SymbioticGhost
Ghost F3 free-fly, haul/feed/scout, host F3 revive bond. Everyone best; host-only or client-only OK (sync differs). Config can disable name/ping/markers. Do NOT stack FreeGhost.
By youxia173
| Date uploaded | 2 weeks ago |
| Version | 1.6.19 |
| Download link | youxia173-SymbioticGhost-1.6.19.zip |
| Downloads | 957 |
| Dependency string | youxia173-SymbioticGhost-1.6.19 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
SymbioticGhost / 共生幽灵
Author / 作者: youxia173
Chinese name / 中文名: 共生幽灵
What is this? / 这是什么?
可以仅自己主/客机装,也可以全员都装(最推荐)。
Works with host-only / client-only, or everyone (recommended).
中文
和好友联机时,死后变成幽灵只能观战队友,实在太无聊了。所以我做了这个模组,让幽灵也能帮点忙、多一点互动。
死后观战时,按 F3 即可自由行动。你正在观战的队友就是你的宿主:平时最好别超出宿主约 20 米;也可以消耗行动条飞得更远,但条一空就会被拉回宿主身边。待在宿主附近可以缓慢回条。
作为小幽灵,你可以捡不超过 2.5 重量的东西:喂给队友、塞进队友背包、扔出去,或帮队友拔刺、拔箭矢、拔蜱虫。也可以探路、打标记,抱着炸药去炸蝎子,再把熟透的蝎子投喂队友。队友倒地时,可以抱一卷绷带去救;也可以抱一本骸骨之书,复活队友的骨架。
活着的宿主也可以按 F3,把挂在自己身上的幽灵复活回来(有惩罚)。你和这个宿主待得越久,惩罚越小,直到几乎无损耗复活——这就是你们之间的羁绊。每个活着队友的惩罚削减是单独计算的:认定了一个宿主,最好一直和他灵魂连接;频繁切换观战目标,未满 5 秒的进度会清零并重新计时。
单人也能用(仅单人开放):昏迷时按 F3 灵魂出窍自由行动,在救援条跑完前,赶紧翻自己包里还有什么可以喂给自己。
English
Dying with friends usually means spectating forever — boring. This mod lets ghosts help out and stay in the fun.
After death, press F3 to free-move. The teammate you’re spectating is your host. Stay within about 20 m for free; going farther spends the action bar, and an empty bar pulls you back. Stay near the host to slowly refill it.
As a ghost you can pick up items up to weight 2.5: feed teammates, stash in their backpack, throw, or pull spines / arrows / ticks. Scout and ping. Carry explosives to cook scorpions, then feed the team. Bandage downs, or use a Book of Bones on skeletons.
A living host can press F3 to revive a ghost linked to them (with a penalty). The longer you stay bonded, the smaller the penalty — until revive can be almost free. Penalty decay is per living teammate: pick a host and stick with them; switching spectate targets resets any unfinished 5-second decay tick.
Solo works too (solo only): while passed out, F3 to leave your body, loot your own pack, and feed yourself before the rescue bar ends.
Do not install with FreeGhost on the same client.
