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sakurakites-HostReviveMod-1.0.0 icon

HostReviveMod

Host-only revive mod | Players automatically respawn at campfire with full HP & stamina. Support multiplayer. | 房主专用复活模组,玩家死亡后自动在篝火复活,满血满体力,支持联机

Date uploaded 4 months ago
Version 1.0.0
Download link sakurakites-HostReviveMod-1.0.0.zip
Downloads 53
Dependency string sakurakites-HostReviveMod-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403
PEAKModding-ModConfig-1.6.0 icon
PEAKModding-ModConfig

Easily configure mods inside your game.

Preferred version: 1.6.0

README

HostReviveMod

By sakurakite

简介 / Overview

  • Host only — Only the host needs to install the mod.
  • Auto revive — Players automatically revive at the nearest campfire upon death.
  • Full HP & Stamina — Restore full health and stamina after revive.
  • Manual revive key — Press Y to revive all dead players at any time.
  • Stable multiplayer — Works smoothly in online co-op.

功能 / Features

  • 仅房主需要安装
  • 玩家死亡后自动回到篝火复活
  • 复活时满血 + 满体力
  • 快捷键 Y 可手动复活所有玩家
  • 联机稳定,无同步问题

安装 / Install

  1. Install BepInEx first
  2. Place the DLL into: BepInEx/plugins/

配置 / Config

Config file generated after first launch: BepInEx/config/com.sakurakite.revivemod.cfg

  • Auto revive on/off
  • Revive delay
  • Custom hotkey
  • Full health toggle

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog: https://keepachangelog.com/en/1.1.0/

[1.5.2] - 2026-03-13

Changed

  • Bumped plugin/package version to 1.5.2.
  • Fix the bug that causes the mod function to not work properly.

[1.5.1] - 2026-03-13

Changed

[1.5.0] - 2026-03-13

Added

  • Added revive progress UI for hold-revive and dance-revive.
  • Added optional progress broadcast messages via in-game message API.
  • Added Instant Dance Revive fallback option.
  • Added revive-all position mode CheckpointPosition (revive at target checkpoint when available).
  • Added Dance Active Window (Seconds) to improve multiplayer dance detection reliability.

Changed

  • Revive-all now supports 3 modes:
    • OriginalPosition
    • HostPosition
    • CheckpointPosition
  • Revive execution switched back to RPCA_ReviveAtPosition(position, applyStatus, -1) for better consistency.

Fixed

  • Fixed hold-revive and dance-revive reliability issues reported in host-only multiplayer tests.
  • Improved dead target acquisition for hold-revive with front-cone fallback detection.

[1.4.0] - 2026-03-11

Added

  • Added separate vanilla penalty toggles for revive methods:
    • Host Revive Uses Vanilla Penalty
    • Dance Revive Uses Vanilla Penalty
  • Host can now independently control whether revive applies vanilla hunger+curse penalty for:
    • Hold-revive / revive-all
    • Dance-revive

Changed

  • Updated README config documentation with the new penalty options.
  • Bumped plugin/package versions to 1.4.0.

[1.3.0] - 2026-03-11

Added

  • Added host-side dance revive system:
    • Players can revive a downed/dead teammate by dancing near them.
    • Default settings: 5m range, 3s required dancing time.
  • Added dance revive configuration options:
    • Enable Dance Revive
    • Dance Revive Distance
    • Dance Revive Duration (Seconds)
  • Added bilingual config and notification support (ZhCn / EnUs).
  • Added revive-all position mode:
    • HostPosition (default)
    • OriginalPosition

Changed

  • Optimized dance detection logic using emote flow:
    • Hooked CharacterAnimations.RPCA_PlayRemove to record emote names.
    • Use known dance emote names (A_Scout_Emote_Dance1, A_Scout_Emote_Dance2) and emote-state checks.
  • Updated README and manifest metadata to match actual gameplay behavior.

Fixed

  • Fixed single-host/solo testing scenario by supporting optional host inclusion in revive-all.
  • Fixed outdated package description (removed old campfire auto-respawn wording).

[1.2.0] - 2026-03-09

Added

  • Added host-only hold-to-revive teammate feature.
  • Added host revive-all hotkey.
  • Added ModConfig dependency and in-game configurable options.