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| Date uploaded | 5 months ago |
| Version | 1.0.1 |
| Download link | Bouncing-TheLooker-1.0.1.zip |
| Downloads | 1833 |
| Dependency string | Bouncing-TheLooker-1.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
TheLooker
It saw you. Plays a sound effect when a Looker pops up from behind a rock.
Comes with a default sound. Drop your own .wav files into the mod's folder to replace it — the mod will pick one at random each time a Looker appears.
Lookers are more common than vanilla by default. Use the Looker Frequency setting to adjust how often they appear.
Manual Installation
- Install BepInEx for PEAK
- Drop
TheLooker.dllintoBepInEx/plugins/TheLooker/ - Launch the game
- Optionally add your own
.wavfiles toBepInEx/plugins/TheLooker/to replace the default sound
Configuration
A config file is generated at BepInEx/config/TheLooker.cfg after the first launch.
| Setting | Default | Description |
|---|---|---|
| Looker Volume | 1.0 | Volume of the sound |
| Looker Sound Range | 150 | Max distance the sound can be heard from (up to 250) |
| Spatial Blend | 0.95 | How 3D the sound is (0 = heard equally everywhere, 1 = full positional audio) |
| Min Repeat Gap | 3.0s | Minimum time before the same Looker can trigger the sound again |
| Looker Frequency | 0.25 | How often Lookers are active. 0 = vanilla (~1 per group), 1 = all active. Takes effect on area load. |
CHANGELOG
1.0.1
- Sound now triggers when a Looker pops up, not when you look at one
- Default sound range increased to 150
- Default Spatial Blend increased to 0.95
- Default Looker Frequency reduced to 0.25
1.0.0
- Initial release