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PikunikuArchipelago
Adds Archipelago support to Pikuniku.
| Date uploaded | 2 weeks ago |
| Version | 0.3.4 |
| Download link | Jeffdev-PikunikuArchipelago-0.3.4.zip |
| Downloads | 49 |
| Dependency string | Jeffdev-PikunikuArchipelago-0.3.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Pikuniku Archipelago
Adds support for Archipelago to Pikuniku.
Setup Guide
Required Software
- Pikuniku
- Archipelago v0.6.7 or higher
- BepInEx 5
- The PikuAPMod, which you can get here!
Generating a game
Generating a multiworld game works like any other Archipelago. You will download the apworld file, put it in your custom_worlds folder, then use the Options Creator to make a yaml and put it into your Players folder. Then click "Generate" on the launcher, and you will have a generated game! NOTE: YOU MUST HAVE ARCHIPELAGO v0.6.7 OR HIGHER TO GENERATE AND USE THE PIKUNIKU APWORLD!
Installation Steps
- Open your Pikuniku installation directory. On Steam, you can find it easily by right-clicking the game and clicking
Manage>Browse local files. - Extract the contents of the BepInEx zip into the Pikuniku installation directory.
- Run the game once to have it create all of the folders necessary.
- Extract the contents of the Pikuniku Archipelago Mod into the plugins folder created in the BepInEx folder.
- Run the game. If it worked, you should be able to click "Adventure" and it will show an Archipelago connection screen.
Credits
- Huge credit to EthanScraggy22 for the custom sprite work and help with logic!