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FogRiseSpeedTweaks
Host fog/gloom/lava speeds + HUD (orb/gloom/lava) + biome weather countdowns (rain/blizzard/wind/tornado).
By youxia173
| Date uploaded | 2 weeks ago |
| Version | 1.4.2 |
| Download link | youxia173-FogRiseSpeedTweaks-1.4.2.zip |
| Downloads | 589 |
| Dependency string | youxia173-FogRiseSpeedTweaks-1.4.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
FogRiseSpeedTweaks / 迷雾升起速度
Author / 作者: youxia173
Version / 版本: 1.4.2
Install / 安装: Host only / 仅主机(客机可不装;天气倒计时客机装了也能看)
Host drives fog / kiln lava / gloom rise & drowsy rates, then syncs to guests with vanilla game RPCs (FogClimb-style). Right HUD switches by biome for hazards and weather countdowns (rain / blizzard / roots wind / mesa tornado). HUD text follows the game language; panel width adapts (CJK / Latin / wide scripts).
主机改速度并用原版 RPC 同步;右侧 HUD 按地块切换危害进度,并显示天气倒计时(下雨 / 寒风 / 大风 / 方山沙尘暴)。文案跟随游戏语言,栏宽按语系自适应。
Config / 配置
BepInEx/config/youxia173.FogRiseSpeedTweaks.cfg
General
| Key | Default | Meaning |
|---|---|---|
EnableMod |
true |
master switch |
Fog / 普通迷雾 (OrbFogHandler)
| Key | Default | Meaning |
|---|---|---|
UseAbsoluteSpeed |
false |
absolute vs percent |
RiseSpeedPercent |
100 |
100 = vanilla (speed 0.3) |
RiseSpeed |
0.3 |
absolute (if UseAbsoluteSpeed) |
Lava / 窑炉岩浆
| Key | Default | Meaning |
|---|---|---|
RiseSpeedPercent |
100 |
higher = faster (shorter travel) |
Gloom / 幽暗
| Key | Default | Meaning |
|---|---|---|
RiseSpeedPercent |
100 |
rising plane speed |
DrowsyPerSecondPercent |
100 |
drowsy build; host deltas to remotes via status RPC |
UI
| Key | Default | Meaning |
|---|---|---|
FogUiEnabled |
true |
bottom status/speed strip |
CampfireLocatorUiEnabled |
true |
top campfire locator while fog is up |
FogUiX / FogUiY / FogUiScale |
24 / 24 / 1 |
HUD layout |
Examples:
- Fog twice as fast:
[Fog] RiseSpeedPercent = 200 - Lava twice as fast:
[Lava] RiseSpeedPercent = 200 - Half drowsy:
[Gloom] DrowsyPerSecondPercent = 50
Notes / 注意
- Only the host needs this mod. Guests stay on vanilla; host syncs orb size / lava progress / drowsy deltas.
只需主机安装。 客机保持原版,由主机同步。 - Does not change when hazards start — only how fast they progress / inflict.
不改变触发条件,只改推进/积蓄速度。
CHANGELOG
Changelog
1.4.2
EN
- Thunderstore republish of current build (1.4.1 features unchanged)
中文
- Thunderstore 重新打包上传(功能与 1.4.1 相同)
1.4.1
EN
- Nadir (Void): no fog/lava/gloom readings — hazard rows show dashes
中文
- 天底(Void):无毒雾/岩浆/幽暗读数,危害相关行统一显示 —
1.4.0
EN
- HUD follows all PEAK languages (EN/FR/DE/IT/ES/PT/RU/UK/ZH/JA/KO/PL/TR)
- Panel width adapts per script (CJK compact, Latin medium, DE/Slavic wider)
中文
- HUD 跟随游戏全部语言(英/法/德/意/西/葡/俄/乌/中/日/韩/波/土)
- 按语系调整右侧栏宽度(中日韩紧凑,拉丁中等,德/斯拉夫更宽)
1.3.9
EN
- Fix Fog Marsh / Citadel mis-detected as lava (biome check before Caldera segment)
