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jkqt-ItemInfoDisplay-1.0.0 icon

ItemInfoDisplay

Displays item information.

Date uploaded a year ago
Version 1.0.0
Download link jkqt-ItemInfoDisplay-1.0.0.zip
Downloads 735
Dependency string jkqt-ItemInfoDisplay-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

ItemInfoDisplay

Displays item information to the left of item prompts (which is most likely bottom right of your screen). It just inefficiently scans all the components of an item to pull information from.

Displays:

  • Status Changes (e.g. Hunger, Poison)
  • Weight
  • Remaining Item Uses
  • Cookability
  • Number of Times Cooked
  • Some Effects & Afflictions

This mod is mainly for getting the numbers on consumable items. It has limited quantification of equipment effects such as ropes.

Configurable:

  • Font Size
  • Text Outline Width
  • Size Delta X (suboptimal workaround to move the text horizontally)
  • Force Update Time

Overall, the mod's pretty jank, but it kinda works (for now). It'll probably break after some update since devs are still actively working on things.

I still don't understand how remedy fungus calculations actually work. Why is a -0.2 status change causing a -0.175 actual status change? Why is a -0.015 status change every 0.5 seconds for 11 seconds causing -0.275 status change instead of -0.333? I know I'm pulling data from the right place, because if I change it, the results also change so... I frankensteined some nonsense to get close enough to the result.

Also, here's some interesting bugs or stuff I found in 1.5.a:

  • You can cook food 12x to add up to 90 Poison, but if you unequip & reequip, it resets to 10 Poison
  • Multiple use items (antidote, cure-all, scout cookies) don't apply some added cooking benefits until you use the final item charge
  • Cooking benefits are added to non-consumable items that aren't actually usable (I hid most of these)
  • Some items (e.g. blow dart, scout effigy) apply the cooking benefits to you

CHANGELOG

Changelog

1.0.8 (for PEAK v.1.23.b)

  • Added estimated poison info for Scorpion's sting.
  • Minor change to descriptions for Cactus Ball, Scout Cannon, & Ancient Idol.

1.0.7 (for PEAK v.1.23.a)

  • Fixed mod breaking from removal of scorpion's poison var.

1.0.6 (for PEAK v.1.20.a)

  • Added thorns to description for Prickleberry.

1.0.5 (for PEAK v.1.20.a)

  • Added description for Sunscreen.
  • Added description for Dynamite.
  • Added description for Scorpion.

1.0.4 (for PEAK v.1.20.a)

  • Rebuilt for THE MESA update.

1.0.3 (for PEAK v.1.10.b)

  • Added poison removal for Remedy Fungus.
  • Added line spacing config variable.

1.0.2 (for PEAK v.1.7.a)

  • Added bonk description for Coconut.
  • Added warning for Anti-Rope Spool & Anti-Rope Cannon.
  • Added maximum length to Chain Launcher's description.
  • Fixed incorrect length for Rope Cannons' descriptions.
  • Fixed incorrect value of Drowsy status change for Lollipop.

1.0.1 (for PEAK v.1.6.b)

  • Check if ascent item weight modifier is > 0 and add it to the item weight.