不要和 FreeGhost 装在同一客户端。
Screenshots / 截图
幽灵自由行动、搬运道具,与宿主之间有灵魂连接线:
Ghost free-fly, carrying items, soul-link to your host:

其他玩家看到的幽灵外观、距离与行动条:
How other players see your ghost, distance, and action bar:

活着的宿主按 F3,选择挂在自己身上的幽灵复活(显示石化/诅咒惩罚与下次减免倒计时):
Living host presses F3 to revive linked ghosts (petrify/curse penalty + next reduction countdown):

What you can do / 能做什么
As a ghost / 作为幽灵
- Spectate as usual; F3 to free-move around your host
正常观战;F3 以宿主为中心自由行动 - Stay within ~20 m for free; farther costs the action bar — empty bar pulls you back; near the host it slowly recovers
约 20 米内较自在;更远消耗行动条,条空拉回;宿主边缓慢回条 - Soul-link line to your host
和宿主之间有灵魂连接线 - Pick up light items (E), drop (Q), hold Q to throw (weight ≤ 2.5)
E 捡物、Q 放下、长按 Q 投掷(重量不超过 2.5) - Feed teammates, stash/take one item from backpacks
喂队友;开背包存取一件(不能背起背包) - Pull spines / arrows / ticks (hold E)
长按 E 拔刺、拔箭、去蜱虫 - Scout and ping for the team (everyone can see your pings)
探路、打标记(所有人都能看见) - Carry explosives, feed fully cooked scorpion, bandage downs, Book of Bones on skeletons
抱炸药炸蝎、投喂熟透蝎子、绷带救人、骸骨之书复活骨架 - Bottom-right: your current host’s revive penalty (or free-revive tip at 0)
右下角显示当前宿主复活惩罚(为 0 时提示可无损耗)
As a living host / 作为活着的宿主
- When a ghost is linked to you and you can afford it, a tip asks you to press F3
有幽灵挂在你身上且你付得起代价时,会提示按 F3 - Several ghosts → pick one; look locks so you can click
多个幽灵时弹出选择;视角锁定方便点选 - Default penalty: curse + petrify (configurable 0–3000, default 60). Decay interval/amount configurable (default −1 / 5s); each living teammate counts separately — switching hosts restarts the current decay progress
默认惩罚:诅咒+石化(可配 0–3000,默认 60);衰减间隔/点数可配(默认 每 5 秒 −1);每个队友单独算——换宿主会重新计时当前衰减进度 - Revive beside you; optional inherit of your stamina / statuses after you pay (not weight); can be set to penalty-only
在你身边复活;可配置是否继承体力与状态(不含负重);也可设为仅同等惩罚
Solo / 单人
- Solo only: while passed out, F3 free-fly, loot your own pack, and feed yourself before the rescue bar ends
仅单人: 昏迷时 F3 灵魂出窍,翻自己背包、喂自己,赶在救援条结束前自救一把
Extra QoL / 其它方便功能
- Teammate names + distance (toggle T by default)
队友名字和距离(默认 T 开关) - Ping shows distance
标记显示距离 - Markers for downed / dead bodies (including your own corpse)
倒地/尸体指示(含自己的尸体)
Who should install? / 装法区别
最推荐:所有人都装。 也可以只装主/客机,功能不完全一样。
Best: everyone installs. Host-only / client-only also work, with different sync.
1. 所有人都装(推荐) / Everyone(recommended)
完整功能与同步;玩家之间走私有协议,体验最稳。
Full features and sync via private protocol — smoothest experience.
2. 仅主机安装 / Host only
- 你可以复活队友,复活惩罚与队友同步
You can revive teammates; revive penalty syncs to them - 你可以自由飞行、交互、给队友喂东西
Free-fly, interact, feed teammates - 未装的队友不能自由飞,但能看到你飞行和拿东西;物品用虚假模型显示,位置可能不准
Unmodded teammates cannot free-fly, but can see you fly and hold items (proxy models; position may be off)
3. 仅客机安装 / Client only
- 你可以复活队友,但队友没有复活惩罚(只有你自己有)
You can revive teammates, but they take no revive penalty (only you do) - 你可以自由飞行、投喂队友;队友能看见你的位置,但看不见你手里拿着什么
Free-fly and feed; teammates see your position, but not what you’re holding - 只有丢下物品或放进包里时,东西才会在队友眼中瞬间出现
Items only appear for them when you drop or stash them
4. 有人装、有人没装 / Mixed lobby
- 装了的人之间走私有协议,互相享有完整功能
Modded players use private protocol with each other → full features between them - 主机有装 → 未装的人看到的效果 ≈ 仅主机安装
Host has mod → unmodded players see ≈ host-only behavior - 主机没装 → 未装的人看到的效果 ≈ 仅客机安装
Host has no mod → unmodded players see ≈ client-only behavior
一句话: 想最完整、最省心 → 全员装;只自己想当幽灵玩 → 自己装也行(看上面主/客机差异)。
TL;DR: Full experience → everyone. Solo ghost fun → your own install is enough (see host/client differences above).