- Marsh without rising plane shows field-fog / drowsy HUD instead of “lava not found”
中文
- 修复雾沼/城塞被当成岩浆(先按生物群系判断,不再被 Caldera 段位抢先)
- 雾沼无上涨平面时显示区域幽暗雾/昏睡,不再出现「岩浆未找到」
1.3.8
EN
- Mesa HUD: keep tornado countdown only (drop sun-heat row; use existing day/night)
中文
- 方山 HUD:只保留沙尘暴倒计时(去掉日晒行,白天黑夜沿用原有一行)
1.3.7
EN
- Biome weather countdowns on the right HUD (switches by map):
- Tropics: rain start / rain end
- Alpine: blizzard start / blizzard end
- Roots: strong wind start / end
- Mesa: tornado spawn countdown only (day/night already shown)
中文
- 右侧 HUD 增加分地块天气倒计时:
- 雨林:下雨开始 / 下雨结束
- 雪山:寒风开始 / 寒风结束
- 森蕈:大风开始 / 大风结束
- 方山:沙尘暴刷新倒计时(白天黑夜用原有一行)
1.3.6
EN
- HUD modes: Orb fog (shore/tropics/alpine), Gloom (Fog Marsh / Citadel — surface clearance, rise ETA, drowsy %), Lava (Caldera / Kiln)
- Campfire locator also triggers when submerged in gloom or lava
中文
- HUD 分模式:球雾(海滩/热带/高山)、幽暗雾(雾沼/城塞:雾面距离、淹没 ETA、昏睡%)、岩浆(火山/熔炉)
- 篝火定位条在幽暗雾/岩浆淹没时也会显示
1.3.5
EN
- Fix fog distance HUD in Roots variants (Fog Marsh / Citadel): use radial sphere margin instead of climb-axis intersection (no more huge negative meters)
- Hide nonsensical Y/Z trigger gates; clearer fog-disabled / segment-done labels
中文
- 修复雾沼/城塞等 Roots 变体的毒雾距离:改为雾球径向剩余距离,不再沿攀爬轴求交(避免出现上万米负值)
- 异常的 Y/Z 触发门限不再显示;本段无雾/已结束提示更清晰
1.3.4
EN
- Fix HUD flickering: pin canvas, stop periodic font reapply, throttle text updates, avoid layout thrash
中文
- 修复状态栏闪烁:固定挂载 Canvas、取消周期性重设字体、节流文字刷新、减少布局反复改写
1.3.3
EN
- Fix left/right HUD vertical misalignment: one fixed-height row per line instead of two independent text blocks
中文
- 修复左右文字上下错位:每行固定高度(标签+数值成对),不再用两块独立多行文本
1.3.2
EN
- Fix HUD column alignment: labels right-aligned, values left-aligned so numbers line up
中文
- 修复 HUD 两列对不齐:标签右对齐、数值左对齐,距离/时间排成一列
1.3.1
EN
- Tighten right HUD: labels right-aligned next to distance values (less empty gap)
中文
- 右侧 HUD 收紧:提示文字右对齐贴近距离数值,减少中间空隙
1.2.1
EN
- Fix in-game HUD not visible: use
GUIManager.hudCanvas, copy game TMP font (Chinese), overlay fallback canvas, Image sprites for locator
中文
- 修复游戏内 HUD 不显示:挂到游戏 HUD Canvas、复制游戏字体(中文)、自建 Overlay 兜底、定位条补 Sprite
1.2.0
EN
- Host-only: host drives speeds and syncs guests via vanilla RPCs (
RPCA_SyncFog/RPC_SyncLava/ status deltas) - FogClimb-style bottom HUD (state / fog / lava / gloom / drowsy / distance / ETA)
- Optional top campfire locator strip
- Guests do not need the mod
中文
- 仅主机:主机改速度,用原版 RPC 同步客机
- FogClimb 风格底部 HUD(状态/雾速/岩浆/幽暗/昏睡/距离/ETA)
- 可选顶部篝火定位条
- 客机可不装
1.1.0
EN
- Add kiln lava rise speed (
LavaRisingLava) - Add gloom rising-plane speed (
LavaRisingGloom / TheGloomRises) - Add gloom drowsy accumulation rate (
StatusFieldGloom)
中文
- 新增窑炉岩浆上升速度
- 新增幽暗「迷雾升起」平面速度
- 新增高塔幽暗迷雾昏睡累积速度
1.0.0
EN
- Initial release: configure OrbFogHandler fog-sphere shrink speed (percent or absolute)
中文
- 首发:可配置 OrbFogHandler 迷雾球收缩速度(百分比或绝对值)