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youxia173-FogRiseSpeedTweaks-1.4.1 icon

FogRiseSpeedTweaks

Host fog/gloom/lava speeds + HUD (orb/gloom/lava) + biome weather countdowns (rain/blizzard/wind/tornado).

Date uploaded 2 weeks ago
Version 1.4.1
Download link youxia173-FogRiseSpeedTweaks-1.4.1.zip
Downloads 208
Dependency string youxia173-FogRiseSpeedTweaks-1.4.1

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

FogRiseSpeedTweaks / 迷雾升起速度

Author / 作者: youxia173
Version / 版本: 1.4.1
Install / 安装: Host only / 仅主机(客机可不装;天气倒计时客机装了也能看)

Host drives fog / kiln lava / gloom rise & drowsy rates, then syncs to guests with vanilla game RPCs (FogClimb-style). Right HUD switches by biome for hazards and weather countdowns (rain / blizzard / roots wind / mesa tornado). HUD text follows the game language; panel width adapts (CJK / Latin / wide scripts).
主机改速度并用原版 RPC 同步;右侧 HUD 按地块切换危害进度,并显示天气倒计时(下雨 / 寒风 / 大风 / 方山沙尘暴)。文案跟随游戏语言,栏宽按语系自适应。


Config / 配置

BepInEx/config/youxia173.FogRiseSpeedTweaks.cfg

General

Key Default Meaning
EnableMod true master switch

Fog / 普通迷雾 (OrbFogHandler)

Key Default Meaning
UseAbsoluteSpeed false absolute vs percent
RiseSpeedPercent 100 100 = vanilla (speed 0.3)
RiseSpeed 0.3 absolute (if UseAbsoluteSpeed)

Lava / 窑炉岩浆

Key Default Meaning
RiseSpeedPercent 100 higher = faster (shorter travel)

Gloom / 幽暗

Key Default Meaning
RiseSpeedPercent 100 rising plane speed
DrowsyPerSecondPercent 100 drowsy build; host deltas to remotes via status RPC

UI

Key Default Meaning
FogUiEnabled true bottom status/speed strip
CampfireLocatorUiEnabled true top campfire locator while fog is up
FogUiX / FogUiY / FogUiScale 24 / 24 / 1 HUD layout

Examples:

  • Fog twice as fast: [Fog] RiseSpeedPercent = 200
  • Lava twice as fast: [Lava] RiseSpeedPercent = 200
  • Half drowsy: [Gloom] DrowsyPerSecondPercent = 50

Notes / 注意

  • Only the host needs this mod. Guests stay on vanilla; host syncs orb size / lava progress / drowsy deltas.
    只需主机安装。 客机保持原版,由主机同步。
  • Does not change when hazards start — only how fast they progress / inflict.
    不改变触发条件,只改推进/积蓄速度。

CHANGELOG

Changelog

1.4.2

EN

  • Thunderstore republish of current build (1.4.1 features unchanged)

中文

  • Thunderstore 重新打包上传(功能与 1.4.1 相同)

1.4.1

EN

  • Nadir (Void): no fog/lava/gloom readings — hazard rows show dashes

中文

  • 天底(Void):无毒雾/岩浆/幽暗读数,危害相关行统一显示 —

1.4.0

EN

  • HUD follows all PEAK languages (EN/FR/DE/IT/ES/PT/RU/UK/ZH/JA/KO/PL/TR)
  • Panel width adapts per script (CJK compact, Latin medium, DE/Slavic wider)

中文

  • HUD 跟随游戏全部语言(英/法/德/意/西/葡/俄/乌/中/日/韩/波/土)
  • 按语系调整右侧栏宽度(中日韩紧凑,拉丁中等,德/斯拉夫更宽)

1.3.9

EN

  • Fix Fog Marsh / Citadel mis-detected as lava (biome check before Caldera segment)
  • Marsh without rising plane shows field-fog / drowsy HUD instead of “lava not found”

中文

  • 修复雾沼/城塞被当成岩浆(先按生物群系判断,不再被 Caldera 段位抢先)
  • 雾沼无上涨平面时显示区域幽暗雾/昏睡,不再出现「岩浆未找到」

1.3.8

EN

  • Mesa HUD: keep tornado countdown only (drop sun-heat row; use existing day/night)