Using other mods instead / 想用别的同类模组
This mod includes name/distance, ping distance, ghost ping, and downed markers.
本模组自带:名字距离、标记距离、幽灵标记、倒地指示。
If you prefer another mod for one of those, turn that feature OFF in the config — then you can install the other mod without fighting this one.
如果你更喜欢别的模组做其中某一项,请在配置里关掉对应开关,再装那个模组,就不会抢功能。
| Config / 配置项 | Default / 默认 | Turn off to use / 关掉后可改用 |
|---|---|---|
| Enable Names | true | AlwaysDisplayPlayerName 等 |
| Enable Ping Distance | true | BetterPingDistance 等 |
| Enable Ghost Ping | true | GhostPing 等 |
| Enable Downed Markers | true | DownedAwareness 等 |
Exception: free-fly / symbiosis — do not mix with FreeGhost.
例外: 自由飞/共生部分 不要 和 FreeGhost 同装。
Config file / 配置文件: BepInEx/config/com.youxia173.SymbioticGhost.cfg
Install / 安装
- BepInExPack PEAK
- Install via Thunderstore / Gale, or put
SymbioticGhost.dllinBepInEx/plugins/
Credits / 致谢
Built-in extras draw inspiration from community mods — please support the originals:
内置小功能参考了社区模组,请支持原作者:
- AlwaysDisplayPlayerName (names / distance)
- BetterPingDistance
- GhostPing
- DownedAwareness
Changelog / 更新日志
See CHANGELOG.md.
详见 CHANGELOG.md。
CHANGELOG
Changelog
1.6.23
EN
- Host F3 revive default curse and petrify penalty raised from 60 to 120 (existing cfg unchanged)
中文
- 宿主 F3 复活默认诅咒/石化惩罚由 60 调整为 120(已有配置文件不受影响)
1.6.22
EN
- Removed T hotkey and config for toggling teammate name display — names follow Enable Names only
中文
- 移除 T 键及「名字显示开关 / 显示秒数」配置;队友名字仅由 Enable Names 总开关控制
1.6.21
EN
- Fix: corpse markers now disappear immediately when a teammate is revived (Book of Bones, Scout Effigy/statue, host F3 revive, or any
RPCA_ReviveAtPosition) instead of waiting for the timed expiry
中文
- 修复:队友被复活后尸体标记会立刻清除(骸骨之书、童军雕像、宿主 F3 复活等),不再等到显示时长结束
1.6.20
EN
- Fix: client ghost Book of Bones on own skeleton now consumes — uses are deducted before revive’s DropAllItems (previously dropped a full-use copy)
中文
- 修复:客机幽灵对自己骨架用骸骨之书会扣次——在复活触发 DropAllItems 之前先扣库存(此前会掉出满耐久的书)
1.6.19
EN
- Fix: client ghosts using Book of Bones (incl. on own skeleton) now consume a use — Master applies ReduceUsesRPC (client SyncInventory was ignored by host)
中文
- 修复:客机幽灵用骸骨之书(含对自己尸体)现在会正常扣次数——由主机执行 ReduceUsesRPC(客机 SyncInventory 会被主机丢弃)
1.6.18
EN
- README: clearer intro + install modes (everyone / host-only / client-only / mixed)
中文
- README:重写介绍与装法说明(全员 / 仅主机 / 仅客机 / 混装)
1.6.17
EN
- Ghost Book of Bones revive now consumes a use / durability (ownership + inventory sync fallback)
中文
- 幽灵用骸骨之书复活队友白骨时,会正常扣除使用次数/耐久
1.6.16
EN
- Host revive curse/petrify penalty config range expanded to 0–3000
- New configs: penalty decay interval (seconds) and decay amount per tick (defaults still 5s / −1)
- New config: inherit host stamina + statuses on revive (default on). When off, revived teammate only gets the same curse/petrify penalty
中文
- 宿主复活诅咒/石化惩罚配置范围改为 0–3000
- 新增:惩罚衰减秒数、每次降低点数(默认仍为 5 秒 / −1)
- 新增:复活后是否继承宿主体力与状态(默认开)。关闭则队友只承受同等诅咒/石化,不复制体力与其他状态
1.6.15
EN
- README: solo passed-out free-fly tip + three gameplay screenshots
中文
- 介绍补充单人昏迷灵魂出窍说明,并加入三张游戏截图
1.6.14
EN
- Host revive now inherits curse / petrify / host statuses onto teammates without SymbioticGhost (Master pushes via vanilla status/petrify RPCs). Stamina inherit still needs the mod on the revived client.
