Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 9 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 11 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 11 months ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Climber (Real Boy) hand cosmetic with a Bad Guy toggle in its settings panel. Not without rho.
Last updated: 23 minutes ago
Something in the level feeds on everything you break. Be careful with the loot, or it won't stay small for long.
Last updated: an hour ago
Play ULTRAKILL as John Fister, Fister's bare-fists brawler: his body, third-person camera, full move set, effects and sounds. F7 toggles back to V1.
Last updated: 30 minutes ago
Elemental Battlegrounds Arsenal 0.1.0: a 15-slot element loadout system with six selectable elements and supported custom-element API v1.
Last updated: 2 hours ago
The powerful config system behind Thorn, for any mod.
Last updated: 3 hours ago
Shows your in-game Microphone volume on your screen.
Last updated: 3 hours ago
The suit rack opens a UI menu instead of the vanilla rack.
Last updated: 3 hours ago
Shizuna Rem Misurugi from the Trails/Kiseki Series.
Last updated: 4 hours ago
Keeps roguelike runs consistent from level 1 to 25. Vanilla weapon damage grows about 5x while enemies grow about 214x, stretching turns-to-kill from 2 to 11. Weapon damage now compounds to track the enemy curve, plus mild health and armor top-ups.
Last updated: an hour ago
Host only mod. Feather, Zero Gravity and Roll Drones no longer attach to other drones. They still attach to players and valuables as before.
Last updated: 6 hours ago
Substitui a Hoarding Bug pelo Matheus, com corrida e um modo de perseguicao completamente amaldiƧoado.
Last updated: 6 hours ago
BETA: Capture live enemies, carry physical cages and deliver them for rewards. Darts weaken attacks; physics nets slow pursuit. Multiplayer playtesting is still needed.
Last updated: 7 hours ago
Watch YouTube on the school whiteboard with hostless shared playback, queueing, skip voting, optional host controls, and local distance-based volume.
Last updated: 3 hours ago
Three scrap items: a QUOTA mug, a framed Sirius portrait, and a Ringhoffer 240 tram.
Last updated: 9 hours ago
Plays random custom audio clips when monsters enter your line-of-sight or you spot a dead body. Fi
Last updated: 13 hours ago
Contorno/halo suave (preto a 10%) nos nomes de inimigos e nos rotulos de buff/debuff em combate, mais o texto do dado nos eventos. Cada superficie liga/desliga no .cfg. Sem mudanca de gameplay.
Last updated: 17 hours ago
Adds new maps, each with its own door in the Treehouse.
Last updated: 17 hours ago
Automation bot for the morgue: carries bodies to the autopsy table, extracts organs and sends them to the crematorium, using only actions the player could do. F8 on/off, F11 settings.
Last updated: 8 hours ago