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tony4twenty-Care_Packages-1.0.0 icon

Care Packages

Light a flare and the rescue helictoper will drop you some luggage! Now with more luggage types, real helicopters, parachutes and luggage amounts. Can be used host only to spawn in luggage for others but is much cooler with all clients!

Date uploaded a month ago
Version 1.0.0
Download link tony4twenty-Care_Packages-1.0.0.zip
Downloads 4490
Dependency string tony4twenty-Care_Packages-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

Care Packages

Call in a helicopter care package just like Call of Duty...sort of lol.

Light a flare. The host drops real networked luggage. Everyone in the lobby can see and open it — even players who do not have this mod. Players who do have it also get the helicopter fly-in, parachute, and heli audio. There is no longer a shipped .ogg and the audio can be turned down with master volume or its own config. This mod has changed a good amount since its beta release (sorry it took so long). It now can spawn all types of luggage, spawn multiple luggage and actually uses the rescue helicopter instead of imagination lol You can turn off the helicopter spawning and just have them spawn around the flare. Either way you choose it still syncs with everyone so they see the spawned luggage.;

USE MODCONFIG TO MAKE CHANGES LIVE DURING GAMEPLAY!

I DONT RECOMMEND SPAWNING IN 100 LUGGAGE BUT.....

Trust me, its much better looking when its not spawning a butt load of luggage lol

  • Join the discussion in the Peak Modding Discord under #mod-releases for issues, reports, and appreciation!

Features

  • Real luggage — Host spawns vanilla room-object crates. Unmodded clients still see the landed bag
  • Cinematic drop — Helicopter flies in, dumps parachute crates onto the landing zone, then flies off
  • Flare-only mode — Turn cinematic off and the crate just appears on the ground at the flare
  • Vanilla heli audio — Cutscene helicopter loop, follows the heli, fades, uses your Master Volume
  • Hits the mark — Drops from the heli belly, raycasts down so caves/cliffs land on the roof, not inside the rock
  • Luggage pool — Small, Big, Epic, Ancient, Clown. Default is Epic only
  • More than one — Min/max crate count. Heli dumps them like a bomber. Flare-only plants rings around the flare
  • Trapped Luggage — Care-package crates stay safe unless you turn TrappedCarePackages on when using Trapped Luggage

How it works

  1. Light a flare (host must have the mod and Enabled on)
  2. Cinematic on — heli flies in for 20 seconds, audio follows it, crates fall with parachutes, then the real bags spawn where they land
  3. Cinematic off — after SpawnDelaySeconds (default 10) the bags appear in a ring around the flare
  4. Open them — normal PEAK luggage loot. Players without the mod can open them too

If the host does not have Care Packages, nothing extra happens. If a client does not have it, they still see the crate the host spawned — they just miss the heli show.


Configuration

Launch once to generate BepInEx/config/tony4twentys.Care_Packages.cfg.

General

Setting Default Description
Enabled true Master switch. Off = lighting a flare does nothing
Logging false Debug lines in BepInEx LogOutput.log
CinematicDrop true Helicopter + parachute. Off = crates appear at the flare
TrappedCarePackages false Allow Trapped Luggage to trap care-package crates

Timing

Setting Default Description
SpawnDelaySeconds 10 Wait after the flare for flare-only spawns. Cinematic always waits 20 seconds for the heli

Audio

Setting Default Description
Volume 1 Helicopter loudness (0 mute, 1 full). Vanilla Master Volume still applies on top

Luggage

Setting Default Description
LuggageAmountMin / Max 1 / 3 Inclusive count, capped at 100. Set both to 1 for a single crate
LuggageEpic true Gold crate. On by default
LuggageSmall / Big / Ancient / Clown false Toggle extra types into the pool
*Chance 1 Relative weight when that type is on

Installation

  1. Download the mod
  2. Drop it into your BepInEx plugins folder
  3. Launch the game once to generate the config

🔥Or use a Mod Manager🔥


Credits

  • Author: tony4twenty
  • Check out my other PEAK mods
  • Thanks to Donut/legocool for the original tip on spawning luggage. Check out their mods here
  • Inspired by Call of Duty's care package system

CHANGELOG

Changelog

[1.0.0] - 2026-09-18

First real release. The 0.1.0 beta dropped a fake-physics LuggageEpic that only the lighter really saw. This version has the host spawn real networked luggage so everyone in the lobby can see and open it, even players who do not have the mod.

  • Host-only spawn with vanilla room-object luggage. Unmodded clients still get the landed crate
  • Optional cinematic helicopter fly-in (cloned from the Summit-to-Shore cutscene heli) with parachute visuals until the crate lands
  • Cinematic off = crate appears on the ground at the flare after a delay. No heli, parachute, or sky raycast
  • Helicopter audio is the vanilla cutscene loop. It follows the heli, fades in/out, defaults to full loudness, and respects the game's Master Volume. No custom .ogg needed
  • Drops from the heli belly / rope point, then raycasts down so cave and cliff flares land on the surface above instead of inside the rock
  • Heli steers around terrain with a few feelers. Fog walls, edge walls, and players are ignored
  • Luggage pool: Small, Big, Epic, Ancient, and Clown, each with an on/off and a chance weight. Default is Epic only
  • LuggageAmountMin / LuggageAmountMax (default 1–3, cap 100). Helicopter dumps them one at a time toward the flare. Flare-only mode plants them in rings so they do not stack
  • TrappedCarePackages (default off) so Trapped Luggage skips care-package crates unless you turn it on
  • Logging is a config toggle and off by default

[0.1.0] - 2025-09-26

  • Initial beta. Flare cue, custom heli audio, LuggageEpic spawned above the flare for the host