中文
- 宿主复活可把诅咒 / 石化 / 宿主状态同步给未装共生幽灵的队友(由 Master 走原版状态与石化 RPC)。体力条继承仍需被复活方安装本 mod。
1.6.13
EN
- Host revive picker scales with resolution (1440p reference) so 1080p / 4K keep the same proportions
中文
- 宿主复活选择框按分辨率缩放(以 1440p 为基准),1080p / 4K 视觉比例一致
1.6.12
EN
- Curse / petrify revive penalties are separate (config + UI); each −1 / 5s and clamps at 0 independently
- Host picker and ghost HUD show a 5s countdown to the next reduction (spectate switch resets it)
中文
- 诅咒 / 石化惩罚分开配置与显示;共用 5 秒计时各减 1,先到 0 的保持 0
- 宿主选择框与幽灵右下角显示下次减免的 5 秒倒计时(换观战会重置)
1.6.11
EN
- Host revive picker: when penalty is 0, show “free revive (no penalty)” instead of “penalty: 0”
中文
- 宿主复活选择框:惩罚为 0 时显示「可无惩罚复活」
1.6.10
EN
- Fix remote free-fly rubber-banding (fly ahead then snap back): drop out-of-order pose packets, disable velocity overshoot, anti-rewind smoothing
中文
- 修复看队友自由飞时“冲一段又闪回”:丢弃乱序位姿包、取消速度外推过冲、增加防回退平滑
1.6.9
EN
- Switching spectate host restarts the current 5s penalty-reduction progress (completed −1 ticks kept)
- Description: “fully cooked scorpion” wording
中文
- 切换观战宿主时,当前未满 5 秒的惩罚削减进度清零并重新计时(已减掉的点数保留)
- 介绍改为「再把熟透了的蝎子投喂队友」
1.6.8
EN
- Rewrote the main description to match real gameplay (20 m leash, spend bar to go farther, scout/ping/explosives/bandage/Book of Bones, per-host revive penalty)
中文
- 按真实玩法重写介绍(20 米寄宿、可耗条越界、探路标记/炸药蝎子/绷带/骸骨之书、每个宿主单独算复活惩罚)
1.6.7
EN
- Rewrote Thunderstore / ModKu description in plain language (what / why / who installs)
- Added Enable Ping Distance config; name / ping distance / ghost ping / downed markers can each be turned off to use other mods instead (FreeGhost still incompatible)
中文
- 重写模组介绍为通俗中英文(能做什么、为什么做、谁该装)
- 新增 启用标记距离 开关;名字 / 标记距离 / 幽灵标记 / 倒地指示均可单独关闭以改用其它模组(仍勿与 FreeGhost 同装)
1.6.6
EN
- Host-revive base penalty is configurable (
Base Penalty, default 60) - Lock look + unlock cursor while the F3 revive picker is open so options are clickable
中文
- 宿主复活基础惩罚可配置(
Base Penalty,默认 60) - F3 复活选择面板打开时锁定视角并解锁鼠标,关闭后恢复,可直接点选
1.6.5
EN
- Revive penalty uses Curse + Petrify (
AddPetrify), not Injury - Ghost bottom-right HUD: host revive penalty while linked; shows free-revive tip at 0
中文
- 复活惩罚改为真正的 诅咒 + 石化(
AddPetrify),不再误加损伤 - 幽灵附身宿主时右下角显示该宿主复活惩罚;减到 0 时提示可无损耗复活
1.6.4
EN
- Show bottom F3 revive hint only when a conscious host has at least one affordable linked ghost
中文
- 仅在清醒宿主身上有可复活(满足惩罚条件)的幽灵时,底部显示 F3 复活提示
1.6.3
EN
- Host-revive afford check: remaining max stamina must be > curse penalty; existing Injury + petrify penalty must be < 100
中文
- 宿主复活体力判定改为:剩余最大体力 > 诅咒惩罚;已有石化 + 石化惩罚 < 100(石化占额外体力上限)
