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ReviveHotkey
Adds a customizable hotkey (Default: Z) that lets you revive yourself when knocked unconscious. No cheat menu, a simple quality-of-life feature that activates only when you're fully passed out.
| Date uploaded | a year ago |
| Version | 1.0.0 |
| Download link | Smokes-ReviveHotkey-1.0.0.zip |
| Downloads | 94 |
| Dependency string | Smokes-ReviveHotkey-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
Revive Hotkey
Revive yourself with the press of a button.
This mod adds a single, lightweight feature to PEAK:
- Press a configurable key (default:
Z) to revive your character if they are fully passed out. - No cheat menu, no debug console, no unnecessary extras.
🔧 Configuration
After running the game once with this mod installed, a config file will be generated at:
BepInEx/config/com.revivehotkey.cfg
You can edit this file to change the keybinding:
[General]
## Key used to revive yourself when unconscious
ReviveKey = Z
Set it to any valid KeyCode (like R, F, Space, etc.).
💡 How It Works
- Only functions when your character is fully unconscious (not standing, not ragdolled).
- Uses internal game state to ensure it doesn't trigger while alive or moving.
- Uses the game's built-in revive method (no teleporting or cheating involved).
⚠️ Known Issues
- None currently reported.
If you find a bug or edge case, please report it to TachyonToad on Thunderstore.
✅ Requirements
📦 Installation
- Install BepInEx for PEAK
- Download this mod and unzip it into your game folder (so that
ReviveHotkey.dllends up inBepInEx/plugins/ReviveHotkey/) - Launch the game
Enjoy!
CHANGELOG
Changelog
1.0.7
- Fixed UI prompt not appearing in gameplay scenes (e.g., Mountain level)
- UI prompt is now rebuilt on scene load to ensure it always shows when needed
- Prompt displays in center of screen when player is eligible to revive
1.0.4
- Added configurable revive limit (
ReviveLimitin config; -1 = infinite) - Fixed bug where players could revive while dead causing issues(now blocked properly)
- Cleaned up logging for revive status and usage count
1.0.3
- Updated description to clarify the mod should only be used when unconscious, not dead
- Added known issue: using the revive key while dead causes the player to fall out of the map
1.0.0
- Initial release
- Added revive-on-keypress functionality
- Only activates when fully unconscious
- Configurable keybind (default:
Z)