Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 9 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 11 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 11 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Expands Sailwind's economy with port production, competing traders, reputation-based prices, cargo water damage, and ship and cargo loans. Requires a new save; Good Time causes market overproduction.
Last updated: 2 minutes ago
Central library of reusable custom effects, status effects, and keywords to make modding Monster Train 2 safer and easier, used as a dependency for other mods.
Last updated: 2 hours ago
Custom posters and paintings to motivate lumos and visitors of the Celestial Cafe through their journey to meet quota.
Last updated: 2 hours ago
Pickup Portal Gun beside the camera, paired portals and live views. Normal Content Warning movement; upright gun attached to the hand. Optional official model from your local Portal installation.
Last updated: 3 hours ago
(ALPHA) Vanilla-expansion modpack. Keeps the Vanilla feel, while adding loads of new content.
Vehicles
Weather
Hazards
Suits
Equipment
Items
Monsters
Moons
Modpacks
Furniture
Cosmetics
Interiors
Last updated: 3 hours ago
A Modpack with Extra Suits, and Modified Configs.
Last updated: 4 hours ago
4Feng_Musicpack.司凤音乐包.
Last updated: 4 hours ago
Pick your run start instead of rerolling seeds: the starting artifact draft, the random starting cards and the champion upgrade paths, chosen visually from real cards. Works with a random clan too. Chinese & English UI.
Last updated: 4 hours ago
ModelReplacementAPI Template Project
Last updated: 4 hours ago
A Mod that currently adds three new moons
Last updated: 4 hours ago
Competitive 2-team mode: pick your team in the lobby; everyone hauls to the same truck, the money is split per team by who carried each valuable in, and each team gets its own colour-coded cart.
Last updated: 5 hours ago
[V81] The actual intended way to play Wesley's Moons
Last updated: 6 hours ago
Dead players can voluntarily possess monsters for a limited time (host configurable).
Last updated: 6 hours ago
[v81] ITS BACK. AGAIN!
Modpacks
Weather
Hazards
BepInEx
Suits
Items
Monsters
TV Videos
Equipment
Misc
Performance
Tweaks & Quality Of Life
Emotes
Client-side
Mods
Cosmetics
Moons
Posters
Interiors
Last updated: 6 hours ago
A haunted Company transit maze with 64 room themes, detailed Blender fixtures, optional inspection intercoms, heavy passage doors and abundant normal-value scrap.
Last updated: 7 hours ago
Share host permissions among trusted players
Last updated: 7 hours ago
A Mod that currently adds four new Item
Last updated: 8 hours ago