1.6.2
EN
- Host revive UI only while fully conscious (not while passed out)
- Block revive when host stamina + extra stamina is less than curse+petrify penalty cost
中文
- 宿主仅在清醒时可打开复活面板(昏迷不可)
- 宿主体力+额外体力不足以支付诅咒+石化惩罚时禁止复活
1.6.1
EN
- Living players press F3 to revive ghosts soul-linked to them (Scout Effigy–style spawn beside the host)
- Multi-ghost picker shows remaining curse/petrify penalty (base 60/60 UI points; −1 each per 5s bound to that host; pauses when spectate target changes; resets for all hosts when that ghost dies again)
- Revived player inherits host stamina bars and statuses after the host penalty (weight excluded)
中文
- 活人按 F3 复活挂在自己身上的幽灵(童军雕像式:在宿主身边复活)
- 多个幽灵时弹出选择框并显示剩余诅咒/石化惩罚(基础 60/60;每在该宿主上绑定 5 秒各减 1;换观战目标暂停;该幽灵再次死亡后对所有宿主重置)
- 宿主先承担惩罚后,被复活者继承宿主体力/额外体力与状态(不含负重)
1.6.0
EN
- Mixed lobby held-item twin polish: hard-snap twin for unmodded peers; local ghost keeps camera hold pose (no item floating above own head)
- Version bump from the 1.5.x patch line
中文
- 混局持物替身完善:替身硬吸附给未装模组方;本机幽灵手持仍跟相机正确位置(不再顶在自己头上)
- 版本号从 1.5.x 小补丁线升到 1.6.0
1.5.40
EN
- Mixed lobby held-item twin: hard-snap via SetKinematicRPC (~20 Hz) and glue to ghost body offset so unmodded peers see less lag/float than vanilla Ground physics lerp
中文
- 混局持物替身:用 SetKinematicRPC 约 20 次/秒硬吸附,并贴幽灵身位偏移;未装模组队友不再像原版地面同步那样拖后/浮空
1.5.39
EN
- Mixed lobbies (modded host): spawn a Ground visual twin so unmodded teammates can see ghost-held items (vanilla only syncs Ground pose)
- Twin is non-pickable when the host has this mod
中文
- 混局(主机已装模组):生成 Ground 视觉替身,未装模组的队友也能看见幽灵手中物品(原版只同步地面物坐标)
- 主机已装模组时,替身不可拾取(避免复制物品)
1.5.38
EN
- Block ghost secondary use of Ritual Dagger on teammates
中文
- 禁止幽灵对队友副键使用仪式匕首
1.5.37
EN
- Fix ghost-held / dropped items vanishing at DeathPos: hold pose for any ghost item, force renderers, sync pose for unmodded viewers, drop from ghost camera
中文
- 修复幽灵持物/丢物消失在 DeathPos:任意幽灵手持都跟视角、强制显示、网络同步给未装模组队友、从幽灵相机处丢弃
1.5.36
EN
- Mixed lobbies: RaiseEvent 174 for modded peers + vanilla look encode for unmodded (unchanged dual path, clarified)
- Ghost haul / feed / backpack / Book of Bones no longer require every player to have the mod
中文
- 混局:已装走事件 174,未装走原版 look 编码(双通道,说明理清)
- 幽灵搬运 / 喂食 / 开背包 / 骸骨之书不再要求全员安装
1.5.35
EN
- Status HUD scales with resolution (tuned at 1440p; 4K matches 2K layout)
中文
- 状态栏按分辨率等比缩放(以 1440p 为基准,4K 与 2K 布局一致)
1.5.34
EN
- Ghosts no longer get the carry-corpse primary prompt / action
中文
- 幽灵不再显示/触发扛尸体主键交互
1.5.33
EN
