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JohnMACHINE-JMClassMod-0.2.1 icon

JMClassMod

Class Mod for Scout, Medic, Cook and Big Billy

Date uploaded a year ago
Version 0.2.1
Download link JohnMACHINE-JMClassMod-0.2.1.zip
Downloads 190
Dependency string JohnMACHINE-JMClassMod-0.2.1

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

JMClassMod

Still mostly a barebones version that I'm just using and creating to play with friends. My goal is to try to create a little more teamplay in the game. I'd like to try and keep everyone together and helping each other get through the game as a team.

Major things I've added on this version.

You can open the debug HUD to change class in the Airport by press UP ARROW. You can cycle through classes with the Left and Right arrows. Note that Status effects do not work in the Airport and you won't see some abilities effect there.

Scout

  • 0.7x Stamina usage
  • 3x Weight
  • Cannot wear a backpack
  • Added an Ability by pressing the F key
    • Minor speed boost for 4 seconds
    • 4 minute cooldown
    • Inflicts minor injury on use
    • Inflicts major drowsy on use

Medic

  • Only class that can use Bandages and First Aid Kits
  • 1x Stamina usage
  • 1.25x Weight
  • Can wear a backpack
  • Added an Ability by pressing the F key
    • When targetting an ally, heal ally, else heal self
    • 5 minute cooldown
    • Heals minor Injury, Heat, Cold and Poison damage

Cook

  • Only class that can cook food (Thinking of changing this)
  • 1.1x Stamina usage on climbing
  • 0.9x Weight
  • Cannot wear a backpack
  • Added an Ability by pressing the F key
    • Throws a Bounce Fungus (Temp ability)
    • 5 minute cooldown

Big Billy

  • 1.4x Stamina usage on climbing
  • 0.7x Weight
  • Can wear a backpack
  • Added an Ability by pressing the F key
    • Puts the user to sleep but heals all status effect
    • 20 minute cooldown

CHANGELOG

Changelog

v0.2.2

I think I fixed the medic ability when targetting others. Adjusted some values to heal more Heat/Cold/Poison damage.