中文

  • 方山 HUD:只保留沙尘暴倒计时(去掉日晒行,白天黑夜沿用原有一行)

1.3.7

EN

  • Biome weather countdowns on the right HUD (switches by map):
    • Tropics: rain start / rain end
    • Alpine: blizzard start / blizzard end
    • Roots: strong wind start / end
    • Mesa: tornado spawn countdown only (day/night already shown)

中文

  • 右侧 HUD 增加分地块天气倒计时:
    • 雨林:下雨开始 / 下雨结束
    • 雪山:寒风开始 / 寒风结束
    • 森蕈:大风开始 / 大风结束
    • 方山:沙尘暴刷新倒计时(白天黑夜用原有一行)

1.3.6

EN

  • HUD modes: Orb fog (shore/tropics/alpine), Gloom (Fog Marsh / Citadel — surface clearance, rise ETA, drowsy %), Lava (Caldera / Kiln)
  • Campfire locator also triggers when submerged in gloom or lava

中文

  • HUD 分模式:球雾(海滩/热带/高山)、幽暗雾(雾沼/城塞:雾面距离、淹没 ETA、昏睡%)、岩浆(火山/熔炉)
  • 篝火定位条在幽暗雾/岩浆淹没时也会显示

1.3.5

EN

  • Fix fog distance HUD in Roots variants (Fog Marsh / Citadel): use radial sphere margin instead of climb-axis intersection (no more huge negative meters)
  • Hide nonsensical Y/Z trigger gates; clearer fog-disabled / segment-done labels

中文

  • 修复雾沼/城塞等 Roots 变体的毒雾距离:改为雾球径向剩余距离,不再沿攀爬轴求交(避免出现上万米负值)
  • 异常的 Y/Z 触发门限不再显示;本段无雾/已结束提示更清晰

1.3.4

EN

  • Fix HUD flickering: pin canvas, stop periodic font reapply, throttle text updates, avoid layout thrash

中文

  • 修复状态栏闪烁:固定挂载 Canvas、取消周期性重设字体、节流文字刷新、减少布局反复改写

1.3.3

EN

  • Fix left/right HUD vertical misalignment: one fixed-height row per line instead of two independent text blocks

中文

  • 修复左右文字上下错位:每行固定高度(标签+数值成对),不再用两块独立多行文本

1.3.2

EN

  • Fix HUD column alignment: labels right-aligned, values left-aligned so numbers line up

中文

  • 修复 HUD 两列对不齐:标签右对齐、数值左对齐,距离/时间排成一列

1.3.1

EN

  • Tighten right HUD: labels right-aligned next to distance values (less empty gap)

中文

  • 右侧 HUD 收紧:提示文字右对齐贴近距离数值,减少中间空隙

1.2.1

EN

  • Fix in-game HUD not visible: use GUIManager.hudCanvas, copy game TMP font (Chinese), overlay fallback canvas, Image sprites for locator

中文

  • 修复游戏内 HUD 不显示:挂到游戏 HUD Canvas、复制游戏字体(中文)、自建 Overlay 兜底、定位条补 Sprite

1.2.0

EN

  • Host-only: host drives speeds and syncs guests via vanilla RPCs (RPCA_SyncFog / RPC_SyncLava / status deltas)
  • FogClimb-style bottom HUD (state / fog / lava / gloom / drowsy / distance / ETA)
  • Optional top campfire locator strip
  • Guests do not need the mod

中文

  • 仅主机:主机改速度,用原版 RPC 同步客机
  • FogClimb 风格底部 HUD(状态/雾速/岩浆/幽暗/昏睡/距离/ETA)
  • 可选顶部篝火定位条
  • 客机可不装

1.1.0

EN

  • Add kiln lava rise speed (LavaRising Lava)
  • Add gloom rising-plane speed (LavaRising Gloom / TheGloomRises)
  • Add gloom drowsy accumulation rate (StatusFieldGloom)

中文

  • 新增窑炉岩浆上升速度
  • 新增幽暗「迷雾升起」平面速度
  • 新增高塔幽暗迷雾昏睡累积速度

1.0.0

EN

  • Initial release: configure OrbFogHandler fog-sphere shrink speed (percent or absolute)

中文

  • 首发:可配置 OrbFogHandler 迷雾球收缩速度(百分比或绝对值)