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BadCrispberry
Features cursed items that apply afflictions on every use, and food allergies you won't know you have until you take a bite. That crispberry... it might be bad.
By waffl
| Date uploaded | 3 weeks ago |
| Version | 1.1.0 |
| Download link | waffl-BadCrispberry-1.1.0.zip |
| Downloads | 13 |
| Dependency string | waffl-BadCrispberry-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
Bad Crispberry
Features two parts: cursed items and allergies.
Punishments for using items. That crispberry... might be bad.
Updated with allergies - which foods are safe and which will make your stomach explode?!?
Works in multiplayer as a host-only mod! Only the lobby host needs to install this mod.
- Configure many options by editing the .cfg file, or using ModConfig to edit in-game!
Allergies
Scouts are (potentially) deathly allergic to specific foods. Which foods? You won't know until you take a bite!
- Player food allergies are generated at the start of each run. Each player can be allergic to up to 3 items.
- Features a mod menu (default F3 to open)! View which items each player is allergic to, and forcefully regenerate food allergies per player if you so wish.
- Highly configurable!
- Can configure which statuses apply on allergic responses, and tweak the range of how much status is applied.
- Can override and manually set the pool of items that players have a chance of being allergic to. You are not limited to only food, perhaps scouts may be allergic to rescue claws.
- Enabling/disabling allergies and overrides will only apply at the start of each run.
Cursed Items
- Applies 2.5 curse every time you use an item (except for placing items) by default.
- Configure which afflictions (injury, hunger, curse, etc.) are applied, and how strong the effect is.
- Configure per-item multipliers (default multiplier of 1.0).
- Maybe you really want to curse rescue claw users, but just lightly curse granola bar eaters.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
[1.2.1] - 2026-06-03
Changed
- Updated README. Forward any feedback or issues to the mod thread linked at the bottom of the README!
[1.2.0] - 2026-06-03
Fixed
- Fixed biome detection - should be playable now!
- Fixed not being able to switch, pick up, or drop items in the airport
[1.1.0] - 2026-06-03
Changed
- Renamed the 'Afflictions' part of the mod to 'Cursed Items'.
- Edited mod description and README.md
- Also updated the config option tabs to reflect this. This will require you to set the affected options again, if you changed them.
[1.0.1] - 2026-06-03
Changed
- Changed some logging points and generally reduced log spam
[1.0.0] - 2026-06-03
Added
- New configurable allergies + toggle-able mod menu
[0.1.0] - 2026-05-29
Added
- the mod on Thunderstore