PlantholderOverhaul
See the miniatures of today's (or any) map biomes right in the airport! Multiplayer-Interactive in-game menu included.
By Murka124
| Date uploaded | a month ago |
| Version | 0.1.6 |
| Download link | Murka124-PlantholderOverhaul-0.1.6.zip |
| Downloads | 1292 |
| Dependency string | Murka124-PlantholderOverhaul-0.1.6 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
Plantholder Overhaul is a mod that replaces The Mesa/Roots plantholders (+2 more: one near the luggages and other near the chess board) in the Airport scene with the mod's own variations to show you the biomes (and even its' variant) for today's map or any other map you choose.
The mod uses a BingBong Airlines shield near the mirror as an in-game touchscreen display. It allows you to scroll over the maps to explore every single map and can be useful in multiplayer to pick a level you (and other players) like the most.
Screenshots

The touchscreen menu
The touchscreen menu is located near the mirror. The menu is displaying biomes (and variants) info for picked map. You can interact with this menu by pressing Middle Mouse Button (which is by default bound to "PING LOCATION", see the Controls menu) over a [Button].

The settings page contains all the configuration entries of this mod. You can change the value by pinging the screen.
Multiplayer features
By default your displayed map will be synced with host's displayed map and if you're a host, others can change your displayed map. Both setting are configurable.
The mod can be detected by checking the PlantholderOverhaul Photon custom property. The value is the version of the mod (0.1.5).
Important
The mod will not change the actual level you load in. For this purpose consider using snowybunny's PeakAMap (Thunderstore) or any other mod that lets you pick a level.
This mod is relying on the data gathered during the game loading process. It is not a problem when the mod is updated recently, but usualy it is not a case (for example, new game version is out). If so, the mod will load every single map to collect biome data and this can take some time (expect waiting from 1 to 5 minutes). The WilIsland is used to gather the prefabs and shader materials just to make it possible to create the miniatures of biomes, so this map will be always loaded. After gathering necessary data the mod will unload a map and will make sure to not explode the RAM usage. The data will be saved in the ./BepInEx/config/Murka124.PlantholderOverhaul/map_info_<game_version>.json.
Compatibility issues
The mod will disable itself in cases where the Airport is changed. For now it's only verifying GameObject names and structure, counts valid GOs and compares to hard-coded value. In the future the mod will also include transform verifications such as position and angle.
Supported languages
- English
- Russian
Credits
- Previews for current biomes in airport! (PEAK Modding Community Discord server) is a thread with the idea for a similar mod.
- snowybunny's PeakAMap (Thunderstore) is a mod with clean method of additively loading a level that i used in this mod.
- Image2URL service used in this README file.
CHANGELOG
[0.1.6]
- HOTFIX: Photon custom property was never set, causing non-functional interactions in multiplayer
[0.1.5]
- README.md:
- Restructured, listed actual features and how to interact with in-game menu
- Added images using the
image2url.comimage hosting service
- Included map data for the new game version v2.4.b
PlantholderOverhaulPhoton custom property will now be set in every scene, with the value set to0.1.5(Plugin.Version)- Added the Ancient Idol to The Mesa plantholder. It will be displayed near The Tomb enterance if it is open
- Added the Raven to The Citadel plantholder
- Added some new stuff to The Caldera plantholder
[0.1.4]
- Not mentioned in previous release:
- The mod can be detected via
PlantholderOverhaulPhoton custom property. For v0.1.3 and v0.1.4, the value is1 - The mod can only be detected in the Airport scene
- The mod can be detected via
- Fixed the
[Warning]:[Plantholder Overhaul] we have unknown biome: Calderamessage which could cause issues in the next game update - Polished the CHANGELOG for [0.1.3] and [0.1.2] a bit with AI assistance (my english is bad yk)
[0.1.3]
- Updated to The Final Ascent patch v2.0.a:
- The Citadel and The Volcano are now displayed on the touchscreen menu
- The Citadel and The Volcano are now displayed in the plantholder near the touchscreen menu
- The Citadel and The Volcano are displayed without the "default" variant text
- Multiplayer features:
- Now players with Plantholder Overhaul installed will sync the displayed map with the host. This can be disabled
- Now players with Plantholder Overhaul installed can interact with the host's touchscreen menu. This can also be disabled
- The Shore is now displayed in the plantholder near the Chessboard and on the touchscreen menu
- Updated the touchscreen menu. Now it can fit more information
- The touchscreen menu will now display biomes for the chosen map even if there's no biome variant data
- Tooltips near plantholders will now correctly display text if there is no biome variant data
- New
map_info_<game_version>.jsonfile name format will be used - (?) Marked The Mesa biome variant "Tornado Hell" as deprecated in the translation file
- Polished The Mesa plantholder a bit
- Updated Thunderstore short description
[0.1.2]
- Fixed versioning
- The WilIsland level is hidden from the touchscreen menu
[0.0.2]
- Unknown biome variants will be displayed as "<Biome>: unknown (<new_variant>)"
- Fixed "scorpions hell" mesa variant display (touchscreen and plantholder)
[0.0.1]
- Initial release