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| Date uploaded | a month ago |
| Version | 1.2.0 |
| Download link | Singularity-PeakPuffer-1.2.0.zip |
| Downloads | 271 |
| Dependency string | Singularity-PeakPuffer-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
PeakPuffer
Replaces some hazards and items with pufferfish. Made for Aiko.
Installation
Requires BepInEx for PEAK.
- Mod Manager: Install via r2modman or Thunderstore Mod Manager.
- Manual: Extract the release zip into your
BepInEx/plugins/folder (keep thePeakPuffer/folder and its contents together).
Configuration
The config file is generated at BepInEx/config/PeakPuffer.cfg on first launch.
| Setting | Default | Description |
|---|---|---|
General.Enabled |
true |
Toggle the mod on or off. |
Hazards.* |
true |
Toggle individual hazards: ExplosiveSporeBomb, PoisonSporeBomb, SwingingSpikeball, BigGhost. |
Items.* |
true |
Toggle individual items: Egg, SmallEgg, RedPrickleberry, GoldPrickleberry, OrangeWinterberry, YellowWinterberry, RedCrispberry, GreenCrispberry, YellowCrispberry, WarpFungus, Coconut. |
Items.ReplaceInventoryIcons |
true |
Replace item icons in the backpack and hotbar. |
Items.UseBillboards |
true |
Render fallback items as camera-facing billboards instead of crossed quads. |
Appearance.Scale |
0.9 |
Hazard fish size relative to the original object. |
Appearance.ItemScale |
1.0 |
Item fish size relative to the original item. |
Appearance.Brightness |
1.0 |
Multiplier for fish texture brightness. |
Appearance.Roundness |
0.6 |
Spherical lighting curve (0 = flat, 1 = round). |
Appearance.PushOut |
1.05 |
Camera-forward offset for hazard billboards to prevent clipping. |
Appearance.HideOriginalMesh |
false |
Hide original hazard mesh while keeping its shadow. |
Credits
Made for Aiko, some 3D models from Aiko. Idea by MilkyMoo.
License
MIT
CHANGELOG
Changelog
1.2.0
- Added replacements for the three crispberries, the small egg, and the Big Ghost.
- Twelve targets are now 3D models instead of flat billboards, bundled in the release package.
1.1.0
- Added hazard replacements: poison spore bomb (
Jungle_SporeMushroom) and Citadel swinging spikeball (SwingingAxe). - Added item replacements: cooked egg, red and gold prickleberries, orange and yellow winterberries, warp fungus, and coconut.
- Added inventory and hotbar icon replacements for supported items.
- Added individual config toggles for each hazard and item.
- Added
Appearance.ItemScale,Items.ReplaceInventoryIcons, andItems.UseBillboardsconfiguration options.
1.0.1
- Added credits to README.
1.0.0
- Initial release.
- Replaced explosive spore bombs with pufferfish billboards.
- Matched game lighting, shadows, and LOD distances.
- Added appearance and mesh visibility configuration settings.