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mrphlip-Relic_Stats-1.4.1 icon

Relic Stats

Show usage stats on acquired relics

Date uploaded 4 months ago
Version 1.4.1
Download link mrphlip-Relic_Stats-1.4.1.zip
Downloads 69
Dependency string mrphlip-Relic_Stats-1.4.1

This mod requires the following mods to function

BepInEx-BepInExPack_Peglin-5.4.2100 icon
BepInEx-BepInExPack_Peglin

BepInEx pack for Peglin. Preconfigured and ready to go.

Preferred version: 5.4.2100

README

Relic Stats

A Peglin mod that keeps stats for your relics, so you can see how effective they are in your game. See exactly how much damage you've gained (or lost) to the Weighted Chip. How much money you've gotten back from that Navigationflation you bought. Or how much healing you've gotten from the Popping Corn.

Mouse over the relics in-game or at the post-game summary to see the stats.

How to install

  • Install from Thunderstore using r2modman
  • For manual installation, install BepInEx, then download the mod and unzip RelicStats.dll into the BepInEx\plugins folder.

How to build from source

  • Install dotnet
  • Get the source code from GitHub
  • Copy (or symlink) your Peglin install into the root of the repository.
  • Run make

Note that the current Makefile as-written will probably only work on Linux. But it's not doing anything fancy, I'm sure everything would build fine on Windows with some tinkering.

CHANGELOG

1.5.0

  • Update for Peglin 2.0.10
    • Add new relic Lightning Grease

1.4.1

  • Update for Peglin 2.0.9
    • Bugfix for internal change that broke the hooks for calculating orb damage

1.4.0

  • Update for Peglin 2.0.5
    • 7 new relics added
      • Spooky Haglin's Scary Hat counts the gold added to the board
      • Chain of Reaction and Duck (and Cover) count the Ballusion granted
      • Counter Tack counts the damage dealt
      • Weave of Fate counts the extra Ballusion added
      • Gustav's Holster counts the extra damage added
      • Beleagured Boots does not have anything useful to count
    • Update to Crystal Catalyst for the new relic behaviour
    • Don't count stats for relics when they're disabled by Relic Rotation
    • Some bug fixes for the tooltips on the Run Summary screen
    • Bug fix for relics that count damage added/removed by affecting orb stats, which was broken by a new optimisation refactor in the game.
    • Choosing not to also add stats for all the new Act 4 challenges, even though they look like relics... maybe I will revisit this decision later but for now I don't think they're worth the effort.

1.3.0

  • Update for Peglin 1.1.19 & 1.1.24
    • Fix up a ton of relics for the big damage refactor
      • The delay in this release is mostly due to spending time being intimidated by the size of this refactor
    • Add counters for the new relics
      • Grinding Monstera only counts the max HP that is actually realised from hitting the special pegs
      • Focused Blast counts the total bomb damage dealt to the targeted enemy
        • And a few other bomb relics have been tweaked to handle their interaction with this relic correctly
      • Froggo Amulet coutns the max HP gained
      • A Bad Slime counts the damage added/removed, in the same way as A Good Slime
      • Split Packages counts the damage added by the extra double-hit pegs
      • Big Fish counts the extra damage dealt
      • No obvious stats to count for Critiqualibrium or Collusion Detection
    • Other updates
      • Update for Basalt Toadem adding 5 instead of 4 max HP
      • Bugfix for Glorious SuffeRing, which was accidentally using the Endless DevouRing stats instead (so it would calculate peg buffs as debuffs instead)

1.2.1

  • Bugfix for Alien's Rock counting other sources of splash damage (like Sappers exploding)

1.2.0

  • Update for Peglin 1.1.9
    • Please don't look up how many Peglin releases there have been since I last got around to updating this
  • Fixed Alien's Rock and Aliensrock to not overcount on enemies that died in the attack
    • Also, updated them to work after some refactored code in the game
  • Fixed Refresh Perspective's new interaction with Necorbmancer
    • The stats should only count the +1 from the relic and not the +5/7/9 from the orb, even though both are applied at once

1.1.0

  • Update for Peglin 1.1.0
  • New relics added:
    • Pincer Maneuver in the affects-projectiles too-hard bucket
    • Gopher Gold counts how many orbs have been granted Multiball, like Matryoshka Shell
    • Tender Cactus counts how much damage has been dealt
    • Status Symbol counts status effects doubled, and damage lost due to debuff
    • No obvious stats to count for Viridian Trinket
  • Existing relics changed:
    • Skulltimate Wrath and Endless DevouRing updated for new behaviour
    • Consuming Chalice now counts spinesse stacks added
    • Strange Brew counts all three additional peg hits
    • Eye of Turtle removed a no-longer-needed workaround for a bug fixed in 1.1.0
  • No change needed for: Pocketwatch, Dungeon Die, Parallel Boomiverse, Bag of Orange Pegs, Is Dis Your Card, Subtraction Reaction, Super Boots, Alien's Rock
  • No stats to change for: Constricting Chains, Matryoshka Shell, Heavy Hand, Beleaguered Boots, Wand of Skulltimate Greed

1.0.1

  • Fix stats for Crystal Catalyst – was previously only counting "5 per act, per poisoned enemy" not "5 per act, per stack".

1.0.0

  • Bumping version number up to full-release status, now that the mod has been tested by players other than myself.
  • Updated for Peglin 1.0.6
    • Added stats for new relic Parallel Boomiverse
    • Added new relic Safety Pegulations to the "changes projectile behaviour" too-hard basket
    • Updated stats tracking for Orbert's Story for its modified behaviour
    • Updated tooltip for Recombombulator to show a regular black bomb icon
    • Hero's Backpack, Perfected Reactant and Perfect Forger did not require changes to work with the new version
    • Constricting Chains, Heavy Hand, Haglin's Satchel and Molten Gold do not have stat trackers to update
  • Fixed a bug that was making the run summary relic tooltips also show up in the Encirclepedia run history section.

0.2.0

  • Fix a bug with Spheridae's Fate that was causing slowdown
  • Add stats for:
    • Cursed Mask
    • Rallying Heart
    • Slimy Salve
    • Glorious SuffeRing
    • Pumpkin Pi
    • Axe Me Anything
    • A Good Slime
    • Adventurine
    • Endless DevouRing
    • Refresh Perspective
    • Subtraction Reaction
  • Only relics still on the todo list are the ones that affect projectile behaviour:
    • Overwhammer
    • Grabby Hand
    • Prime Rod of Frost
    • Au Auger

0.1.0

  • Initial public release
  • Keeps stats for how effective your relics are
  • Mouse over the relics in-game or at the post-game summary to see the stats
  • Stats are implemented for 129 of 184 relics
  • 11 tricker ones are still todo, but I still want to implement them in a future version
  • 44 are ones it doesn't really make sense to have stats for (eg the ones that just increase your max HP)