Mods that depend on BepInExPack
骸地还尸 The body was still there.
Last updated: 12 hours ago
Use /sounds for a native-style sound menu: instantly mute or unmute recent sounds, manage saved mutes, and silence crafting-table sawing by default.
Last updated: 12 hours ago
[BETA] Discord-style walkie-talkies with a voice activity HUD
Last updated: 13 hours ago
Adds a Sister of Battle from Warhammer 40k as a new suit on the rack
Last updated: 13 hours ago
Adds a framed portrait of the legendary Dragon Cock Shenlong as two-handed scrap worth 100 to 600 credits.
Last updated: 14 hours ago
[v81] A handcrafted expansive modpack balanced from thousands of hours of combined playtesting, with lots of variety/replayability/good risk-reward mechanics whilst being performant & improving on the design of vanilla (check out our desc + wiki!)
Modpacks
Weather
Hazards
Bug Fixes
Performance
Tweaks & Quality Of Life
Suits
Equipment
Items
Monsters
Moons
Furniture
Cosmetics
Interiors
Emotes
BepInEx
Mods
Last updated: 14 hours ago
[TEST] Des spectres errent dans la brume d'Halloween : on peut les traverser, mais ça glace le sang. | Spectres roam the Halloween mist: you can walk through them, but it chills you to the bone.
Last updated: 14 hours ago
[TEST] La saison Halloween : chaque partie se joue pendant Halloween, avec cinq météos qui lui sont propres. | The Halloween season: every game takes place during Halloween, with five weathers of its own.
Last updated: 14 hours ago
[TEST] Rôle solo : le Nécromancien sacrifie un joueur dans son cercle rituel et invoque la Bête. Ensemble, ils doivent être les derniers en vie.
Last updated: 14 hours ago
[TEST] La nuit, certains coffres sont des Mimics : ils mordent qui tente de les ouvrir. | At night, some chests are Mimics: they bite whoever tries to open them.
Last updated: 14 hours ago
[TEST] Certaines nuits d'Halloween, les morts réapparaissent là où ils sont tombés… et désignent d'où venait leur tueur. | On some Halloween nights, the dead reappear where they fell… and point to where their killer came from.
Last updated: 14 hours ago
[TEST] Potion négative : le buveur est possédé, un autre joueur guide ses pas. | Negative potion: the drinker is possessed, another player steers their steps.
Last updated: 14 hours ago
[TEST] La Ka Maudite : une voiture démoniaque dort dans le village… certaines nuits, elle chasse. | The Cursed Ka: a demonic car sleeps in the village… on some nights, it hunts.
Last updated: 14 hours ago
[TEST] Des nuées de chauves-souris au-dessus du village la nuit : les mêmes pour tous, parfois berserk. | Bat swarms over the village at night: the same for everyone, sometimes berserk.
Last updated: 14 hours ago
Fixes Brazilian Portuguese text the game shipped mistranslated, in English or with broken markup. Carries both complete sets, Original and Corrigido, switchable in the config. No gameplay change.
Last updated: 14 hours ago
Outlines combat text: enemy names, buff/debuff labels and the dice numbers in roll events. Each surface toggles in the .cfg. No gameplay change; the visual result is not yet verified in game.
Last updated: 14 hours ago
Rewrites skill and status tooltips so they stop leaving out what matters, and adds the missing explanation at the end, plus shrine aura values for the character in focus. No gameplay change.
Last updated: 14 hours ago
[TEST] Rôle secondaire des loups : le Saboteur affaiblit le village en silence — barricades, clochettes, portails, feux de camp et coffres.
Last updated: 14 hours ago
[TEST] Rôle secondaire du village : chaque matin, le Marchand échange la récolte du village contre un objet. | Village secondary role: every morning, the Merchant trades the village harvest for an item.
Last updated: 14 hours ago
Un villageois devient le Chef : chaque butin le nourrit deux fois, et il peut donner de son endurance. | A villager becomes the Chef: every loot feeds him twice, and he can give his stamina.
Last updated: 14 hours ago
[TEST] Une loupe pour examiner un cadavre : depuis quand, comment, et par où est parti le tueur. | A magnifier to examine a corpse: how long ago, how, and which way the killer went.
Last updated: 14 hours ago
Potion négative : la faim du buveur baisse plus vite. | Negative potion: the drinker gets hungry faster.
Last updated: 14 hours ago
Nouvel objet : une clochette à accrocher à une porte, qui te prévient quand quelqu'un l'ouvre. | New item: a bell to hang on a door, which warns you when someone opens it.
Last updated: 14 hours ago