- Solo: ghosts can secondary-hold feedable items on their own downed body
中文
- 单人:幽灵可对自身倒地身体副键长按喂食
1.5.32
EN
- Ghosts can revive teammate skeleton corpses with the Book of Bones (aim + hold E)
中文
- 幽灵可用骸骨之书复活队友骨架尸体(瞄准 + 长按 E)
1.5.31
EN
- Status HUD: free-fly uses the same above-hotbar position as attach spectate; lift a bit higher to clear backpack stack counts
- Fix attach-spectate soul-link lag (snap local PlayerGhost instead of vanilla lerp)
中文
- 状态栏:自由飞与原版观战同位置(物品栏上方),并再上移一点避免挡住背包数量
- 修复原版观战灵魂连接线滞后(本地幽灵取消原版插值拖尾)
1.5.30
EN
- Default leash points 100 (was 120); still configurable in cfg
中文
- 寄宿点数默认改为 100(原 120);仍可在配置里改
1.5.29
EN
- Fix local soul-link trailing behind free-fly camera (snap after cam move + late execution order)
中文
- 修复幽灵视角灵魂连接线拖在身后(相机移动后立即刷新 + 延后执行顺序)
1.5.28
EN
- Fix ghost hold-Q throw: stop instant-dropping on Q press; use vanilla tap-drop / hold-throw
中文
- 修复幽灵长按 Q 投掷:不再按下即丢,改回原版点按放下 / 长按投掷
1.5.27
EN
- Fix leash bar text jitter: points/rate use fixed columns (right-aligned)
中文
- 修复寄宿条数字跳动:点数/速率改为固定列右对齐
1.5.26
EN
- When leash points are full, hide the ±0/s rate (status HUD still shows)
中文
- 寄宿点数满时隐藏 ±0/s 速率(状态栏仍显示)
1.5.25
EN
- Status HUD also shown in attach spectate (lifted above host hotbar)
- Leash bar uses points (default 120) with rates −4/s · +1/s (free-fly in range) · +2/s (attach); decimals if max is lowered
中文
- 原版观战也显示寄宿状态栏(抬到宿主物品栏上方)
- 寄宿条改为点数(默认 120):超距 −4/s · 自由飞范围内 +1/s · 观战 +2/s;上限改小后可显示小数
1.5.24
EN
- Ghost haul: E pick up / Q drop (same as living); pressing E again no longer drops
- Attach spectate hold pose matches free-fly (camera-relative); held items stay non-solid in both modes
中文
- 幽灵搬运:E 拾取 / Q 放下(与活人一致);再次按 E 不再放下
- 原版观战手持吸附位与自由飞对齐;两种模式下手持物均无碰撞
1.5.23
EN
- Downed/corpse markers: only one corpse pin per player (clear previous death marker on new death)
中文
- 倒地/尸体标记:同一玩家只保留当前尸体标记(再次死亡时清掉上一具)
1.5.22
EN
- Attach spectate: hard-lock held items to the PlayerGhost hand (not camera-forward float / soft follow)
中文
- 原版观战:手持物硬锁到幽灵模型手位(不再跟观战相机飘、也不再软跟随)
1.5.21
EN
- Fix attach-spectate camera lock while holding an item (stop rewriting look from camera outside free-fly)
中文
- 修复幽灵持物时原版观战无法转视角(仅自由飞才用相机反写 look)
1.5.20
EN
- Free-fly in-range leash recover = 1/4 drain; attach spectate recover = 1/2 drain (no instant refill)
中文
- 自由飞在范围内恢复 = 消耗的 1/4;退出到原版观战恢复 = 消耗的 1/2(不再瞬间回满)
1.5.19
EN
- Free-fly leash bar recovers at half drain rate (was 2x)
中文
- 自由飞距离条恢复改为消耗速度的一半(原为 2 倍)
1.5.18
EN
- Free-fly: ItemInfoDisplay shows the ghost's held item (not the host's)
中文
