TheBadOnes
Control (F2) Random effects going off on customizable timer. Tornadoes, Dynamite, Bugs, Gravity Bubbles, Blizzards, and more!
| Date uploaded | a month ago |
| Version | 0.6.2 |
| Download link | ThraacVentureCo-TheBadOnes-0.6.2.zip |
| Downloads | 192 |
| Dependency string | ThraacVentureCo-TheBadOnes-0.6.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
TheBadOnes
A WIP chaos mod for PEAK that periodically causes random "bad" effects to make the climb harder. On a randomized timer one random hazard goes off on the group.
Effects
Every wave the mod rolls one of the enabled effects and spawns it near players:
- Tornadoes - chase players across the map.
- Dynamite - spawn lit around the players.
- Zombies - mushroom zombies spawn to hunt the group.
- Wind - a sudden extreme gust that shoves everyone.
- Bugs - scorpions/beetles/bees spawn near players, then despawn after 30 seconds.
- Emotes - force plays to backflip or play dead.
- Hot Sun - turns the sun (if up) into the mesa's hot sun.
- Frogs - spawns in frogs a little bit away from the player.
- Cannons - spawns in cannons under the players feet after tripping them.
- Big Ghosts - a small number of big ghosts to hunt players.
- Tumbleweeds - a cluster of tumbleweeds spawn around players.
- Blizzards - blizzards will spawn on the player in any map.
- Gravity Bubbles - less than ideal gravity conditions might pop up.
- Ice Vision - makes it harder to see the game.
Controls
- F2 - open/close the in-game control menu. You can drag the menu around your screen.
- The menu lets you set the wave interval (min/max seconds), how many hazards spawn per wave, and toggle each effect on or off. Changes apply immediately.
Controller isn't supported for the menu right now. If you open it with F2 and then press Escape, you can use your mouse to control it.
Multiplayer
Built for co-op. The host drives the effects and they replicate to everyone in the lobby over the game's networking, so the whole party shares the chaos. If host is only one with the mod, other players tornadoes and dynamite will not be colored. Additionally wind only affects players who have the mod.
Requirements
- BepInEx (PEAK pack) — installed automatically as a dependency.
Notes
This is a work in progress - expect rough edges, and feel free to report bugs or ideas.
Special Thanks
Thank you Cassie (@caffiene101), Snacc (@snaccubus), and Zzip (@zzipper) for helping me test this mod and suffering with me
CHANGELOG
Changelog
1.0.0
Reworked
- UI Features
- New layout, new color, no longer needs escape to control
- Host settings will display on other players Menu
- Non hosts can no longer touch their menus
Updated
- Condors are faster and see better
- The same effect should no longer happen back to back unless one effect is selected
0.7.0
Added
- Attempting a buggy version of condors
Fixed
- Ive been told that some things don't spawn in right but it works when i run this code?
- I didn't change anything though so who knows
- Changing dynamite spawn distance
0.6.5
Fixed
- updating cannon placements
0.6.4
Fixed
- Increased cannon power
- Cannons have greater fall protection length
- Cannons should be more evenly shared
0.6.3
Fixed
- Making blizzard build up slower.
- Making it easier to hide from the blizzard as well.
- Making sure Wind and Blizzard do not interact with each other.
- If youre near a campfire you shouldnt be hit by the hot sun.
- Slightly increased size and power of anti gravity balls.
0.6.2
Fixed
- Making the ice build up slower
- Making blizzard and hot sun not affect near the campfire on the top
0.6.1
Fixed
- Increased number of ghosts that spawn
- trying to fix blizzard issues
0.6.0
Fixed
- Removed Close button on F2 Menu. Would get confusing when it was closed but other F2 menus were open.
- Added a clean up for zombies after 90 seconds they will despawn. I love them but lag can be bad.
Added
- Blizzards - New Effect that spawns in blizzards on players.
- Gravity Bubbles - New Effect that spawns gavity bubbles near players.
- Ice Vision - New Effect that makes it harder to see whats in front of you.
0.5.0
Added
- Tumbleweeds - New effect that spawns 4 tumbleweeds per person. They're colorful!
0.4.6
Fixed
- Hot Sun not working for anyone who is not the host.
- Entities not spawning because they were spawning on the dead players, and not actually being created.
- Tornadoes should properly chase solo players, or solo survivors now.
- Slightly altered cannon spawn position.
0.4.5
Added
- Big Ghosts - Added in the ability to spawn in small number of big ghosts.
0.4.0
Added
- Blazing Sun - Mesa's Hot sun can find you anywhere now.
- Frogs - Frogs can now spawn semi near the player to pull them away.
- Cannons - Spawns cannons under your feet that are lit and aim at random directions.
0.3.0
Added
- Notification system in top left of the screen to say what effect has spawned, will broadcast to all players if they have the mod.
0.2.0
Fixed
- Wind lasted too long. Decreased duration.
- Updated Mod Icon
Added
- Emotes effect - randomly forces players to play dead or backflip (fires again after 15s).
- Bees - beehives now spawn as part of the Bugs effect.
0.1.0
Initial release.
Added
- Randomized-timer waves that spawn a random "bad" effect near players.
- Effects: Tornadoes, Dynamite, Zombies, Wind, and Bugs (scorpions & beetles that despawn after 30 seconds).
- In-game control menu (F2): set the wave interval (min/max seconds), the number of hazards per wave, and toggle each effect on or off.
- Co-op support: the host drives the effects and they replicate to the lobby. All players should have the mod installed though.