You are viewing a potentially older version of this package. View all versions.
Bouncing-TheLooker-1.0.0 icon

TheLooker

Plays a sound effect when a player looks at a Looker.

Date uploaded 5 months ago
Version 1.0.0
Download link Bouncing-TheLooker-1.0.0.zip
Downloads 182
Dependency string Bouncing-TheLooker-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

TheLooker

It saw you. Plays a sound effect when a player looks at a Looker.

Comes with a default sound. Drop your own .wav files into the mod's folder to replace it — the mod will pick one at random each time someone locks eyes with one.

Lookers are more common than vanilla by default. Use the Looker Frequency setting to adjust how often they appear.


Manual Installation

  1. Install BepInEx for PEAK
  2. Drop TheLooker.dll into BepInEx/plugins/TheLooker/
  3. Launch the game
  4. Optionally add your own .wav files to BepInEx/plugins/TheLooker/ to replace the default sound

Configuration

A config file is generated at BepInEx/config/TheLooker.cfg after the first launch.

Setting Default Description
Looker Volume 1.0 Volume of the sound
Looker Sound Range 120 Max distance the sound can be heard from
Spatial Blend 0.8 How 3D the sound is (0 = heard equally everywhere, 1 = full positional audio)
Min Repeat Gap 3.0s Minimum time before the same Looker can trigger the sound again
Looker Frequency 0.5 How often Lookers are active. 0 = vanilla (~1 per group), 1 = all active. Takes effect on area load.
Debug Logging false Enable extra log output

CHANGELOG

1.0.1

  • Sound now triggers when a Looker pops up, not when you look at one
  • Default sound range increased to 150
  • Default Spatial Blend increased to 0.95
  • Default Looker Frequency reduced to 0.25

1.0.0

  • Initial release