WhereIsMyAmulet
Shows distances to dropped amulets and visible statue fragments in PEAK.
By WUYACHIYU
| Date uploaded | 2 weeks ago |
| Version | 1.0.2 |
| Download link | WUYACHIYU-WhereIsMyAmulet-1.0.2.zip |
| Downloads | 1015 |
| Dependency string | WUYACHIYU-WhereIsMyAmulet-1.0.2 |
README
WhereIsMyAmulet 1.0.2
Shows dropped amulets, backpacks containing amulets, and uncollected amulet fragments held by statues, along with their distances.
Installation
Place WhereIsMyAmulet.dll in the game's BepInEx/plugins folder.
Usage
Press C after entering a scene to scan the current scene. Labels use the game's current language for amulet names.
Configuration
Configuration file: BepInEx/config/com.wuyachiyu.WhereIsMyAmulet.cfg
-
General.Enabled: enable or disable the mod. Default: enabled. -
General.ScanKey: scan hotkey. Default:C. -
General.ScanMode:PersistentorTimed. Default:Persistent. -
General.DisplayDurationSeconds: number of seconds labels remain visible in Timed mode. Default:8seconds. Each scan starts the timer again. -
Display.MaxDistance: maximum label display distance in metres. Set to0for unlimited. -
Display.FontSize: label font size. -
Display.LabelFont: font used by English labels only. Chinese text may display as tofu boxes when the selected font does not contain Chinese characters.
-
Display.ShowStatueFragments: show amulet fragments held by regular amulet statues and Scout Statues. -
Display.ShowOffscreenDirection: show a direction indicator when a target is offscreen.
PEAKLib.ModConfig is an optional dependency. When installed, the configuration interface provides bilingual names and descriptions, as well as the Persistent/Timed dropdown.
Notes
Scanning only reads scene objects that already exist. It does not create, pick up, or modify amulet fragments.
CHANGELOG
Changelog
1.0.3
- Fixed incorrect gem name display on statues.
- Trimmed startup log noise while keeping actionable warnings for localization and font fallback.
1.0.2
- Restored the label display mode setting: keep labels visible or hide them automatically after a timed scan.
- Changed the default display mode to
Persistent. - Added a configurable timed display duration, with a default of 8 seconds.
- Each scan restarts the timer in Timed mode.
- Added bilingual ModConfig names, descriptions, and
Persistent/Timedenum labels. - Applied the selected label font to both the amulet name.
1.0.1
- Added labels for active medallions on Scout Statues.
- Replaced the generic
Amuletlabel with the game's localized amulet names. - Added English label font choices: Auto, GameDefault, TmpDefault, KoreanBinggrae, and Crazk.
- These font choices are English-only; Chinese text may display as tofu boxes.
- Added optional bilingual PEAKLib.ModConfig localization.
- Added
Display.ShowStatueFragmentsto control statue fragment labels. - Kept the existing configuration keys and profile output path compatible.