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MikuBongFix
Replaces BingBong with a visible Miku plushie model, custom icon, and custom audio responses.
| Date uploaded | 5 months ago |
| Version | 1.0.4 |
| Download link | Thanks-MikuBongFix-1.0.4.zip |
| Downloads | 357 |
| Dependency string | Thanks-MikuBongFix-1.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
MikuBongFix
Replaces BingBong with Miku plushie model in PEAK game.
Features
- Model Replacement: Replaces BingBong item with cute Miku plushie model
- Custom Audio: Custom audio responses when interacting
Configuration
The mod now exposes BepInEx config entries. If PEAKLib.ModConfig is installed, these options also appear in the in-game Mod Settings page.
Main / Enable Miku Replacement: Master switch for the mod. Turning it off restores the original BingBong visuals, name, icon, and colliders.Main / Keep Miku Visible: Re-enables the replacement renderers if another game path hides them.Main / Safe Pickup And Backpack Materials: Keeps item renderer references on the original hidden BingBong renderers so pickup and backpack logic do not touch the wrong materials.
Changelog
1.0.4
- Added a master on/off switch for the whole mod
- Moved all Mod Settings options into a single
Mainsection - Fixed pickup-time
_Tintmaterial errors by keeping the item's renderer references on the original hidden BingBong renderers by default - Patched pickup, backpack, and cooking tint paths so they ignore Miku renderers instead of trying to write
_Tintto replacement materials - Kept the visibility guard path so the replacement stays visible after the pickup fix
- Added Mod Settings compatible config entries for renderer reference mode, visibility guard, and scale
1.0.2
- Initial stable release
- Fixed model visibility issues (material transparency fix)
Support
If you encounter any issues, please report them on GitHub.
CHANGELOG
Changelog
1.1.0
- Changed backpack hiding behavior to match the implementation.
- The replacement model now follows the original renderer hide rule instead of forcing local backpack visuals off.
1.0.5
- Added a master enable/disable switch for the mod.
- Removed
Main / Keep Miku VisibleandMain / Safe Pickup And Backpack Materialsfrom config UI; both safeguards are now always enabled internally. - Fixed the pickup-time _Tint material error by restoring Item.mainRenderer and Item.addtlRenderers to the original hidden BingBong renderers by default.
- Patched BackpackOnBackVisuals and ItemCooking so Miku replacement renderers are excluded from
_Tintaccess during pickup, backpack, and cooking flows. - Kept the replacement visibility guard so the Miku model does not disappear again after the renderer reference fix.
- Added Mod Settings compatible config entries for replacement enable toggle and scale multipliers.
1.0.2
- Initial stable release.
- Fixed model visibility issues related to replacement material transparency.