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MCZombieLegacyCompat
Compatibility fixes for MCZombie on current R.E.P.O./REPOLib, with legacy horde lookup, spawn/quota handling, NavMesh recovery and Rotten Flesh support.
By CaptainTeam
| Date uploaded | 2 days ago |
| Version | 1.0.0 |
| Download link | CaptainTeam-MCZombieLegacyCompat-1.0.0.zip |
| Downloads | 9 |
| Dependency string | CaptainTeam-MCZombieLegacyCompat-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
MCZombie Legacy Compat
Compatibility patch for MCZombieMod on current R.E.P.O. builds and REPOLib 4.x.
What it fixes
- Restores legacy MCZombie enemy lookups used by older horde logic.
- Improves MCZombie spawn/quota handling on Minecraft-style custom levels.
- Adds NavMesh recovery/placement safeguards for spawned zombies.
- Keeps Rotten Flesh valuable spawning compatible with current PaintedUtils/REPOLib behavior.
- Includes small compatibility guards for Freddy/FNAF and Backrooms when those mods are already installed; they are optional and are not installed by this package.
Requirements
Installed automatically by Thunderstore Mod Manager:
- BepInExPack
- REPOLib
- PaintedUtils
- MCZombieMod
Installation
Install with Thunderstore Mod Manager or r2modman. Manual users can copy the DLL from BepInEx/plugins/MCZombieLegacyCompat/ into their BepInEx plugins directory.
Compatibility
Built and tested for R.E.P.O. v0.4.4.x with REPOLib 4.2.0.
Credits
MCZombieMod and PaintedUtils belong to their respective authors. This package only provides compatibility patches and does not redistribute those mods.
CHANGELOG
Changelog
1.0.1
- Rebuilt package metadata from scratch.
- Replaced the package icon with newly generated original artwork.
- Removed reuse of package assets from other uploads.
- Added explicit AI usage disclosure in the README.
1.0.0
- Initial release.