- 自由飞时「物品信息显示」改为显示幽灵手持物品,不再跟宿主手上的东西
1.5.17
EN
- Free-fly: hide ItemInfoDisplay (物品信息显示) host-item tooltip while the hotbar is hidden
中文
- 自由飞时隐藏「物品信息显示」跟宿主手持物品的右下角说明(物品栏已藏但仍会冒出的那块)
1.5.16
EN
- Free-fly: show host stamina bar again (hotbar still hidden)
- Move host name / distance / leash bar to bottom-right (defaults X=1, Y=0.06)
- Fix held-item swimming/jitter while free-flying by locking pose to the camera
中文
- 自由飞时重新显示宿主体力条(物品栏仍隐藏)
- 宿主名/距离/自由行动条改到右下角(默认 X=1、Y=0.06)
- 修复自由飞手持物品剧烈晃动:改为锁定到相机前方
1.5.15
EN
- Fix severe stutter while passed out: cache BugBag type lookup, stop per-frame
FindObjectsByType(PlayerGhost), reuse overlap buffers, cache Interaction reflection
中文
- 修复昏迷后严重卡顿:缓存蜱虫类型查询、灵魂线不再每帧全图查找幽灵、交互检测改用 NonAlloc、缓存反射调用
1.5.14
EN
- Ghosts can hold E to remove cactus spines / arrows (ThornOnMe) and pick ticks (BugBag) from teammates like vanilla
- Ghost item pickup uses the vanilla interact prompt (name + E) via Interaction / GUIManager; custom bottom haul look-hint removed
中文
- 幽灵可像原版一样长按 E 帮队友拔仙人掌刺 / 箭矢,并可移除蜱虫
- 幽灵捡物提示改走原版交互 UI(物品名 + E);去掉底部自定义“可搬运”提示
1.5.13
EN
- Smooth remote free-fly ghost motion (lerp + short extrapolation); send rate ~30 Hz
中文
- 远程自由飞幽灵位姿插值平滑(含短时外推);发送约 30 次/秒
1.5.12
EN
- Host name / distance / leash bar only while free-flying (hidden in vanilla attach spectate)
- Configurable screen position (
Free Fly Status HUD X/Y), default bottom-left near the stamina bar area
中文
- 宿主名/距离/链接倒计时条仅在自由飞时显示(原版附着观战不显示)
- 新增配置项调整状态栏位置(默认左下、约原体力条位置)
1.5.11
EN
- Ghosts get a dedicated held-item frame showing their own carried item icon (temp hold), including during free-fly
中文
- 幽灵状态新增独立手持物品框,显示自己搬运中的物品图标(含自由飞)
1.5.10
EN
- While free-flying, hide the spectated player's stamina bar and hotbar / inventory UI; they return when switching back to vanilla attach spectate
中文
- 幽灵自由飞时隐藏观战目标的体力条与物品栏 UI;切回原版附着观战后再显示
1.5.9
EN
- Recognize SymbioticGhostClient presence (
SGC) alongsideSGfor haul / full-lobby event sync - When anyone lacks SG/SGC, also encode free-fly pose into vanilla
lookValues/spectateZoomso no-mod players can see ghost movement - When everyone has SG and/or SGC, keep RaiseEvent 174 only (lookValues left for aim/throw)
中文
- 认可仅客机版共生幽灵(
SGC)与原版(SG)同属家族:全员有其一即可搬运 / 走 174 同步 - 有人两边都没装时,额外把自由飞编码进原版 lookValues/spectateZoom,未装模组也能看见幽灵移动
- 全员有 SG/SGC 时仍只用 RaiseEvent 174(不占用 lookValues)
1.5.8
EN
- Soul links between a teammate ghost and their host are now visible to other ghosts (not only to that host)
中文
- 修复双方都是幽灵时看不见「队友幽灵 ↔ 队友宿主」灵魂连接线:现在所有装模组的客户端都会绘制远程灵魂线
1.5.7
