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| Date uploaded | 10 months ago |
| Version | 1.3.0 |
| Download link | DAa-PEAKChoice-1.3.0.zip |
| Downloads | 768 |
| Dependency string | DAa-PEAKChoice-1.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301DAa-PEAKNetworkingLibrary
Network library for PEAK using Steam instead of PUN.
Preferred version: 1.0.6README
(!) I did not verify multiplayer compatibility, so notify me, if it does not function.
PEAKChoice v1.3.0: Patched! 
Update Details & Plans & Features:
Update Details
- Added generation for biomes that have no terrain.
Plans
- Add AllSegments and LayoutOrder.
Features
- Segment Choice Configuration for Biome 2 and 3.
- Biome Specific Effect Toggles.
- Always Day/Night Toggle.
- Segment generation.
How to use?
Mod Managers
- Launch the game once and wait until the menu loads.
- In your Mod Manager click on the tab that has the text "Config Editor" or just "Config".
- Find/Search
BepInEx\config\DAa Mods\PEAKChoice\config.cfgand click on it or the button with text "Edit". - The description of the settings has the information on what they do.
Manual Download
- Launch the game once and wait until the menu loads.
- Open the PEAK directory.
- In PEAK directory go to
BepInEx\config\DAa Mods\PEAKChoice\config.cfgand open it with your writing utility software. - The description of the settings has the information on what they do.
More details & Help
⠀ (!) If you encounter any issues with the mod, join the discord and message here.
CHANGELOG
Changelog
The format is based on Keep a Changelog.
1.3.2 21/11/2025
Added
- null.
Changed
- null.
Fixed
- Patched Terrain Randomizer compatibility.
- Patched issues with the mod using Steam in offline mode.
v1.3.1
- Patched networking to function?
v1.3.0
- Generates map segments for segments that have none.
v1.2.0
- Added sync for certain features.
v1.1.0
- Added always night/day toggle.
- Added option to remove biome specific unique environmental effects.
v1.0.4
- Refined certain code.
v1.0.3
- Figured out that Roots is forced by the game itself for some time.
- Patched naming issues with segments, as they have been renamed to the correct ones.
v1.0.2
- Implemented configuration and changes required for Roots.
v1.0.1
- Multiplayer compatibility.
v1.0.0
- Release

