PeakGuide
Readable through-wall pings, optional teammate labels and a unified jump and fall assessment. English and Chinese UI; English by default. Experimental prediction.
| Date uploaded | a week ago |
| Version | 0.4.2 |
| Download link | huggon1-PeakGuide-0.4.2.zip |
| Downloads | 96 |
| Dependency string | huggon1-PeakGuide-0.4.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README

PeakGuide
Readable pings and a compact landing assessment for PEAK. English by default; Simplified Chinese available.
BepInExPack PEAK · PEAK mod community · English / 简体中文 below
- Through-wall native pings with fixed text size, offscreen arrows, distance and height difference.
- Brief emphasis for new pings; only each player's latest ping is retained.
- Optional teammate labels, off by default.
- Hold P for one card covering jump reachability and fall injury risk.
- Native game fonts and rounded panels; readable text independent of background opacity.
Controls
| Key | Action |
|---|---|
| Native ping key | Place a ping |
| Hold P | Assess the aimed terrain |
| F4 | Toggle teammate labels |
| F5 | Settings and language |
| F7 | Toggle enhanced pings |
In F5 choose Language: English / 中文. The choice is saved in BepInEx/config/peakguide.local.cfg as General.Language = English or SimplifiedChinese.
Installation
Use a Thunderstore-compatible mod manager with BepInExPack PEAK. For manual installation, exit PEAK and place the package's plugins/PeakGuide/PeakGuide.dll in BepInEx/plugins/PeakGuide/. Restart after updating; confirm version 0.4.2 in F5. Teammates do not need this mod for their ordinary pings to be observed.
Assessment limits
Prediction starts at your current standing position with maximum normal run-up speed toward the aimed destination. It does not check available runway. The sampled landing region extends up to 6.4 m along either side of the reticle, stopping at gaps, steep ground or height changes. Landing beyond a nearby reticle on the same platform can count as reachable; narrow edge contact is risky. This does not guarantee landing on the exact aimed point. Landing describes a predicted landing; Drop describes a direct fall to the target height. Current difficulty's fall multiplier is included.
Prediction remains experimental: ragdolls, friction, moving surfaces and special movement are not fully simulated. Unknown means the model lacks enough information. This mod does not modify game physics or add chat, voice or custom network messages. Built against PEAK 2.4.b.
简体中文
保留穿墙 Ping、远距离可读、屏幕外方向、距离与高度差、新 Ping 强调;队友位置标签默认关闭。按住 P 同时查看跳跃和摔伤评估,F5 中切换中文,F4 切换队友标签,F7 切换 Ping。
默认英文,可设置 General.Language = SimplifiedChinese。预测假设从当前站位以最大助跑速度朝准星目标起跳,沿跳跃方向向准星两侧各采样最多 6.4 米的落脚区域,遇到断层、陡坡或高度变化停止。越过近处准星落到同一平台也可判为可达;边缘落脚提示风险。包含当前难度倍率,但仍是近似估计,不保证精确落到准星那个点。升级后需要重启;F5 标题应显示 0.4.2。
Original plugin code is MIT licensed. PEAK assets remain the property of their respective owners. This is an unofficial mod.
CHANGELOG
Changelog
0.4.2
- Fixed nearby targets being marked Very unlikely when a full-speed jump lands beyond the reticle on the same platform. Landing-region sampling now extends in both directions and stops each side independently at unsupported terrain.
- Classifies narrow edge contact as a risky landing instead of automatically rejecting it as unreachable.
- Removed grab opportunity assessment, including its terrain probes, status text and UI row. Hold P now shows jump reachability and fall injury risk in a shorter card.
- Updated English and Chinese documentation and promotional artwork for the two-row assessment.
修复近处同一平台因落点越过准星而被误判不可达的问题;边缘落脚改为风险提示。删除抓取机会的计算与显示,按住 P 只保留跳跃和摔伤两行,并同步更新中英文说明及宣传图。
0.4.1
- Removed unrelated third-party mod links from the project and Thunderstore descriptions.
0.4.0 — First public release
- Displays native pings through terrain with stable-size labels, distance, height difference, offscreen direction arrows and brief emphasis for new pings.
- Offers optional teammate position labels, disabled by default.
- Combines jump reachability, grab opportunity and fall injury risk in one hold-to-view assessment.
- Accounts for the current difficulty's fall-damage multiplier and relevant player state.
- Uses PEAK's runtime fonts and rounded UI assets for a consistent, readable interface.
- Includes English and Simplified Chinese UI, with English as the default and an instant language switch in the F5 settings menu.
- Provides configurable keys, HUD scale, background opacity and ping lifetime.
Prediction is experimental. Terrain approximation, ragdolls, friction, moving surfaces and physics-changing mods can affect the result.