You are viewing a potentially older version of this package. View all versions.
tony4twenty-Bridge_Launcher-1.1.1 icon

Bridge Launcher

Create a walkable shore-style bridge from a Chain Launcher! Pairs with Reloadable Hand Cannons. Good for low stamina!

Date uploaded 2 weeks ago
Version 1.1.1
Download link tony4twenty-Bridge_Launcher-1.1.1.zip
Downloads 2427
Dependency string tony4twenty-Bridge_Launcher-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

🌉 🔫 Bridge Launcher

Version 1.1.1

At whatever chance you configure (50% by default) you can get the "Bridge Launcher" instead of the "Chain Launcher" and create a walkable bridge for you and your teammates! Good for situations where everyone is low on stamina!

  • 🪢 Pairs with Reloadable Hand Cannons — empty Bridge Cannons stay empty, and rope / piton / anti-grav reloads still work on the same gun.
  • 🗣️ Join the discussion in the Peak Modding Discord under #mod-releases for issues, reports, and appreciation!

✨ FEATURES

  • 🌉 Bridge Creation: Spawns walkable wooden bridges instead of vines
  • ⚓ Chain Anchors: Two chain anchors at bridge start for realistic appearance
  • 🎯 Smart Targeting: Only works when grounded, prevents mid-air bridge building
  • 🔊 Audio/Visual Effects: Bridge break sounds, gunshot VFX, and screen shake
  • 🎮 One-Time Use: Bridge Launchers are consumed after firing (like vanilla)
  • ⚙️ Configurable: Adjust bridge launcher spawn chance (host rolls the tag onto each item)
  • 🌐 Multiplayer Sync: Placed bridges and the launcher tag sync to everyone in the room

⚙️ Configuration

After running the game once with the mod, a config file will be generated at:

BepInEx/config/tony4twentys.Bridge_Launcher.cfg

Config Options

Key Default Description
Bridge Launcher Chance 0.5 Chance (0.0 to 1.0) for a chain launcher to become a Bridge Launcher. 0.5 = 50% chance. Host-only.

Examples

  • 0.0 = No Bridge Launchers (vanilla behavior)
  • 0.5 = 50% chance (default)
  • 1.0 = All Chain Launchers become Bridge Launchers

🚀 Installation

  1. Download the .zip from Thunderstore or GitHub.
  2. Extract it into your BepInEx/plugins/ folder.
  3. Launch the game. The mod auto-generates a config file.
  4. Edit the config file if desired and relaunch the game.

🔥 or use the thunderstore mod manager app 🔥


Dependencies

  • BepInEx - Required for plugin loading

PhotonCustomPropsUtils is no longer required.


🌉 How It Works

  1. Random Conversion: When a Chain Launcher spawns, the host has a configurable chance to tag it as a Bridge Launcher
  2. Bridge Building: Fire at a target location to create a wooden bridge
  3. Chain Anchors: Two chain anchors automatically spawn at the bridge start
  4. One-Time Use: The Bridge Launcher is consumed after firing
  5. Multiplayer: The tag lives on the item. Placed bridges are sent to other players
  6. Maps: The wooden mesh comes from BreakableBridge pieces in level_* scenes. The airport / lobby has none, so a shot there will not place a bridge

🌉 Future Plans

  • Integration with Summit Supply Shop - Buy this launcher variant
  • New Bridge Types - Use a hidden bridge mesh as well as further ranges!

🙏 Credits

  • 🧠 Mod Author: tony4twenty
  • 🎮 Check out my other PEAK mods
  • 🤝 Special Thanks to Snosz for helping me with syncing issues and getting the bridge to properly line up!

CHANGELOG

Changelog

[1.1.1] - 2026-09-13

  • No longer requires PhotonCustomPropsUtils. Chance is host-only and stored on the item.
  • Host defers the Bridge vs Chain roll so Photon item data does not wipe it.
  • Placed bridges sync to other players with a custom RaiseEvent (no Photon.Instantiate vine swap).
  • Works with Reloadable Hand Cannons: yields to piton / rope / anti-grav loads, names stay Bridge Cannon, and spent guns stay empty after pocket / swap / drop / pickup.
  • Stable data key so host and clients share the same launcher tag.
  • Airport / lobby still cannot place a mesh (no BreakableBridge prefab there). Shoot on a climb map.

[1.0.1] - 2025-11-10

  • Updated to work with Roots Update.
  • Fixing it chainged the bridge to a new style from roots? lol

[1.0.0] - 2025-09-26

  • Initial release.