EN
- Fix Thunderstore README / CHANGELOG Chinese encoding (UTF-8) so the package page no longer shows mojibake
中文
- 修复 Thunderstore 说明页中文乱码:README / CHANGELOG 改为正确 UTF-8 编码
1.5.6
EN
- Fix host camera lock when a guest ghost attaches to the host and holds a feedable item: DoUsing no longer syncs lookValues onto Character.localCharacter for remote ghosts
中文
- 修复客机幽灵附身主机并手持投喂道具时主机视角锁死:远程幽灵的 DoUsing 不再把 lookValues 写到本机角色上
1.5.5
EN
- Fix living players camera locking when a ghost teammate picks up food: ghost-held items no longer use solid colliders / movement forces
中文
- 修复队友幽灵捡起食物时活着玩家视角被锁死:幽灵手持物改为无碰撞运动学刚体,并跳过持物推力
1.5.4
EN
- Unify corpse-marker color with ping-distance color (same PlayerColor / mod-skin / MakeReadable pipeline; ping still has ping-mesh fallback)
中文
- 尸体标记颜色与中键标记距离统一为一套逻辑(同一 PlayerColor / 扩色皮肤 / MakeReadable;标记额外保留 3D 标记材质兜底)
1.5.3
EN
- Middle-click ping short name fixed for ghost spectate/free-fly
- Ghost ping raycast uses the spectator camera
中文
- 修复幽灵观战/自由飞时中键标记旁单字短名不显示
- 幽灵中键标记射线改用观战相机
1.5.2
EN
- Ghost spectate/free-fly: ping distance + name use MainCamera
- Downed/corpse marker name on the same line as distance
中文
- 幽灵观战/自由飞:标记距离与名字改用真实视角相机
- 倒地/尸体名字并入距离同一行
1.5.1
EN
- Fix corpse markers locking onto DeathPos after die warp
- Corpse / downed markers show the player name
中文
- 修复死亡后标记被锁定到天上 DeathPos
- 倒地/死亡标记显示玩家名字
1.5.0
EN
- Bilingual config comments; bilingual Thunderstore README; new icon
- In-game HUD/toasts follow PEAK language
中文
- 配置项注释中英双语;Thunderstore 双语介绍与新图标
- 游戏内 HUD / 提示跟随 PEAK 语言
1.4.14
- Ping short name default true; removed deprecated look damping config
1.4.13
- F3: solo can leave while passed out; multiplayer requires full death
1.4.12
- Corpse marker duration 0-20 minutes, default 6
1.4.11
- Fix stuck soul link after disconnect; fix lag when F3 home with held item
1.4.10
- Ghost free-fly Q-throw follows free-fly camera
1.4.9
- Middle-click ping works in free-fly
1.4.8
- Built-in DownedAwareness markers; ghosts can see own corpse
1.4.7
- Living players can see ghost name distance
1.4.6
- ESC pause menu works in free-fly
1.4.5
- Teammates can see ghost-held items
1.4.4
- Backpack take weight check; Shift boost x3
1.4.3
- Free-fly look uses game sensitivity settings
1.4.2
- Block ghost use of Scout Amulets on teammates
1.4.1
- Host/ghost distance fixes; thinner soul link; ghost hold/drop sync
1.4.0
- Ghost can use canUseOnFriend items on teammates
1.3.x - 1.0.0
- Backpack access, haul, names/distance/ping, free-fly, soul link