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ThraacVentureCo-TheBadOnes-1.0.0 icon

TheBadOnes

Peak Chaos Mod. Choose (F2) Random effects to go off on customizable timer. Tornadoes that chase players, Dynamite, Gravity Bubbles, Condors, and more!

Date uploaded a month ago
Version 1.0.0
Download link ThraacVentureCo-TheBadOnes-1.0.0.zip
Downloads 670
Dependency string ThraacVentureCo-TheBadOnes-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

TheBadOnes

A chaos mod for PEAK that periodically causes 1 of 15 random "bad" effects to make the climb more fun. On a randomized timer one random hazard goes off on the group.

Effects

Every wave the mod rolls one of the enabled effects and spawns it near players:

Weather

  • Blizzards - blizzards will spawn on the player in any map.
  • Hot Sun - turns the sun (if up) into the mesa's hot sun. At night blizzards happen instead.
  • Tornadoes - chase players across the map. Colorful.
  • Wind - a sudden extreme gust that shoves everyone.

Spawns

  • Big Ghosts - a small number of big ghosts to hunt players.
  • Bugs - scorpions/beetles/bees spawn near players, then despawn after 30 seconds.
  • Condors - birds swoop down and grab players at random.
  • Frogs - spawns in frogs a little bit away from the player.
  • Zombies - mushroom zombies spawn to hunt the group.

Misc

  • Anti Gravity Bubbles - less than ideal gravity conditions might pop up.
  • Cannons - spawns in cannons under the players feet after tripping them.
  • Dynamite - spawn lit around the players. Colorful.
  • Emotes - force players to do backflip or play dead emotes.
  • Ice Vision - makes it harder to see the game. Colorful.
  • Tumbleweeds - a cluster of tumbleweeds spawn around players. Colorful.

Controls

  • F2 - open/close the in-game control menu. You can drag the menu around your screen.
  • The menu lets you set the wave interval (min/max seconds), how many hazards spawn per wave, and toggle each effect on or off. Changes apply immediately.
  • Only the host can change settings. Other players can open the menu to see the host's settings, but it's greyed out.

Controller isn't supported for the menu right now.

Multiplayer

Built for co-op. The host drives the effects and they replicate to everyone in the lobby over the game's networking, so the whole party shares the chaos. If host is only one with the mod, other players tornadoes and dynamite will not be colored. Additionally wind only affects players who have the mod.

Players without mod lose

  • Cannot see the rainbow colors
  • Cannot see the notifications of which effect is going off
  • Cannot see Condors (can be grabbed though)
  • Cannot see spawn menu
  • Not impacted by Blizzards
  • Not impacted by Hot Sun
  • Not impacted by Wind
  • Not impacted by Ice Vision

Requirements

Notes

This is my first mod so things are buggy.

Images

Mod Menu

The Bad Ones config menu

Special Thanks

Thank you Cassie (@caffiene101), Snacc (@snaccubus), and Zzip (@zzipper) for helping me test this mod and suffering with me

CHANGELOG

Changelog

1.0.0

Reworked

  • UI Features
    • New layout, new color, no longer needs escape to control
    • Host settings will display on other players Menu
    • Non hosts can no longer touch their menus

Updated

  • Condors are faster and see better
  • The same effect should no longer happen back to back unless one effect is selected

0.7.0

Added

  • Attempting a buggy version of condors

Fixed

  • Ive been told that some things don't spawn in right but it works when i run this code?
    • I didn't change anything though so who knows
  • Changing dynamite spawn distance

0.6.5

Fixed

  • updating cannon placements

0.6.4

Fixed

  • Increased cannon power
  • Cannons have greater fall protection length
  • Cannons should be more evenly shared

0.6.3

Fixed

  • Making blizzard build up slower.
  • Making it easier to hide from the blizzard as well.
  • Making sure Wind and Blizzard do not interact with each other.
  • If youre near a campfire you shouldnt be hit by the hot sun.
  • Slightly increased size and power of anti gravity balls.

0.6.2

Fixed

  • Making the ice build up slower
  • Making blizzard and hot sun not affect near the campfire on the top

0.6.1

Fixed

  • Increased number of ghosts that spawn
  • trying to fix blizzard issues

0.6.0

Fixed

  • Removed Close button on F2 Menu. Would get confusing when it was closed but other F2 menus were open.
  • Added a clean up for zombies after 90 seconds they will despawn. I love them but lag can be bad.

Added

  • Blizzards - New Effect that spawns in blizzards on players.
  • Gravity Bubbles - New Effect that spawns gavity bubbles near players.
  • Ice Vision - New Effect that makes it harder to see whats in front of you.

0.5.0

Added

  • Tumbleweeds - New effect that spawns 4 tumbleweeds per person. They're colorful!

0.4.6

Fixed

  • Hot Sun not working for anyone who is not the host.
  • Entities not spawning because they were spawning on the dead players, and not actually being created.
  • Tornadoes should properly chase solo players, or solo survivors now.
  • Slightly altered cannon spawn position.

0.4.5

Added

  • Big Ghosts - Added in the ability to spawn in small number of big ghosts.

0.4.0

Added

  • Blazing Sun - Mesa's Hot sun can find you anywhere now.
  • Frogs - Frogs can now spawn semi near the player to pull them away.
  • Cannons - Spawns cannons under your feet that are lit and aim at random directions.

0.3.0

Added

  • Notification system in top left of the screen to say what effect has spawned, will broadcast to all players if they have the mod.

0.2.0

Fixed

  • Wind lasted too long. Decreased duration.
  • Updated Mod Icon

Added

  • Emotes effect - randomly forces players to play dead or backflip (fires again after 15s).
  • Bees - beehives now spawn as part of the Bugs effect.

0.1.0

Initial release.

Added

  • Randomized-timer waves that spawn a random "bad" effect near players.
  • Effects: Tornadoes, Dynamite, Zombies, Wind, and Bugs (scorpions & beetles that despawn after 30 seconds).
  • In-game control menu (F2): set the wave interval (min/max seconds), the number of hazards per wave, and toggle each effect on or off.
  • Co-op support: the host drives the effects and they replicate to the lobby. All players should have the mod installed though.