Hiking GPS
A handheld GPS you find in a suitcase and carry: a live map of the mountain on its screen, with markers for chests, campfires, statues and animals. Client side.
| Date uploaded | a month ago |
| Version | 1.1.0 |
| Download link | abra9987-Hiking_GPS-1.1.0.zip |
| Downloads | 1348 |
| Dependency string | abra9987-Hiking_GPS-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
Hiking GPS

A handheld GPS for PEAK. Find it in a suitcase on the beach, hold it in both hands, and the mountain is on its screen — real terrain, drawn by the game itself, seen from above.
Client side. Only you install it. Nobody else in the lobby needs it, the host does not need it, and it changes nothing anyone else sees.
What it is
A real item. It turns up in beach luggage the way a rope or a compass does, it is picked up, carried, dropped, thrown, pocketed and hung on a backpack like anything else, and its screen is only on while it is in your hands. Put it away and it goes dark; take it out and it wakes where you left it, at the zoom you chose.
What it shows
- The real mountain. Not a redrawn diagram: a camera looking down at the world you are standing in, so what is on the screen is what is under you.
- Chests, campfires, statues, belltowers, capybaras and the scoutmaster, each drawn as a picture of itself rather than a coloured dot. Opened chests disappear, so the map only points at loot that is still there.
- Height, which is what PEAK is about. A marker grows and lightens above you and shrinks and darkens below — thirty metres sideways and thirty metres up are nothing alike on this mountain.
- Everyone else on the climb, at any distance.
- Your altitude and the distance to the nearest unopened chest.

No game assets ship with this mod
The device is modelled and drawn for the mod. Every marker icon is photographed from your own copy of the game, once, the first time you see that kind of thing — so the pictures always match the version you have, and nothing of PEAK's artwork travels.
Controls
| Key | |
|---|---|
= / - |
Zoom, in fixed steps from 20 m to 2000 m across |
N |
Tilt: straight down, 75°, 45° |
M |
Switch the device off and on while holding it |
The buttons on the device press when you do, and it clicks.
Install
Install it with a mod manager and the rest comes with it. By hand, it needs
BepInEx 5 (BepInExPack PEAK) and PEAKLib (PEAKLib_Items, which
brings PEAKLib_Core along) — put HikingGPS.dll into BepInEx/plugins/
beside them.
Without PEAKLib the mod still works: there is no item to find, and the same
map is pinned to a corner of the screen instead, shown with M once a run
starts. That is also what you get with Tracker/AsItem set to false.
Settings
Everything is in BepInEx/config/com.abra9987.hikinggps.cfg, written on first
launch. The ones worth knowing:
| Setting | |
|---|---|
Tracker/Rarity |
How often it turns up in luggage. Rare by default |
Tracker/SpawnPools |
Which luggage. The beach by default — a map is worth most before the climb |
Tracker/Scale |
How large the device is in the hands, as a multiple of its real size |
Tracker/MarkerScale |
How large the markers are on its screen |
Tracker/HoldX, HoldY, HoldZ, TiltDegrees |
Where it is held, relative to the head, and how far its screen leans back towards you |
Minimap/StartZoomStep |
Which zoom step it wakes on the first time |
Minimap/Icons |
Turn the photographed icons off, back to plain markers |
Sound/Volume |
The chirps and clicks; 0 for silence |
The Minimap/SizePixels, Corner and Margin settings size and place the
corner map, for when there is no item. Both top corners are clear of PEAK's own
HUD; the bottom two need MarginYPixels raised to about 95 bottom-left and 115
bottom-right.
Leave everything under Automation and Debug alone — they exist to develop
the mod, take the game over and can quit for you. All of it is off by default.
Notes
- Steam achievements keep working.
- If PEAK crashes on startup with BepInEx installed, launching with
-dx12is the usual fix. - Please do not report bugs to Aggro Crab or Landfall while running mods. Uninstall first, check the problem is still there, and only then report it.
Source and issues: github.com/abra9987/Peak-Hiking-GPS
CHANGELOG
Changelog
1.1.0
The GPS is a thing you find and carry.
- A real item. The device turns up in beach luggage (
Rareby default), and is picked up, carried in both hands, dropped, thrown, pocketed and hung on a backpack like any other item. The map is on its screen, and only while it is in your hands: put it away and it goes dark, take it out and it wakes at the zoom you chose. This needs PEAKLib (PEAKLib_Items), which a mod manager installs with the mod. Without it the map is pinned to a corner of the screen as before. - Held the way the game holds its own things. Arms out, palms on the case, the screen leaned back towards you — settled by eye in front of the airport mirror rather than by numbers.
- It lands on its back. Dropped or thrown, it ends up screen-up rather than standing on an edge; in a suitcase it lies flat, in the middle, antenna towards the lid.
- On a backpack it hangs screen-out, in any of the four slots.
- Bigger and bolder. The device is four times its real size in the hands, which is what PEAK's hands need; markers on its screen are doubled and the readout is bold.
- The zoom is kept between glances. It used to reset every time the map opened.
- The buttons press when you press them, and it clicks — six sounds, chirps on waking and sleeping, a knock at the end of the zoom ladder.
- An inventory icon painted from the model.
Settings under Tracker cover all of it: rarity and luggage, size, where it
is held, how it lies in a suitcase, and the marker size on the screen.
1.0.3
- New icon: the GPS itself, large, on a plain grey field. The old one carried lines of small text that were unreadable at the size an icon is actually shown at.
Text and artwork only. The mod is unchanged from 1.0.1.
1.0.2
- The readme said mods disable Steam achievements. They keep working; the note is corrected.
Text only. The mod itself is unchanged from 1.0.1.
1.0.1
- Unbound the two development hotkeys.
F11saved a screenshot andF10photographed every kind of thing on the mountain at once. Both exist to work on the mod, neither belongs on a player's keyboard: Steam, the graphics driver and Windows all take screenshots already, and F10 set off a lot of work if you leaned on it mid-climb. Both keys are still in the config for anyone who wants them, just not bound to anything by default.
Nothing else changed. The map, the markers and the settings are as they were.
1.0.0
First release. Tested against PEAK 2.4.b.
- A live minimap, drawn by the game itself, on a handheld GPS in the corner of the screen.
- Markers for unopened chests, campfires, statues, belltowers, capybaras, mobs and the scoutmaster, each shown as a picture of itself. The pictures are photographed from your own copy of the game the first time you see one, so none of PEAK's artwork ships with the mod.
- Markers grow and lighten above you, shrink and darken below.
- Other climbers marked at any distance.
- Altitude and the distance to the nearest unopened chest.
- Zoom in fixed steps from 20 m to 2000 m across; three viewing angles.
- Client side: nobody else in the lobby needs it.