FlagSurvival
A survival mode for PEAK that adds flag collection and curse/HP management. Survive together in Coop, or race to the summit in PvP.
By Ggaeng
| Date uploaded | 5 months ago |
| Version | 0.0.2 |
| Download link | Ggaeng-FlagSurvival-0.0.2.zip |
| Downloads | 66 |
| Dependency string | Ggaeng-FlagSurvival-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
FlagSurvival
A survival mode for PEAK that adds flag collection and curse/HP management. Survive together in Coop, or race to the summit in PvP.
How do I get started?
- Install the mod and launch the game — wait for BepInEx to finish initializing.
- The host configures options via ModConfig or the in-game
`(backtick) panel. - Enter a PEAK island as usual — flags spawn automatically and the mod's rules kick in.
Win conditions
- Coop — Gather as many flags as you can with your teammates and survive. Fail to reach the goal, and something terrible happens.
- PvP — Score-based competition on flag count and campfire arrival order. The true winner is decided at the final summit.
Installation scope
The host and every client must run the same version. If anyone in the party is missing the mod or running a different version, flags may be invisible or sync errors may occur. Please make sure every participant is on the same version before joining the party.
PvP-only cutscene staging
- During next-phase transition cutscenes, your character auto-teleports to a designated coordinate so the camera flow stays seamless.
- Scoutmaster spawns are blocked — keeping the field clear so it doesn't disrupt the PvP atmosphere.
- The Scoutmaster is automatically restored on return to the Airport scene — no impact on subsequent games.
Towing system — so anyone can keep up
Is the climb to the summit too steep? Struggling to keep up with your faster friends? Towing assistance has your back.
- 1st place gets no bonus (pure skill).
- Following players get a movement-speed bonus proportional to their distance from 1st — smaller when close, larger when far.
- The host can freely adjust max towing distance and max bonus to balance difficulty for the party.
Key options
- Mode — Casual (slow HP drain + scarce flags) / Dynamic (curse-accumulation mode with faster recovery; more volatile).
- Difficulty — Very Easy through Very Hard, plus Custom (fine-tune curse accumulation rate, recovery amount, etc.).
- Match Type — Normal / Speed Match (boosts the base movement speed of every character).
- Flag customization — 11 colors / scale / cull distance / 4 post-pickup display modes / 14 pickup sounds + off.
- HUD — Korean / English toggle, adjustable ranking display position.
- Light Quality — 6-tier preset (performance ↔ visual fidelity).
Conflicts & compatibility
- Depends on PEAKLib_Core / PEAKLib_UI / ModConfig (auto-downloaded by mod manager).
- May conflict with other flag mods or cutscene mods — standalone use recommended.
- BepInEx 5.4.21+ (auto-installed via BepInExPack PEAK).
How to change settings
- In-game
`(backtick) key → a fast, intuitive GUI panel, organized by tabs: Multiplayer / Mode / Graphics / Curse / Flag / Reset. - ModConfig → also accessible via the game's Settings menu → Modded Settings page.
Credits
Developed by 깽 (Kkaeng). Thanks to the PEAK Modding community for the BepInEx template, ThunderPipe, PEAKLib, and ModConfig.
CHANGELOG
Changelog
0.1.2
- Leaderboard now supports up to 8 players.
- Added a distance (m) column to the PvP leaderboard.
0.1.1
- PvP: Players are now granted 8 seconds of invincibility after respawning.
- PvP: Your remaining lives are now shown as heart icons in the top-left HUD.
- Coop: reduced the darkness intensity of the Scoutmaster's fear effect.
- Performance: shortened light range to reduce frame drops.
- Performance: reduced frame drops that occurred when entering a game.
0.1.0
- Fixed a bug where the HUD language was showing as Korean when it should have been English.
- Fixed a bug where the Strange Gem was not syncing in multiplayer.
0.0.9
- Added a Tropics tree-top flag spawn block — flags no longer spawn on top of trees in the Tropics biome. The total flag count in that area may drop noticeably, so adjust the flag spawn multiplier in the Flag tab if needed.
- Raised max party size to 8 players.
- Increased Coop difficulty — earning 3 stars was too easy before.
- [New Item] Strange Gem. After clearing Coop with 3 stars and lighting the campfire, a Strange Gem spawns at the campfire. Toggle the 10-second aura on/off to grant bonus movement speed, climbing speed, and stamina to everyone within 30 meters.
- Updated README with the latest mode/system descriptions.
- Note: two days of work were lost during development and recovered as best as possible — a few subtle bugs may have slipped in.
0.0.8
- Updated README.
0.0.7
- Fixed a bug where players could not be revived at campfires under certain conditions.
- Fixed a bug where client respawn coordinates were misaligned.
0.0.6
- Removed
PEAKLib_Core,PEAKLib_UI, andModConfigfrom required dependencies. OnlyBepInExPack_PEAKremains.
0.0.5
- Added a hint in the subtitle that the
`(backtick) key opens the settings panel.
0.0.4
- Updated author name romanization from
KkaengtoGgaengin README and LICENSE.
0.0.3
- Default HUD language is now English (was Korean). Players can still switch to Korean from the in-game settings panel.
0.0.2 — Initial release
Core
- Curse/HP management survival mechanic — curse accumulates over time and ends the run if it maxes out.
- Auto-spawning flags as the primary curse-recovery item, with base / bonus / minimum recovery tiers.
- Campfire detection radius + entry-recovery on top of vanilla campfire mechanics.
Multiplayer
- Coop — gather flags together to survive; failing the goal triggers a special outcome.
- PvP — score competition based on flag count and campfire arrival ranking; final summit decides the winner.
PvP cutscene staging
- Auto-teleport to a designated coordinate during next-phase transition cutscenes for seamless camera flow.
- Scoutmaster spawn blocked during PvP runs.
- Scoutmaster automatically restored on return to the Airport scene.
Towing assistance
- Distance-proportional movement-speed bonus for players behind 1st place.
- 1st place receives no bonus.
- Host-configurable max towing distance and max bonus.
Modes
- Casual mode — slow HP drain, scarce flags.
- Dynamic mode — curse accumulates noticeably; faster accumulation at higher curse, with matching faster recovery.
- Difficulty presets: Very Easy → Very Hard, plus a Custom tier.
- Match Type: Normal / Speed Match (base movement-speed boost for everyone).
Customization
- 6-tab in-game settings UI bound to the
`key. - ModConfig integration (Settings menu → Modded Settings).
- Per-biome flag spawn multipliers (Beach / Tropics / Alpine / Mesa Shadow / Alpine Shadow / Caldera / The Kiln / Peak).
- Flag visuals: 11 colors, scale, cull distance, 4 post-pickup display modes.
- 14 pickup sound options + off.
- HUD localization (Korean / English) and adjustable ranking display position.
- 6-tier light-quality preset.
- Reset-all-settings action.