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shayv-Auto_Revive_Branch-1.3.0 icon

Auto Revive Branch

Manual revive for PEAK: after the revive timer ends, press the configured key (default R) to revive (modified from auto-revive).

By shayv
Date uploaded 2 months ago
Version 1.3.0
Download link shayv-Auto_Revive_Branch-1.3.0.zip
Downloads 2751
Dependency string shayv-Auto_Revive_Branch-1.3.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

Mod Description

A modified version of Auto_Revive (originally by OrionBonnie). Instead of reviving automatically, the player must press the revive key (default: R) after the revive timer expires to revive manually.

Configuration

The mod creates BepInEx/config/autorevive.cfg:

  • ReviveTime - seconds before the revive key becomes available (default 120, minimum 15).
  • ReviveKey - key to press to revive (default R; examples: F, Space, Return, Escape, F1, Alpha1, Keypad0).
  • EnablePostDebuff - whether to apply curse/hunger debuff after revival.

The dead player will revive at the location of the player they are currently spectating. If the spectated player is dead when you revive, you will revive at another player's position, only if there are players alive.

This mod is client side, only those who have installed the mod will get manual revive.

CHANGELOG

v1.0.0

  • Initial release

v1.0.1

  • Config option added to remove post revive penalty v1.1.0
  • Revive is no longer automatic: when the revive timer expires, a REVIVE button appears on screen; the player is revived only when the button is clicked.

v1.2.0

  • Revive trigger changed from an on-screen button to pressing R after the countdown ends (mouse is locked during gameplay).

v1.3.0

  • Revive key is now configurable in BepInEx/config/autorevive.cfg (General > ReviveKey, default R).