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Thanks-MikuBongFix-1.0.3 icon

MikuBongFix

Replaces BingBong with a visible Miku plushie model, custom icon, and custom audio responses.

Date uploaded 5 months ago
Version 1.0.3
Download link Thanks-MikuBongFix-1.0.3.zip
Downloads 88
Dependency string Thanks-MikuBongFix-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

MikuBongFix

Replaces BingBong with Miku plushie model in PEAK game.

Features

  • Model Replacement: Replaces BingBong item with cute Miku plushie model
  • Custom Audio: Custom audio responses when interacting

Configuration

The mod now exposes BepInEx config entries. If PEAKLib.ModConfig is installed, these options also appear in the in-game Mod Settings page.

  • All options now live under a single Main section in Mod Settings.
  • Main / Enable Miku Replacement: Master switch for the mod. Turning it off restores the original BingBong visuals, name, icon, and colliders.
  • Main / Keep Miku Visible: Re-enables the replacement renderers if another game path hides them.
  • Main / Safe Pickup And Backpack Materials: Keeps item renderer references on the original hidden BingBong renderers so pickup and backpack logic do not touch the wrong materials.

Changelog

1.0.3

  • Added a master on/off switch for the whole mod
  • Moved all Mod Settings options into a single Main section
  • Fixed pickup-time _Tint material errors by keeping the item's renderer references on the original hidden BingBong renderers by default
  • Patched pickup, backpack, and cooking tint paths so they ignore Miku renderers instead of trying to write _Tint to replacement materials
  • Kept the visibility guard path so the replacement stays visible after the pickup fix
  • Added Mod Settings compatible config entries for renderer reference mode, visibility guard, and scale

1.0.2

  • Initial stable release
  • Fixed model visibility issues (material transparency fix)

Support

If you encounter any issues, please report them on GitHub.

CHANGELOG

Changelog

1.1.0

  • Changed backpack hiding behavior to match the implementation.
  • The replacement model now follows the original renderer hide rule instead of forcing local backpack visuals off.

1.0.5

  • Added a master enable/disable switch for the mod.
  • Removed Main / Keep Miku Visible and Main / Safe Pickup And Backpack Materials from config UI; both safeguards are now always enabled internally.
  • Fixed the pickup-time _Tint material error by restoring Item.mainRenderer and Item.addtlRenderers to the original hidden BingBong renderers by default.
  • Patched BackpackOnBackVisuals and ItemCooking so Miku replacement renderers are excluded from _Tint access during pickup, backpack, and cooking flows.
  • Kept the replacement visibility guard so the Miku model does not disappear again after the renderer reference fix.
  • Added Mod Settings compatible config entries for replacement enable toggle and scale multipliers.

1.0.2

  • Initial stable release.
  • Fixed model visibility issues related to replacement material transparency.