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LightingTweaks
Various lighting tweaks. The most important feature is re-adding the Moonlight
By jill920
| Date uploaded | 2 weeks ago |
| Version | 1.0.4 |
| Download link | jill920-LightingTweaks-1.0.4.zip |
| Downloads | 2054 |
| Dependency string | jill920-LightingTweaks-1.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
Main Features:

- Adds the Moonlight back into the game. Each biome has a unique Moonlight color. Old PEAK versions used to have this, not sure why they removed it.
- Darker nights. Different biomes have different darkness levels.
Sub-features:

- Item light emission for items such as Napberries and Faerie Lanterns.
- Adds back various missing features (Lava Bubbles, Caldera Cloud Ring, etc.).
- And some more stuff, but you can find out as you play.
Notes:
- Enabling extra lighting does eat some performance but only if you spam 6+ dynamic light sources in close proximity. From testing, using items such as Lantern, the real performance eater is the fake glow that was introduced in The Last Ascent.
CHANGELOG
1.0.4
- Added back Caldera Volcano cloud ring.
1.0.3
- Lightened up MESA.
- You can now enable/disable darkness in real time.
1.0.2
- Added back the lava bubbles for Caldera and The Kiln.
1.0.1
- Attempt to fix the lighting at the PEAK somtimes wasn't loading if it's Citadel/Gloom level.
- Darkened MESA's night a bit.
- Darkened THE KILN and THE CITADEL a bit.
- Lightened up ROOTS night a tiny bit, and made the ROOTS Moonlight not so saturated blue.
1.0.0
- Initial Release.