| Date uploaded | 12 hours ago |
| Version | 3.0.0 |
| Download link | tony4twenty-Airport_Remixed-3.0.0.zip |
| Downloads | 89 |
| Dependency string | tony4twenty-Airport_Remixed-3.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
✈️ Airport Remixed
Version 3.0.0 — I remixed the airport a lot more than a tinsy bit!
This is a full airport rebuild. New rooms, climbable ropes, photobooth, elevators you can actually use, and a check-in desk with a new All-In-One Kiosk and motion sensor gates.
Everyone in the lobby needs this same 3.0.0 update. Old clients will not match ropes, menus, or the new layout.
- Photobooth is remixed: walk in to see yourself on the screen, look at the screen for start to show/hide seats and take photos, shut the plane door by using the prompt. It also hangs from the cieling now.
- New room designed specifically for sPEAKer to hangout in!
- Area reserved for AtomicStudio's Green Screen mod! At the time of making this update they have not updated to move it to a new location!
EVERYTHING IS STILL BEING WORKED ON FOR SURE!!! Sorry I got a little lazy towards the end as Ive spent SO MANY HOURS designing the new airport and creating functions etc. I got a little burnt out and ignored other projects that needs fixed or updated, so I am releasing this as is for now and will circle back around to it and improve what I can. Lots of extra empty space to allow other modders to create things like casinos, office space, podcast rooms etc.
I did create an "in-game editor" to assist me in building this airport but I have yet to release it. If someone plans to create a space at the airport I am willing to give them the .dll for it but its not perfect because Im just using AI to make stuff....sorry.
- 🗣️ Find the mod in the Peak Modding Discord under #mod-releases to discuss mod related topics like issues/reports/appreciation

FEATURES
- 🧗 Climbable ropes (main ceiling spool, rock climbing wall, photobooth)
- 📷 Photobooth menu, seats, camera, and door
- 📋 All-in-one check-in kiosk
- 🛗 Useable elevators that are not just a teleport, but visibly functional vertical moving elevators with door close animations and floor menus
- 🏀 Basketball court and recreation space
- 🪨 Better rock climbing
- 🚪 Useable moving door to the sPEAKer room
- Fog is gone and the day is brighter!
- mural mode still exists but I forgot about it and never tested it (part of that being lazy thing I mention earlier sorry)
🔧 v3.0.0 notes
- No PEAKTrash dependency anymore (you can still use that mod on its own if you want)
- Elevators are look/use prompts now, not Alt+E
- Menus only open for the player who used the prompt
- Friends need the same 3.0.0 DLL or ropes/menus will not line up
⚙️ Configuration
A config file is auto-generated at:
BepInEx/config/tony4twentys.Airport_Remixed.cfg
MuralMode Configuration
| Key | Description | Default |
|---|---|---|
RequireModifierKey |
Whether MuralMode requires a modifier key to be held down | true |
ModifierKey |
The modifier key for MuralMode (only used if RequireModifierKey is true) | LeftAlt |
MainKey |
The main key to trigger MuralMode | P |
Installation
- Ensure you have BepInEx installed for PEAK
- Place the compiled DLL in your
BepInEx/pluginsfolder - Start the game
- The plugin will automatically process airport scenes when loaded
🔥 or use a mod manager 🔥
🙏 Credits
- 🧠 Mod Author: tony4twenty
- Check out my other PEAK mods
CHANGELOG
Changelog
[3.0.0] - 2026-09-11
- Full remixed airport from the editor bake (new layout, rooms, interactables, etc)
- Climbable authored ropes
- Photobooth menu, seats, camera, and door functions
- All-in-one check-in kiosk with old kiosks moved into a 'storage room'
- Balcony and basement elevators with call buttons
- Local menus: only the player who used a prompt sees that menu
- Removed Lokno PEAKTrash dependency
- Everyone in the lobby needs this same 3.0.0 DLL
- New Airplane flight path (still needs work I got lazy)
- Made a room for the sPEAKer mod
- Better rock climbing with hangout/spawn area cave
[2.2.4] - 2026-07-18
- Fixed
ItemOptimizationManagernull-reference log spam when static basketball props spawn after airport load - Added
DestroyItemSafely()helper: deregisters items from PEAK's optimizer, removesItemOptimizer, then destroysItemcomponents - Applied safe item cleanup to
ConfigureSpawnedBasketball()andCreateStaticBasketball()(destroyingItemwithout deregistering left stale optimizer entries)
[2.2.3] - 2026-07-18
- Fixed airport load issues caused by hiding item props while they were still registered in
ItemOptimizationManager - Added
SetActiveSafe()helper: callsItemOptimizationManager.DeregisterItem()before anySetActive(false)on objects with anItemcomponent - Replaced prop/basketball disable calls across the mod (e.g.
ProcessPropObjectsRepositioning,ProcessBasketballObjectsTurnOff, and related airport object processing)
[2.2.2] - 2025-11-10
- Fixed continued airplane flight coroutine to actually stop when not in airport scene
[2.2.1] - 2025-10-06
- Fixed multiplayer synchronization issues
- All clients now spawn their own items (basketball, binoculars, bugle, bingbong, lollipop) to prevent host migration issues
- Bounce shroom remains master-client only to avoid duplicates
- Added configurable key bindings for elevator system (Alt+E) with modifier toggle option
- Added configurable key binding for basketball spawning (B key)
- Improved client-side item modification timing
- Removed host migration system to simplify multiplayer experience
- Items now persist when host leaves (each client owns their own items)
[2.2.0] - 2025-10-02
- New room added on ground floor
- Ground floor access to tarmac
- Elevator to access ground floor and back (use Alt+E to open UI to select floor, works in left side elevator that you DO NOT spawn in)
- Bounce Shroom instantiate increased to triple its normal size and given double the bounce to act as a fun trampoline
- Pilot now flys better!
- cluttering logs removed
[2.1.0] - 2025-10-01
- Photobooth props now have their own bin outside booth
- Basketball spawner moved to bin inside basketball court labeled with a basketball image
- Basketball court now fenced in
- A really weird pilot flys a plane around in a weird way (will try to fix it up and make it better)
- Chessboard moved into recreational room finally
- Area reserved for AtomicStudio's Green Screen mod!
- Dependency added for Lokno's PEAKTrash mod for the bins to hold props better!
[2.0.0] - 2025-09-30
- Redid all the code so it works different blah blah blah
- removed 1 second check to be near gates for them to auto-open, now uses reaching system to open and close
- added space behind elevators for recreational purposes
- moved hoop and court to new full court in recreational area
- moved, doubled and resized mesa mini rock thing to recreational area for real climbing
- Photobooth repositioned and now has sliding door that can open and close when reaching near it
- trash cans moved
- walls meshswapped
- uhhhhhh
- Green door and wall added to fence where scoutmaster used to hide and now accessible via teleport when reach at door
- SCoutmaster moved to boarding desk
- Basketballs removed (now spawnable at backwall when standing near it and directly left to basketball court blacktop by pressing B, can only spawn 2 per player when scene is loaded)
- New space behind mirror opened and wall put in to not see through mirror
- LOTS more coming soon, couldnt move chessboard correctly yet, more rock climnbing, maybe a basketball system!
[1.0.0] - 2025-08-28
- Initial release.