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| Date uploaded | 10 months ago |
| Version | 1.0.2 |
| Download link | tony4twenty-Stronger_Auto_Scout_Cannons-1.0.2.zip |
| Downloads | 17906 |
| Dependency string | tony4twenty-Stronger_Auto_Scout_Cannons-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
๐ Stronger Auto Scout Cannons
A mod for PEAK that lets scout cannons pack a serious punch โ and now automatically ignite when players hop in!
Any bugs, feedback, or fanmail can be launched directly into the PEAK modding discord
๐ฅ Features
- ๐ฏ Stronger Cannons โ Boost launch, pull, push, and item ejection force with configurable multipliers
- ๐ฅ Auto-Fire Support โ Cannons light themselves when a player enters (optional)
- โฑ๏ธ Custom Fuse Time โ Change how long it takes before the cannon fires
- โ๏ธ Fully Configurable โ Tweak everything or disable parts of the mod entirely
โ๏ธ Configuration
After launching the game once with the mod installed, a config file will be created at:
BepInEx/config/tony4twentys.Stronger_Auto_Scout_Cannons.cfg
You can customize:
| Setting | Default | Description |
|---|---|---|
| EnableMultipliers | true |
Enables all force multipliers |
| LaunchForceMultiplier | 2.0 |
Multiplier for launching players |
| ItemLaunchForceMultiplier | 2.0 |
Multiplier for launching items |
| PullForceMultiplier | 2.0 |
Multiplier for pull force |
| PushForceMultiplier | 2.0 |
Multiplier for push force |
| EnableAutoFire | true |
Automatically lights cannon when player is detected inside |
| FuseTimeOverride | -1.0 |
Override for fuse duration (in seconds). Use -1 to keep original timing |
๐ฆ Installation
- Download
Stronger_Auto_Scout_Cannons.dll - Drop it into your
BepInEx/plugins/folder - Load into PEAK and launch yourself (further)
๐งจ Or use Thunderstore Mod Manager for 1-click install
๐ Credits
- ๐ง Mod Author: tony4twenty
- ๐ Check out my other PEAK mods
CHANGELOG
Changelog
[1.0.2] - 2025-08-12
- Used wrong changelog -_-
[1.0.1] - 2025-08-12
- Corrected tags from Client Side to Host Only
[1.0.0] - 2025-08-12
- Initial release.