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CoopMod
PEAK co-op carrier/climber role mod with shared-body gameplay, climber interactions/items, carrier lower-body movement, late-join recovery, segment role swapping, shared status systems, and item/body collision handling.
| Date uploaded | 2 weeks ago |
| Version | 0.2.1 |
| Download link | Sapphire009-CoopMod-0.2.1.zip |
| Downloads | 247 |
| Dependency string | Sapphire009-CoopMod-0.2.1 |
README
CoopMod
Version: 0.2.1
PEAK multiplayer co-op role mod built around a shared-body Carrier / Climber play style.
Features
- Automatic Carrier / Climber piggyback pairing
- Carrier controls lower-body movement: WASD, jump, sprint and crouch
- Climber controls upper-body gameplay, interactions, items and inventory
- Climber interaction detection uses the Carrier body position
- Climber controls wall-climb movement while the Carrier is climbing
- Carrier mouse look / primary mouse control is restricted by the role system
- Held Climber items ignore collision with the Carrier body
- Late join / reconnect recovery
- If one player remains after a disconnect, the survivor becomes the Carrier
- A reconnecting or newly joining player becomes the Climber
- Carrier / Climber roles swap on each segment transition
- Shared stamina and shared body-status behavior
- Shared death and revive behavior
- No custom camera-control path
Installation
Install with Thunderstore Mod Manager or place the DLL in:
BepInEx/plugins/CoopMod/
Version 0.2.1
- Updated CoopMod DLL
- Added late-join and reconnect role recovery
- Added automatic Carrier / Climber swapping on segment transitions
- Added held-item collision ignore against the Carrier body
- Restored Carrier-origin interaction detection for the Climber
- Restored Climber WASD control during wall climbing
- Continued cleanup of camera-specific override logic
CHANGELOG
Changelog
0.2.7
- Updated CoopMod.
0.2.6
- Updated CoopMod.
0.2.5
- Reworked role changing around campfires.
- Two-player teams now swap roles every campfire.
- Larger groups can be reshuffled into new Carrier / Climber teams.
- Improved automatic pairing for late joins and revived players.
- Improved recovery when players lose their partner during a run.
- Automatic Latejoin pairing is disabled in the Airport lobby.