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AddExtractionButton
Host-only extraction confirmation using a networked vanilla clown. Clients do not need the mod.
By DJ_DarkLucky
| Date uploaded | a day ago |
| Version | 0.1.0 |
| Download link | DJ_DarkLucky-AddExtractionButton-0.1.0.zip |
| Downloads | 907 |
| Dependency string | DJ_DarkLucky-AddExtractionButton-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Add Extraction Button
Adds a manual confirmation step to extraction in R.E.P.O. When an extraction point opens, a vanilla networked clown appears beside the platform. Press its nose to submit the extraction.
Multiplayer
Install the mod on the host. Clients do not need the mod: they can see and use the clown through the game's existing networking.
How to use
- Open an extraction point and load valuables normally.
- Before the quota is met, pressing the nose plays the vanilla denial response and replaces the clown so it can be pressed again safely.
- Once the quota is met or exceeded, press the nose to start the normal extraction sequence.
There is no timeout. A completed quota remains held until someone presses the nose.
Requirements
- BepInEx 5
- R.E.P.O. (tested with version 0.4.4.3)
REPOLib is not required.
Known limitation
An unmodded client may briefly see their grab beam attach to the clown. The host keeps the actual object fixed in place.
CHANGELOG
Changelog
0.1.0 - 2026-07-14
- Added host-only manual extraction confirmation using a vanilla networked Valuable Clown.
- Made the clown visible and interactive for unmodded clients.
- Held automatic submission after the quota is reached until the clown's nose is pressed.
- Added vanilla denial feedback for presses made before the quota is reached.
- Added unlimited safe retries by replacing the clown after denied presses and suppressing explosions only for the extraction clown.
- Added host-authoritative position locking and platform-relative floor placement outside the storage area.
- Added fail-open behavior when the initial network clown cannot be created.