RandomAirstrikes
Adds periodic airstrikes to the game!
| Date uploaded | a year ago |
| Version | 1.0.6 |
| Download link | ghxx-RandomAirstrikes-1.0.6.zip |
| Downloads | 329 |
| Dependency string | ghxx-RandomAirstrikes-1.0.6 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
PEAK Random Airstrikes
Adds periodic airstrikes to the game that target a random player each time!
For the ultimate mesa experience during the whole run. PvPeak anyone?
Still quite an early version, but fun nonetheless.
HAS SIDE EFFECTS FOR PERFORMANCE REASONS (OPT-OUT)
The vanilla dynamite explosion seems to be quite expensive in terms of rendering as the explosion cloud consists of 13 individual objects.
Therefore, the setting Performance > ReduceExplosionCloudDensity changes this to just 1 which massively improves performance but looks slightly worse. Simply set it to false if you prefer the vanilla behaviour.
CHANGELOG
Changelog
1.0.11
- Recompile for new PEAK biome update.
1.0.10
- Fix caldera safezone not working.
- Fix airstrikes not working in Kiln.
1.0.9
- Add CampfirePostLitGracePeriodSeconds setting.
1.0.7
- Add CampfireSafeZoneRadius setting.
- Add settings for configuring airstrike size.
1.0.6
- Add opt-out setting for greatly improving performance of dynamite explosions.
1.0.5
- Stagger dynamite spawning.
- Disable targeting dead players.
- Add config for airstrike drop distance, time-range between drops, airstrike fuse duration.
1.0.4
Cleaned up some logging.
1.0.3
Dynamite no longer is spawned in the airport and while waking up at the beach.
1.0.2
Initial version.