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tony4twenty-Campfire_Building-2.0.0 icon

Campfire Building

Build campfires with stones then firewood. Sticks and stones ping-spawn as you climb.

Date uploaded 2 weeks ago
Version 2.0.0
Download link tony4twenty-Campfire_Building-2.0.0.zip
Downloads 160
Dependency string tony4twenty-Campfire_Building-2.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

πŸ”₯ Campfire Building

Gather stones, then firewood, build the ring, stack the logs, and light the fire. Compatible with Summit to Shore but do to the way sticks and stones spawn, the citadel and kiln are not the easiest to find spawned sticks and stones. Requiring to take it slower and possibly back track to look around. You could always increase spawn rate by turning down cooldown instead of 15 seconds to something else like 7 seconds. Which you can change live with ModConfig so you can change it back later. OBviouslt easier in multiplayer :D goodluck! Bugs, feedback, or thanks β†’ PEAK modding discord under #mod-releases.


πŸ”§ Features

  • πŸͺ¨ Stone ring first β€” campfires hologram until the stones are placed, one at a time
  • πŸͺ΅ Then firewood β€” same count as stones, then you can light
  • πŸŽ’ Stacking (on by default) β€” sticks and stones share a slot, show xN, and add carry weight. Vanilla ItemUses is never touched. Z peels one off a stack (rebind DropOneFromStack); vanilla drop still throws the whole stack. A single item is left alone.
  • πŸ§— Ascent 5+ needs 6 of each instead of 3, and has a 30% chance to drop a stick and a stone together
  • πŸ—ΊοΈ Summit to Shore β€” if that mod is loaded, Kiln/Citadel spawns turn on automatically, and pings prefer the lower half of the sphere (downhill)
  • πŸ‘₯ Host config syncs to the lobby (Photon event 159)

The crashed-plane wing fire is left vanilla. Portable stoves are ignored.


βš™οΈ Configuration

BepInEx/config/tony4twentys.Campfire_Building.cfg

Host keys sync to the lobby. DropOneFromStack and EnableDebugLogging are local only.

General

Key Default Meaning
Stacking true Host only. Stack sticks and stones in one slot. Off = one item per slot, no xN name, no extra weight.
DropOneFromStack Z Local only. Drop one stick or stone from the held stack. Does nothing on a single item. Vanilla drop still throws the whole stack.
EnableDebugLogging false Local only. Extra spawn/handshake logs.

Spawning

Key Default Meaning
EnableSpawning true Host only. Ping-spawn sticks and stones.
SpawnsPerSegment 60 Host only. Max drops per biome. Stones on β†’ half sticks, half stones (60 β†’ 30 + 30). Stones off β†’ full cap for sticks.
SpawnCooldown 15 Host only. Seconds after a spawn before another drop.
SpawnsInKilnCitadel false Host only. Also spawn in Kiln/Citadel. Forced on when Summit to Shore is loaded.
EnableStones true Host only. Stones, holograms, and the stone requirement. Off = firewood only.

Everyone in the lobby should run this mod. If the host does not have it, lighting stays vanilla.


πŸ› οΈ Requirements


πŸ“¦ Installation

  1. Download via Thunderstore
  2. Place the .dll in /PEAK/BepInEx/plugins/
  3. Launch once so the config generates
    πŸ”₯ or use a Mod Manager app πŸ”₯

πŸ‘¨β€πŸ³ Credits

Author tony4twenty
My Other Mods tony4twenty

CHANGELOG

Changelog

[2.0.0] - 2026-09-16

Gameplay

  • Stones (item 72) then firewood (item 28) before lighting. Ascent 0–4 needs 3 of each; ascent 5+ needs 6
  • Campfires hologram until stones are placed one at a time (VFX_Smoke_Off stays off). Plane-wing fire is skipped
  • Player ping: 32m sphere, 0.5s while empty, 15s cooldown after a spawn
  • Each ping drops one stick or one stone (50/50). Ascent 5+: 30% chance to drop both
  • Ascent 0–4: if you already have enough of one type, odds tilt 65/35 toward the other
  • Per-biome cap (SpawnsPerSegment, default 60) split 50/50 when stones are on
  • Kiln/Citadel off unless toggled or Summit to Shore is loaded. With STS, pings prefer the lower half of the sphere (downhill)

Stacking

  • Sticks and stones stack in one slot by default (ScreamTime count, xN name, extra weight)
  • Config Stacking (host only). Off = vanilla inventory, no name/count changes, no ItemUses edits
  • Local key DropOneFromStack (default Z) peels one stick or stone off a held stack. Vanilla drop still throws the whole stack. A single item is never copied or dropped by this key

Multiplayer

  • Host handshake + config sync on Photon RaiseEvent 159
  • If the host does not have Campfire Building, clients keep vanilla lighting

[1.0.0] - 2025-10-02

  • Initial release