Company VR mod, is powered by Unity's OpenXR plugin, and is thereby compatible with a wide range of headsets and runtimes, like Oculus, Virtual Desktop, SteamVR and many more!

It brings your head and hands into VR with motion controls, but it does not add physical, hand-over-hand climbing — you still climb the way the base game does. Don't expect a climbing simulator.

Forked from LCVR by DaXcess.

Usage

Install PeakVR with a mod manager (such as r2modman, Gale, or the Thunderstore Mod Manager) from the Thunderstore page — dependencies are installed automatically.

Running the mod using r2modman can be done simply by clicking "Start Modded", which will automatically launch the game with the installed mods.

Mod version Tested game version
1.2.0 1.65.a
1.1.0 1.64.a and 0.65.d (beta)
1.0.0 1.64.a and 0.65.d (beta)

Funny tip

DirectX 11 can give you an extra 10–27 FPS! Add the launch option -force-d3d11 to start the game in DirectX 11.

Controls

Controls

Select an item slot Open the emote wheel
Pointing the left controller at the wrist item bar to select a slot Pointing the right controller at the wrist emote button

CHANGELOG

Changelog

1.4.0

  • Updated for the latest PEAK
  • Added: Foreground UI - the interface is no longer cut off by world objects. Can be turned off in "VR Graphics"
  • Added: UI from other mods is now visible in VR. New "Other Mods UI In VR" setting
  • Added: The sPEAKer music mod's HUD can be moved onto your left wrist. New "sPEAKer UI On Left Hand" setting
  • Added: Loading screens now fill the whole view
  • Added: "Far Plane Culling Distance" setting
  • Added: "Reacquire Audio Device" setting - an experiment to fix the game audio for people who hear nothing in the headset. It reloads the audio output and resumes what was playing. It might not help. Off by default
  • Added: Support links (Boosty and Patreon) in the About window
  • Changed: The Anti Bazooka is held by the VR controller
  • Changed: "Make Image Sharper" is now on by default, and is turned on once when you update
  • Changed: Improved the ending cutscenes - they now set your view camera
  • Fixed: Rescue hook spamming errors
  • Fixed: The sPEAKer mod breaking main menu interaction
  • Fixed: Binoculars not showing the fog on every island

1.3.0

  • Added: Binoculars for VR
  • Added: Controller Rotation Offset X / Y / Z settings
  • Added: "Depth Prepass" setting (on by default) - a big performance boost, up to twice the framerate in grassy areas, with no visual change
  • Added: "Fix Per-Eye Object Culling" setting (on by default)
  • Added: "Foliage Draw Distance" setting to hide distant grass and leaves
  • Changed: The LOD Bias setting now also applies in the main menu
  • Changed: Button prompts now show VR controller buttons
  • Changed: Item tips are back, moved onto the right wrist HUD. Hidden the button icons on the item slots
  • Changed: Emote wheel pages are changed with the left stick
  • Fixed: Objects disappearing in one eye only (coconuts, lights, elevator pings, small luggage buttons)
  • Fixed: The character head twitching when tilting your head while moving
  • Fixed: The interaction line on chains
  • Fixed: Gamepad prompts showing up in VR
  • Fixed: Main menu buttons being selected just by looking at them
  • Updated README

1.2.0

  • Updated for the latest PEAK
  • Fixed the game freezing on the ending cutscene
  • Fixed the desktop mirror on Vulkan
  • Fixed blowgun aiming - the dart now shoots to the reticle, straight from the item
  • Added "Force Disable HBAO" setting (on by default)
  • Added "Foveated Rendering" setting (not work, but why not)
  • Added tip about DirectX 11 in the About window
  • Updated README (controls image)

1.1.0

  • Added LOD Bias setting
  • Added "Make image sharper" setting (disabled by default)
  • Added Camera roll setting (disabled by default)
  • Added Copy Head Rotation (disabled by default) (also works with flat mode)
  • Improved hold item in one hand
  • Improved hands syncronization
  • Updated README

1.0.0

  • Initial release.