You are viewing a potentially older version of this package. View all versions.
scottcruss-ExpeditionSaveManager-1.8.54 icon

ExpeditionSaveManager

Multiplayer load and save from any location! Complete state including player inventory and all world items saved and restored. Expeditions of saved files are grouped together to allow multiple Expeditions with different players!

Date uploaded a month ago
Version 1.8.54
Download link scottcruss-ExpeditionSaveManager-1.8.54.zip
Downloads 1661
Dependency string scottcruss-ExpeditionSaveManager-1.8.54

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

Image

ExpeditionSaveManager

Peak mod Expedition Save Manager: Multiplayer load and save from any location! Complete state including player inventory and all world items saved and restored. Expeditions of saved files are grouped together to allow multiple Expeditions with different players!

A new Expedition is created automatically when the first save occurs upon hosting a new game. All new saves will be saved to the Expedition when an Expedition is loaded or created.


Autosave option and configurable interval. On by default for new installs. Configurable from the Settings option in the mod or from BepInEx/config/com.scr.peakexpeditionsavemanager.cfg

Save files are saved in the folder: PeakTSaves in the Peak folder. Configurable from BepInEx/config/com.scr.peakexpeditionsavemanager.cfg. All save files are stored in json.


Known issues:
Open luggage and Scout Statue states only reset after restarting from the Airport. Placed items like ropes, chains, shelf fungus, etc are not removed between loading saved files. Dead Host requires returning to the Airport to reset. Complete scene states only reset after going back to the Airport.

There are 2 loading methods. Fast Load and Kiosk. Kiosk mode is not functional at this time since Peak 2 was release. Kiosk mode was a complete slower load that reset everything including luggage. Fast Load does not reset luggage or Scout Statue but is a faster load.
Do not open any luggage until all players have loaded or the luggage might not be accessible after all players sync.


*Manual Installation:

  1. Download and install BepInEx.
  2. Run Peak to Generate BepINEx plugins folder.

  1. Download ExpeditionSaveManager.
  2. Open PEAK Installation: Steam -> PEAK -> Manage -> Browse Local Files
  3. Goto BepInEx -> plugins folder.
  4. Copy the scr.TSave.dll to the plugins folder ex: BepInEx/plugins/scr.TSave.dll
  5. Run PEAK and Host Game.
  6. Press ESC and there will be a new menu option below the Settings button called Expedition Save Manager.

Report Bugs and comments: https://github.com/scottcruss/ExpeditionSaveManager/issues

CHANGELOG

1.8.86

  • Added feature to correct alignment issues with older saved files after major Peak biome update.
  • Added feature to return all players to the Airport.
  • Fixed a bug with Expedition notes.

1.8.60

  • Added feature to delete an entire Expedition and all the saved files in it by clicking on the trash can

1.8.58

  • Added feature to add an Expedetion Note to an Expedition by right clicking on Expedition or clicking on icon.

1.8.57

  • Fixed Dead Host requires returning to the Airport to reset. Dead host now restores correctly with microphone working.
  • Fixed display typeo with Autosave files to AS in file listing.

1.8.54

  • Fixed warping bug. Changed default of Autosave to true for new installs.

1.8.49

  • Turbo charged. Incredibly faster. Rewrote to cache all load and save look ups. Added multi threading to saving.

1.8.48

  • Post Peak 2.x release: Fixed loading saved files from Airport.

1.8.47

  • Post Peak 2.x release: Fixed Fast Loading from Beach Shore.
  • Known Issue: Loading from Airport and non Fast Loading not functional at this time.

1.8.46

  • All prior versions not released.