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DeathHeadHopperVRBridge
Bridges Cronchy's DeathHeadHopper 2.1.8 into VR through DaXcess's RepoXR compatibility layer.
| Date uploaded | 5 months ago |
| Version | 0.1.0 |
| Download link | AdrenSnyder-DeathHeadHopperVRBridge-0.1.0.zip |
| Downloads | 1726 |
| Dependency string | AdrenSnyder-DeathHeadHopperVRBridge-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Cronchy-DeathHeadHopper
Allows you to hop around after death (enhanced spectate)
Preferred version: 2.1.8AdrenSnyder-DeathHeadHopperFix
Fixes for DeathHeadHopper: Extended compatibility to the latest game versione, restored items/upgrades, done some charge tunings and added jump battery.
Preferred version: 0.2.1README
Death Head Hopper VR Bridge
Add VR support, through RepoXR, to DeathHeadHopper mod 2.1.8.
How it works
- Camera control is detached from the movement joystick and tied to whichever grip you’ve configured (default Auto keeps it on the grip opposite your selected main hand, but you can force Left or Right) so you can aim jumps without turning the view.
- To activate the ability, hold that configured grip and press the VR Actions/ResetHeight action (Quest binding shown in the current feature flags).
- This bridge is developed and tested on Meta Quest, so bindings may differ on other headsets and should be verified.
Install alongside Cronchy's DeathHeadHopper 2.1.8 and the RepoXR dependencies to enjoy the VR experience.
Quick note
Treat it like an alpha prototype :) it could glitches so in case just call it a feature and keep hopping xD
Credits
Thanks to Cronchy for creating the original Death Head Hopper.
Original mod: https://thunderstore.io/c/repo/p/Cronchy/DeathHeadHopper/
Thanks to DaXcess for RepoXR, the VR compatibility layer this bridge relies on.
RepoXR: https://thunderstore.io/c/repo/p/DaXcess/RepoXR/
CHANGELOG
Changelog
[0.1.3] - Updated Readme
- Updated Readme
[0.1.2] - Clarifying instructions
- Updated README
[0.1.1] - Camera + ability polish
- Decouples the spectate camera from the movement stick so you can aim and jump independently in VR.
- Adds controller-raycast movement/ability direction sources with grip preferences, ray length/deadzone tuning, and hit markers.
- Opens the RepoXR action discovery path so slot 1/slot 2 abilities share the same grip+button flow while LastChance mode stays compatible.
[0.1.0] - First release
- Initial release bridging DeathHeadHopper 2.1.8 for VR via RepoXR.