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Singularity-PeakPuffer-1.2.0 icon

PeakPuffer

Replaces some hazards and items with pufferfish. Made for Aiko

Date uploaded a month ago
Version 1.2.0
Download link Singularity-PeakPuffer-1.2.0.zip
Downloads 271
Dependency string Singularity-PeakPuffer-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

PeakPuffer

Replaces some hazards and items with pufferfish. Made for Aiko.

Installation

Requires BepInEx for PEAK.

  • Mod Manager: Install via r2modman or Thunderstore Mod Manager.
  • Manual: Extract the release zip into your BepInEx/plugins/ folder (keep the PeakPuffer/ folder and its contents together).

Configuration

The config file is generated at BepInEx/config/PeakPuffer.cfg on first launch.

Setting Default Description
General.Enabled true Toggle the mod on or off.
Hazards.* true Toggle individual hazards: ExplosiveSporeBomb, PoisonSporeBomb, SwingingSpikeball, BigGhost.
Items.* true Toggle individual items: Egg, SmallEgg, RedPrickleberry, GoldPrickleberry, OrangeWinterberry, YellowWinterberry, RedCrispberry, GreenCrispberry, YellowCrispberry, WarpFungus, Coconut.
Items.ReplaceInventoryIcons true Replace item icons in the backpack and hotbar.
Items.UseBillboards true Render fallback items as camera-facing billboards instead of crossed quads.
Appearance.Scale 0.9 Hazard fish size relative to the original object.
Appearance.ItemScale 1.0 Item fish size relative to the original item.
Appearance.Brightness 1.0 Multiplier for fish texture brightness.
Appearance.Roundness 0.6 Spherical lighting curve (0 = flat, 1 = round).
Appearance.PushOut 1.05 Camera-forward offset for hazard billboards to prevent clipping.
Appearance.HideOriginalMesh false Hide original hazard mesh while keeping its shadow.

Credits

Made for Aiko, some 3D models from Aiko. Idea by MilkyMoo.

License

MIT

CHANGELOG

Changelog

1.2.0

  • Added replacements for the three crispberries, the small egg, and the Big Ghost.
  • Twelve targets are now 3D models instead of flat billboards, bundled in the release package.

1.1.0

  • Added hazard replacements: poison spore bomb (Jungle_SporeMushroom) and Citadel swinging spikeball (SwingingAxe).
  • Added item replacements: cooked egg, red and gold prickleberries, orange and yellow winterberries, warp fungus, and coconut.
  • Added inventory and hotbar icon replacements for supported items.
  • Added individual config toggles for each hazard and item.
  • Added Appearance.ItemScale, Items.ReplaceInventoryIcons, and Items.UseBillboards configuration options.

1.0.1

  • Added credits to README.

1.0.0

  • Initial release.
  • Replaced explosive spore bombs with pufferfish billboards.
  • Matched game lighting, shadows, and LOD distances.
  • Added appearance and mesh visibility configuration settings.