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The All You Need Save Manager
All-in-one PEAK save manager with run, player, inventory, and world restore.
| Date uploaded | a month ago |
| Version | 1.0.5 |
| Download link | llucasandersen-The_All_You_Need_Save_Manager-1.0.5.zip |
| Downloads | 323 |
| Dependency string | llucasandersen-The_All_You_Need_Save_Manager-1.0.5 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
The All You Need Save Manager (TAYNSM)
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All-in-one save manager for PEAK. Save your run, load it later, and continue with the same run setup, player state, inventory, and most world objects.
What It Syncs
Run setup
- Scene name (
Level_X) - Level id and segment
- Seed and ascent
- Run day, run timer, and time of day
Player state
- Position and rotation
- Velocity and angular velocity
- Stamina and extra stamina
- Status effects
- Checkpoint ownership links
Inventory
- Main slots
- Backpack slots
- Temp slot
- Equipped and selected slot
- Held item id when available
- Item uses and item data entries
World and interactables
- Campfire state and progress
- Luggage and cursed luggage state
- Respawn chest and mirage luggage state
- Ground items with transform and rigidbody data
Deployables and world objects
- Piton and piton handle
- Rope anchor, rope, rope anchor with rope, rope anchor projectile
- Chain launcher
- Magic bean vine
- Cloud fungus
- Bounce fungus
- Shelf fungus
- Portable stove
- Checkpoint flag and checkpoint constructable
- Scout cannon
How To Use
- Open the pause menu and click
SAVE MANAGER. - Click
Quick Save, or enter a save name and clickSave. - In the save list, click
Loadon the save you want. - Use
Overwriteto replace an existing save with your current run state.
Autosave
Autosave can be disabled in the BepInEx config file.
- Config file:
BepInEx/config/com.lucasandersen.peakallyouneedsavemanager.cfg - Section:
AutoSave - Setting:
Enable AutoSave = false
You can also change the autosave timer with:
Interval Seconds = 300
If the config file does not exist yet, launch the game once with the mod installed and BepInEx will generate it.
Where Loading Works
- You can load from Airport.
- You can load while already in a run.
- In multiplayer, the host controls save and load.
Save Files
- Folder:
<PEAK root>/PeakSaves - Extension:
.peaksave.json - Versioned format with compatibility checks for safe loading
- If the game install folder is not writable, TAYNSM falls back to a writable save folder automatically
Known Bugs
- Shelf fungus can fail to restore in some saves.
- Bounce fungus can fail to restore in some saves.
Installation
Extract so this path exists:
BepInEx/plugins/TAYNSM/TAYNSM.dll
Links
- GitHub: https://github.com/llucasandersen/The_All_You_Need_Save_Manager
- Thunderstore: https://thunderstore.io/c/peak/p/llucasandersen/The_All_You_Need_Save_Manager/
Contributing
- Open an issue: https://github.com/llucasandersen/The_All_You_Need_Save_Manager/issues
- Read the guide: CONTRIBUTING.md
- Open a pull request: https://github.com/llucasandersen/The_All_You_Need_Save_Manager/pulls
CHANGELOG
1.0.7
- Fixed multiplayer load continuing with only the host matched instead of waiting for the full saved party.
- Improved multiplayer player matching during load from Airport into a saved run.
- Added clearer load failure messaging when saved players are missing or not ready yet.
1.0.6
- Fixed duplicate item data key restore failures during load, including the reported
CookedAmountcrash. - Prevented ground item restore errors from blocking the player position restore that happens later in the load flow.
- Improved reliability when loading host saves back from Airport into multiplayer runs.
1.0.5
- Fixed a load pipeline failure that could stop restore early during scout or other world object restore work.
- Prevented scout cannon restore mismatches from aborting the rest of the load.
- Improved load failure logging and UI error reporting.
- Added scout coverage to save verification tests.
1.0.4
- Fixed save creation failing on some installs when the game root save folder was not writable.
- Added automatic fallback to a writable save folder.
- Improved save failure messages so the UI shows the actual reason when possible.
1.0.3
- Added GitHub project link in
manifest.json. - Refreshed README content and added icon preview.
- Cleaned package metadata for release page quality.
1.0.2
- Packaged release as TAYNSM.dll.
- Clean Thunderstore export layout.
- Documented known bug for Shelf Fungus and Bounce Fungus restore behavior.