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CiarenceW-CiarencesUnbelievableModifications-1.8.0 icon

CiarencesUnbelievableModifications

Adds a bunch of cool QoL + fun changes to spice up your Receiver 2 experience.

Date uploaded 2 years ago
Version 1.8.0
Download link CiarenceW-CiarencesUnbelievableModifications-1.8.0.zip
Downloads 425
Dependency string CiarenceW-CiarencesUnbelievableModifications-1.8.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Szikaka-Receiver_2_Modding_Kit-1.3.1 icon
Szikaka-Receiver_2_Modding_Kit

A simplistic toolset used to mod guns into the game

Preferred version: 1.3.1

README

Ciarence's Unbelievable Modifications

Collection of changes that were too small to release individually

Changelog

1.0.0
Initial release

1.1.0
New features:

  • Fixes a typo in the Bomb Bot that used to soft-lock the game.
  • Adds an option to customize the colour of the turrets' camera.
  • Adds a disco mode that randomly cycles the turrets' camera colour.

1.2.0
New features:

  • Adds an option to customize the colour of the Shock Drones and Security Cameras' cameras. Also affected by disco mode.

1.3.0
New features:

  • Adds custom colour support for the flashlight, as well as a disco mode.

1.4.0
New features:

  • Adds custom colour support for the fog in the normal game & in the compound. Yes, the Compound has fog, go to the helipad and you'll see it.

1.5.0
New features:

  • Ameliorated the custom fog colour thing to add an option to customize each rank's fog colour. Also made it work better.

1.6.0
New features:

  • Torture Chamber integration! (can be overridden) KillDrones' colours will be:

    • Red when idle
    • White when alerted
    • Orange-red when attacking
  • Adds custom colour support for tripmines, also adds a different colour for when it is tripped.

Fixes:

  • Fixed Drones' and Security Cameras' colour changing one frame too late.
  • Fixed Green Demon's colour being affected by custom colours.

1.7.0 New Features: - Added SSR & Motion Blur options and parameters to settings menu - Added fix for dying when falling from too high repeatedly with GodMode on - Added fix for bullets not colliding with Two Towers base - Added fix for HiPoint magazine catch being stuck in pressed position when inserting magazine

1.8.0 New Features: - Added Trigger Event and Load Level from 2.0.0 into Debug Menu (above Special Events) - Added fix for PowerLeechBot to make it work again :D (I love it it's my favourite I want to kiss it on the mouth) - All compatible magazines for a gun now spawn in the dreaming (except gold ones)

Changes: - Reduced distance at which bullets target you in TurretAmmoBoxBoom plugin - Rewrote ReceiverFog searching code

Fixes: - Fixed config not showing up in Config Managers

Features

TurretAmmoBoxBoom

Want to add a degree of annoyance fun to your regular Receiver 2 gameplay?
Turrets' ammo boxes now explode if you shoot them! (and if they have any ammo left)

FlashlightTweaks

Allows you to drop and turn off/on your flashlight on a whim!
Hold "E" with the flashlight in your hands when you're not holding a gun to drop it!
Press "X" by default to toggle the flashlight.
You can choose a custom colour for the flashlight!
Also fixes a bug where the smoke cone's opacity wouldn't lower, even when the flashlight was out of battery.

PostProcessTweaks

You can now change the colour of the fog :D

DropGunEverywhere

Allow you to drop your gun in any scene, anytime.

RobotTweaks

Fixes the Bomb Bot so that it doesn't soft-lock the game when it spots the player.
You can now choose the colours of the lights on the killdrones! Also includes a disco option, inspired by this video, by IwanPlays

GunTweaks

For now, only fixes the main spring on the Desert Eagle, which clips through the grip. Let me know if there's anything else that could need fixed.

VictorianFix

For now, only fixes the floor collider on the top floor of the Victorian tile, which would block you from collecting a tape from under the turret that could spawn there. Probably possible to add new spawns, however, doing that by code might be very time consuming.

Config!!!!!!!!!!

You can turn on/off any of these patches anytime you want by going to BepInEx/config/CiarenceUnbelievableModifications.cfg, or by installing one of the many BepInEx Config Managers, which allows you to do it on the fly!

Credits timeeeeeeeeeee

  • Szikaka for all the cool advice and stuff and all the code he did that's also pretty cool
  • IwanPlays for the idea of the customizable killdrone lights, and also the cool videos on Receiver :)