Expelliarmus
Hold right-click and aim to grab a teammate's held item. New hand-side handoff reduces the floor-drop step. Grabber-only guest play tested in 1.0.5; 1.0.6 visuals need playtesting.
| Date uploaded | a month ago |
| Version | 1.0.6 |
| Download link | dawwnforu-Expelliarmus-1.0.6.zip |
| Downloads | 19 |
| Dependency string | dawwnforu-Expelliarmus-1.0.6 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
Expelliarmus / 除你武器
Your teammate has a banana. You have a reaching hand.
Hold right-click and aim at a teammate's held item to take it. You can start reaching before aiming. Release the button before grabbing again.
How to play
- Uses PEAK's secondary-use/reach binding (right mouse button by default), including custom bindings.
- Targets droppable items held from slots 1, 2 or 3, up to 7.5 metres away.
- If you are holding something, your previous item is dropped on the ground first.
- One grab per button hold. Menus, the action wheel, unconsciousness and climbing block activation.
- Only the grabber is intended to need this mod. It uses existing game network messages; no custom mod is required by those messages on teammates' machines.
Beta status and limitations
Version 1.0.6 passes 70 regression assertions with simulated networking and builds against the installed PEAK assemblies. The author tested 1.0.5 as a guest in a friend's lobby with only the grabber installing the mod: grabbing worked. The new handoff visuals in 1.0.6 and the host-player scenario still need in-game testing.
The transfer now starts near the receiving hand and pauses the temporary item's physics while waiting for the original holder to release it. This aims to remove the visible fall-to-floor step. A native world object is still used for compatibility with unmodded teammates; latency may cause a brief pop or movement. If the transfer fails, normal physics resumes and the item remains available; another player may pick it up first.
If a teammate replaces the same inventory slot while the request is travelling, the replacement item may be dropped. The mod will not automatically pick up an item with a different unique ID. Switching equipment during transfer may also be interrupted. Preventing these races completely would require cooperating logic on the host and item owner.
Installation
Use a Thunderstore-compatible mod manager; the BepInEx dependency will be installed with the mod.
For manual installation, install BepInEx for PEAK and copy plugins/Expelliarmus/Expelliarmus.dll into PEAK/BepInEx/plugins/Expelliarmus/. Restart the game after updating.
中文说明
按住右键伸手,再瞄准队友手里的物品即可抢夺;松开后才能再次抢。支持第 1/2/3 格拿出的可丢弃物品,最大距离 7.5 米。自己手里有东西时,原物品先落地。
1.0.5 已实测:加入朋友房间、仅自己安装时可以抢夺。1.0.6 将交接位置移到自己手边,并在同步等待期间暂停物品下落;失败后恢复物理运动并保留物品。新版视觉效果及房主场景仍待实测,高延迟下仍可能短暂跳动。队友在网络传输期间替换同一格时,新物品可能掉地,但不会自动拾取编号不符的物品。转移时切换装备也可能被打断。
Source and feedback
Icon created with AI assistance. Unofficial PEAK mod.
CHANGELOG
1.0.9
- New PEAK-inspired DAwwN watermark covers and a bilingual gameplay comic. No gameplay changes.
- 更新 DAwwN 风格水印封面,加入中英双语玩法漫画;玩法不变。
1.0.8
- Short bilingual listing description focused on playful co-op fun. Controls and testing details remain in the full description. No gameplay changes.
- 首页简介改为简短中英双语,操作与测试说明保留在详情页;玩法不变。
1.0.7
- Documentation update: bilingual beginner instructions for Windows manager/manual installation, updates, duplicate DLLs and troubleshooting.
- Explain experimental Mac compatibility-layer installation and the absence of verified native macOS support.
- Use generic example paths; gameplay code is unchanged.
1.0.6
- Move the temporary transfer object to the receiving hand and suspend its physics while waiting for owner release.
- Restore physics on cancellation, timeout or mod disable; keep original ownership checks.
- Record successful grabber-only guest playtesting of 1.0.5. New 1.0.6 visuals still need multiplayer testing.
1.0.5
- Match held items by selected slot and unique instance ID, including inventories containing identical item types.
- Drop through the host, wait for the owner's held object to be released, then request pickup of the room-owned ground item.
- Stop on missing acknowledgements without creating replacement copies or retrying pickup.
- Support aiming after reaching, one transfer per press, and menu/consciousness/climbing checks.
- First Thunderstore beta package; two-player gameplay testing is pending.