You are viewing a potentially older version of this package.
View all versions.
| Date uploaded | 5 months ago |
| Version | 1.0.0 |
| Download link | Bouncing-ItHurts-1.0.0.zip |
| Downloads | 55 |
| Dependency string | Bouncing-ItHurts-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
ItHurts
Plays a sound effect when a player takes fall damage.
Drop your own .wav files into the Fall_SFX folder next to the DLL and the mod will play one at random each time someone gets hurt.
Manual Installation
- Install BepInEx for PEAK
- Drop
ItHurts.dllintoBepInEx/plugins/ItHurts/ - Launch the game once — a
Fall_SFXfolder will be created automatically - Add one or more
.wavfiles toBepInEx/plugins/ItHurts/Fall_SFX/(if desired) - Restart the game
Configuration
A config file is generated at BepInEx/config/ItHurts.cfg after the first launch.
| Setting | Default | Description |
|---|---|---|
| Fall Volume | 1.0 | Volume of the fall damage sound |
| Fall Sound Range | 100 | Max distance the sound can be heard from |
| Min Repeat Gap | 5.0s | Minimum time before the same player can trigger the sound again |
| Debug Logging | false | Enable extra log output |
CHANGELOG
1.0.3
- Fixed sound triggering when fall damage is cancelled (lobby, vines, ropes, chains, ragdoll recovery)
1.0.2
- Added Spatial Blend config option
- Increased default sound range to 120
1.0.1
- Fixed sound not playing
- Sound files are now loaded from the mod's root folder instead of a subfolder
1.0.0
- Initial release